Some tips and tricks from out of the Box
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Marvelous thread!
If you mix it with this one you have all the power of SU under hands!
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Never thought of rotating as mirroring (always use tig's mirror for this), nice to know!
Please keep posting -
Dave hit it above - yes, it's great to have this thread as a Collecting Place for your really really good and desired Wisdoms - Box, thanks a lot for this thread and to make and share that at all!
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you are the hero of rotating!
Always nice to see alternative ways of doing things
What I'd instead:- align UCS to face
- copy face
- align UCS to world
- paste
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You lost me just before 1.
but I caught up at 4.In other words, what on earth are you talking about.
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That makes perfect sense Cotty, what ucs is is still beyond my limited language skills.
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ucs=axes
(Acad heritage) -
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Keep going Box, great stuff...
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Great suspense till the end!
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Here's a very short one, straight to the point.
To create a radius corner of a specific size, start with the two point arc at any size, move along the edge till you get the magenta inference, click once, move back along that edge until you get the magenta a second time, don't click, let go of the mouse and type the radius you want and hit enter.
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always I have derived the desired radius with parallel guide lines - ok, it doesn't hurt to have a certain repertoir of geometry skills
but hey, what would I/you have saved on time - so thanks to show this "hidden" secret !!!!!
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I'm pretty sure Cotty taught me that one.
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@box said:
Here's a very short one, straight to the point.
To create a radius corner of a specific size, start with the two point arc at any size, move along the edge till you get the magenta inference, click once, move back along that edge until you get the magenta a second time, don't click, let go of the mouse and type the radius you want and hit enter....and since it's arc you can modify the radius in entity info.
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@gilles said:
...and since it's arc you can modify the radius in entity info.
Or modify it via the cardinal points.
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Here's one from a while back.
Follow me in Groups/Components. Follow me can be used with the 'path' separated from the 'profile'. This is a great way to build a structure of separate solids. The 'path' needs to be raw geometry but the 'profile' can be a group or component. The trick to it is to select the path, then activate the Follow me tool, then right click on the 'Profile' group and choose Edit Group, then click the profile.
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