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    Some tips and tricks from out of the Box

    Scheduled Pinned Locked Moved SketchUp Tutorials
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    • BoxB Offline
      Box
      last edited by

      Click Drag Orientate.
      Here's a little trick that people often miss, you can use click and drag to set the axis of rotation for the rotate tool therefore allowing you to effectively mirror things by rotating them 180 degs. Particularly useful when the shape is off axis. I've used it here to make a drone frame and Fredo's Round Corner to smooth it off.

      https://i.imgur.com/0ErmUT3.gif

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      • pilouP Offline
        pilou
        last edited by

        Marvelous thread! ๐Ÿ‘

        If you mix it with this one you have all the power of SU under hands! โ˜€

        Frenchy Pilou
        Is beautiful that please without concept!
        My Little site :)

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        • R Offline
          rv1974
          last edited by

          Never thought of rotating as mirroring (always use tig's mirror for this), nice to know!
          Please keep posting

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          • HornOxxH Offline
            HornOxx
            last edited by

            ๐Ÿ‘ ๐Ÿ‘ Dave hit it above - yes, it's great to have this thread as a Collecting Place for your really really good and desired Wisdoms - Box, thanks a lot for this thread and to make and share that at all!

            never trust a skinny cook

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            • BoxB Offline
              Box
              last edited by

              Here's an oddball one, make an elephants trunk using Thomthom's Truebend.


              Trunk.gif

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              • BoxB Offline
                Box
                last edited by

                I'll throw this one in as one of the fundamentals.
                So many people have trouble rotating to a specific axis.
                Try adding a plane on the axis you want to guide your rotations.
                Done correctly 3 rotations should be the maximum needed from any position.


                Lay flat.gif

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                • R Offline
                  rv1974
                  last edited by

                  you are the hero of rotating!
                  Always nice to see alternative ways of doing things
                  What I'd instead:

                  1. align UCS to face
                  2. copy face
                  3. align UCS to world
                  4. paste
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                  • BoxB Offline
                    Box
                    last edited by

                    You lost me just before 1.
                    but I caught up at 4.

                    In other words, what on earth are you talking about.

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                    • cottyC Offline
                      cotty
                      last edited by

                      The mentioned 4 steps in moving pictures...
                      ("Copy" and "Paste" with shortcuts...)

                      klick to view

                      my SketchUp gallery

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                      • BoxB Offline
                        Box
                        last edited by

                        That makes perfect sense Cotty, what ucs is is still beyond my limited language skills.

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                        • R Offline
                          rv1974
                          last edited by

                          ucs=axes
                          (Acad heritage)

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                          • BoxB Offline
                            Box
                            last edited by

                            Here's a simple one, no plugins, no fancy tricks, just vanilla follow me. This shows why it is useful that follow me on a face removes the face. If it didn't there would be an internal face after the second follow me and it wouldn't form a solid.

                            https://i.imgur.com/BliF6zZ.gif

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                            • bazB Offline
                              baz
                              last edited by

                              Keep going Box, great stuff...

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                              • BoxB Offline
                                Box
                                last edited by

                                Another simple no plugin one.

                                https://i.imgur.com/0kURsML.gif

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                                • pilouP Offline
                                  pilou
                                  last edited by

                                  Great suspense till the end! ๐Ÿ‘

                                  Frenchy Pilou
                                  Is beautiful that please without concept!
                                  My Little site :)

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                                  • BoxB Offline
                                    Box
                                    last edited by

                                    Here's a very short one, straight to the point.
                                    To create a radius corner of a specific size, start with the two point arc at any size, move along the edge till you get the magenta inference, click once, move back along that edge until you get the magenta a second time, don't click, let go of the mouse and type the radius you want and hit enter.


                                    ArcRad.gif

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                                    • HornOxxH Offline
                                      HornOxx
                                      last edited by

                                      ๐Ÿ˜ฎ ๐Ÿ˜ฎ always I have derived the desired radius with parallel guide lines - ok, it doesn't hurt to have a certain repertoir of geometry skills ๐Ÿ˜„ but hey, what would I/you have saved on time - so thanks to show this "hidden" secret !!!!! ๐Ÿ˜„

                                      never trust a skinny cook

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                                      • BoxB Offline
                                        Box
                                        last edited by

                                        I'm pretty sure Cotty taught me that one.

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                                        • gillesG Offline
                                          gilles
                                          last edited by

                                          @box said:

                                          Here's a very short one, straight to the point.
                                          To create a radius corner of a specific size, start with the two point arc at any size, move along the edge till you get the magenta inference, click once, move back along that edge until you get the magenta a second time, don't click, let go of the mouse and type the radius you want and hit enter.

                                          ...and since it's arc you can modify the radius in entity info.

                                          " c'est curieux chez les marins ce besoin de faire des phrases "

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                                          • BoxB Offline
                                            Box
                                            last edited by

                                            @gilles said:

                                            ...and since it's arc you can modify the radius in entity info.

                                            Or modify it via the cardinal points.

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