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    [Plugin][$] FredoCorner - v2.7a - 31 Mar 24

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    • fredo6F Offline
      fredo6
      last edited by

      NEW RELEASE: FredoCorner v1.3b - 24 Oct 18

      Requirement: LibFredo6 8.6i

      FredoCorner 1.3b provides bug fixes and adjustments to the Chop Corner tool.


      Chop Corner now auto-limits the offset at corners.

      FredoCorner - Chop - Autolimit.gif


      Please note that, in the current version of FredoCorner:

      • there are issues with some shortcut modifiers (Ctrl, Alt) on Mac)
      • there are known issues and bugs here and there. This concerns in particular Collisions, i.e. when the offset is too large.
      • Terminal corners (that is ending on a single edge) may present issues and bugs
      • Variable offset tools are experimental
      • No documentation yet, so watch the videos that I will publish.

      Please report issues, questions and any feedback in the present thread


      Home Page of FredoCorner for information and Download.

      Main post of this FredoCorner thread.

      1 Reply Last reply Reply Quote 0
      • fredo6F Offline
        fredo6
        last edited by

        NEW RELEASE: FredoCorner v1.4a - 30 Oct 18

        Requirement: LibFredo6 8.6j

        FredoCorner 1.4a provides some evolutions for the Variable Offset editors.


        There is now a tutorial of the Variable Offset Editor (Border Offset and Corner Offset)


        Please note that, in the current version of FredoCorner:

        • there are issues with some shortcut modifiers (Ctrl, Alt) on Mac)
        • there are known issues and bugs here and there. This concerns in particular Collisions, i.e. when the offset is too large.
        • Terminal corners (that is ending on a single edge) may present issues and bugs
        • Variable offset tools are experimental
        • No documentation yet, so watch the videos that I will publish.

        Please report issues, questions and any feedback in the present thread


        Home Page of FredoCorner for information and Download.

        Main post of this FredoCorner thread.

        1 Reply Last reply Reply Quote 0
        • fredo6F Offline
          fredo6
          last edited by

          NEW RELEASE: FredoCorner v1.3a - 22 Oct 18

          Requirement: LibFredo6 8.6i

          FredoCorner 1.3a introduces a new tool Chop Corner. It also includes bug fixing and small adjustments.


          v-bevel-64.png
          Chop Corner tool performs the rounding of corners only. You can still adjust the profile, the number of segments, the offset and the edge properties. All other functions (Preview, Repair, ...) apply the same.

          FredoCorner - Chop Corner.png

          Here is a video illustrating the concept:


          Please note that, in the current version of FredoCorner:

          • there are issues with some shortcut modifiers (Ctrl, Alt) on Mac)
          • there are known issues and bugs here and there. This concerns in particular Collisions, i.e. when the offset is too large.
          • Terminal corners (that is ending on a single edge) may present issues and bugs
          • Variable offset tools are experimental
          • No documentation yet, so watch the videos that I will publish.

          Please report issues, questions and any feedback in the present thread


          Home Page of FredoCorner for information and Download.

          Main post of this FredoCorner thread.

          1 Reply Last reply Reply Quote 0
          • fredo6F Offline
            fredo6
            last edited by

            NEW RELEASE: FredoCorner v1.4b - 31 Oct 18

            Requirement: LibFredo6 8.6j

            FredoCorner 1.4b provides bug fixing and GUI adjusments over v1.4a for the Variable Offset editors.


            Please note that, in the current version of FredoCorner:

            • there are issues with some shortcut modifiers (Ctrl, Alt) on Mac)
            • there are known issues and bugs here and there. This concerns in particular Collisions, i.e. when the offset is too large.
            • Terminal corners (that is ending on a single edge) may present issues and bugs
            • No documentation yet, so watch the videos that I will publish.

            Please report issues, questions and any feedback in the present thread


            Home Page of FredoCorner for information and Download.

            Main post of this FredoCorner thread.

            1 Reply Last reply Reply Quote 0
            • fredo6F Offline
              fredo6
              last edited by

              NEW RELEASE: FredoCorner v1.4c - 31 Oct 18

              Requirement: LibFredo6 8.6j

              FredoCorner 1.4b provides various bug fixing and GUI adjusments over v1.4a and v1.4b for the Variable Offset editors and other features.


              Please note that, in the current version of FredoCorner:

              • there are issues with some shortcut modifiers (Ctrl, Alt) on Mac)
              • there are known issues and bugs here and there. This concerns in particular Collisions, i.e. when the offset is too large.
              • Terminal corners (that is ending on a single edge) may present issues and bugs
              • No documentation yet, so watch the videos that I will publish.

              Please report issues, questions and any feedback in the present thread


              Home Page of FredoCorner for information and Download.

              Main post of this FredoCorner thread.

              1 Reply Last reply Reply Quote 0
              • E Offline
                excellion02
                last edited by

                Error Loading File Fredo6_FredoCorner/__loader__FredoCorner
                Could not find included file 'Fredo6_FredoCorner/__loader__FredoCorner'
                sir, what is this error? help me please. thank you!

                1 Reply Last reply Reply Quote 0
                • TIGT Offline
                  TIG Moderator
                  last edited by

                  @excellion02 said:

                  Error Loading File Fredo6_FredoCorner/__loader__FredoCorner
                  Could not find included file 'Fredo6_FredoCorner/__loader__FredoCorner'
                  sir, what is this error? help me please. thank you!
                  Have you installed the downloaded RBZ using the native tool [or SketchUcation's toolset] ?
                  Assuming this was done OK... have you also downloaded and installed the required Fredo Lib ?
                  https://sketchucation.com/pluginstore?pln=LibFredo6
                  Restart SketchUp after the installation of these files to ensure they get synced...

                  If you still have these issues, then SketchUp itself might not be properly installed... but then that's for the next phase of trouble shooting !

                  TIG

                  1 Reply Last reply Reply Quote 0
                  • O Offline
                    ogg1e
                    last edited by

                    Can this be used to round the outside corners of this object? It's a headphone case, and I'd like to smooth the edges of the slots that the wires come out.

                    I've tried to use this plugin (and roundcorners) but I haven't had any luck so far to get it to work.


                    pixel-headphone-case-v2.skp

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                    • TIGT Offline
                      TIG Moderator
                      last edited by

                      Your object is too small - SketchUp's tolerance of 1/1000" causes any very tiny edges to get omitted, because the start/end points are deemed to be coincident - then supported faces etc also fail to form.

                      The 'DaveR' method should circumvent the problem.
                      Select all of your object, and make it into a component.
                      Make a temporary copy of it off to one side and Scale that up, by say x100.
                      Edit the giant component and do the rounding etc - remembering to adjust the radii by the scaling factor - so 0.5mm => 50mm.
                      Now exit the edit and delete the giant temporary copy.
                      The original [unscaled] instance will show the desired rounding etc...

                      Here's a quick screenshot of it with View > hidden geometry ON [a little editing/healing was needed afterwards]...
                      Very tiny geometry can exist, BUT it cannot be created !


                      Capture.PNG

                      TIG

                      1 Reply Last reply Reply Quote 0
                      • MANaboutTOOLSM Offline
                        MANaboutTOOLS
                        last edited by

                        Hi,

                        Having an issue with corners on this geometry. Using a Mac.

                        Screen Shot 2018-11-28 at 2.05.05 PM copy.jpg
                        Screen Shot 2018-11-28 at 2.06.06 PM copy.jpg
                        Screen Shot 2018-11-28 at 2.06.31 PM copy.jpg

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                        • O Offline
                          ogg1e
                          last edited by

                          @tig said:

                          Your object is too small - SketchUp's tolerance of 1/1000" causes any very tiny edges to get omitted, because the start/end points are deemed to be coincident - then supported faces etc also fail to form.

                          The 'DaveR' method should circumvent the problem.
                          Select all of your object, and make it into a component.
                          Make a temporary copy of it off to one side and Scale that up, by say x100.
                          Edit the giant component and do the rounding etc - remembering to adjust the radii by the scaling factor - so 0.5mm => 50mm.
                          Now exit the edit and delete the giant temporary copy.
                          The original [unscaled] instance will show the desired rounding etc...

                          Here's a quick screenshot of it with View > hidden geometry ON [a little editing/healing was needed afterwards]...
                          Very tiny geometry can exist, BUT it cannot be created !

                          That looks like what I want!

                          I'm not having much luck, even with your instructions. It's still behaving the same as when it was small... No idea what I'm doing wrong.

                          1 Reply Last reply Reply Quote 0
                          • O Offline
                            ogg1e
                            last edited by

                            @ogg1e said:

                            @tig said:

                            Your object is too small - SketchUp's tolerance of 1/1000" causes any very tiny edges to get omitted, because the start/end points are deemed to be coincident - then supported faces etc also fail to form.

                            The 'DaveR' method should circumvent the problem.
                            Select all of your object, and make it into a component.
                            Make a temporary copy of it off to one side and Scale that up, by say x100.
                            Edit the giant component and do the rounding etc - remembering to adjust the radii by the scaling factor - so 0.5mm => 50mm.
                            Now exit the edit and delete the giant temporary copy.
                            The original [unscaled] instance will show the desired rounding etc...

                            Here's a quick screenshot of it with View > hidden geometry ON [a little editing/healing was needed afterwards]...
                            Very tiny geometry can exist, BUT it cannot be created !

                            That looks like what I want!

                            I'm not having much luck, even with your instructions. It's still behaving the same as when it was small... No idea what I'm doing wrong.

                            Ok, so I spent some more time with it, and changed things like you suggested with hidden geometry and I think I have a working model now. Thanks. It was painful and time consuming to get it to a point where this extension would actually work though. The problem is if I chose to move some of the holes for the wires, I suspect I'll be back where I was before where this extension won't work.

                            1 Reply Last reply Reply Quote 0
                            • TIGT Offline
                              TIG Moderator
                              last edited by

                              SketchUp's built in tolerance of 1/1000" is what's causing your grief - not this extension.
                              You can't create very tiny edges and associated faces either manually, or in code.
                              However, they can exist.
                              The Scaling 'trick' is frequently used to get around this.

                              Complex geometry operations like 'rounding' and 'intersections' can produce some very small facets...

                              One other possible sidestep/trick is to work in the model with units set to meters, and with units not shown.
                              Then you enter all dimensions etc as if they were in mm, as simple numbers - 1234.5678 in meters is actually 1234567.8 expressed in mm...

                              Now your model is 1000x bigger and the tiny edge problems are avoided.

                              When you finally come to 3d-print the model you can scale it down by 1/1000 and reset the units to mm etc.

                              TIG

                              1 Reply Last reply Reply Quote 0
                              • O Offline
                                ogg1e
                                last edited by

                                I wasn't blaming the extension. I apologize if it appeared that way. 😄

                                I did use metric when I designed this. But not all measurements were whole numbers.

                                1 Reply Last reply Reply Quote 0
                                • fredo6F Offline
                                  fredo6
                                  last edited by

                                  @ogg1e said:

                                  I wasn't blaming the extension. I apologize if it appeared that way. 😄

                                  I did use metric when I designed this. But not all measurements were whole numbers.

                                  The model is interesting, because the geometry seems to be messed up (on top of being extra small).

                                  I'll have a look, but obviously, this makes it difficult for FredoCorner to work properly.

                                  Fredo

                                  1 Reply Last reply Reply Quote 0
                                  • S Offline
                                    swalder
                                    last edited by

                                    Hi

                                    Before I start, thank you so so much for your work. I think it's a great decision to make this payable after all the time you have given to the sketchup community.

                                    I have a question relating to the little mauve control points surrounding the corners.
                                    Is the intention for these to be moveable at some point. I note if I click on them I get an error.

                                    I was just having a click around and wondered if I could increase the curve profile from one end of the edge to the other. That would be amazing.... although the words "stick" and "moon" spring to mind.

                                    I can achieve the same result through the SubD tool with some after manipulation I guess, but just wondered as the points seem interactable (if that's even a word).

                                    Si


                                    Error message


                                    in this image the light green line represents how I'd like to be able to be able to manipulate the curve

                                    1 Reply Last reply Reply Quote 0
                                    • fredo6F Offline
                                      fredo6
                                      last edited by

                                      @swalder said:

                                      I have a question relating to the little mauve control points surrounding the corners.
                                      Is the intention for these to be moveable at some point. I note if I click on them I get an error.

                                      I was just having a click around and wondered if I could increase the curve profile from one end of the edge to the other. That would be amazing.... although the words "stick" and "moon" spring to mind.

                                      I'll surely make the variable offset interactive, both for offset lines and corner offsets. Currently in FredoCorner, you select them and type the new offset in the VCB.

                                      Fredo

                                      1 Reply Last reply Reply Quote 0
                                      • S Offline
                                        swalder
                                        last edited by

                                        @fredo6 said:

                                        I'll surely make the variable offset interactive, both for offset lines and corner offsets. Currently in FredoCorner, you select them and type the new offset in the VCB.

                                        Fredo

                                        tested this over the weekend and it worked absolutely seamlessly.
                                        I was able to achieve the exact result I was after, thanks to you.

                                        Si

                                        1 Reply Last reply Reply Quote 0
                                        • fredo6F Offline
                                          fredo6
                                          last edited by

                                          NEW RELEASE: FredoCorner v1.5a - 18 Dec 18

                                          Requirement: LibFredo6 8.7a

                                          FredoCorner 1.5a provides various bug fixing and extends the validity.


                                          Please note that, in the current version of FredoCorner:

                                          • there are issues with some shortcut modifiers (Ctrl, Alt) on Mac)
                                          • there are known issues and bugs here and there. This concerns in particular Collisions, i.e. when the offset is too large.
                                          • Terminal corners (that is ending on a single edge) may present issues and bugs
                                          • No documentation yet, so watch the videos that I will publish.

                                          Please report issues, questions and any feedback in the present thread


                                          Home Page of FredoCorner for information and Download.

                                          Main post of this FredoCorner thread.

                                          1 Reply Last reply Reply Quote 0
                                          • duanekempD Offline
                                            duanekemp
                                            last edited by

                                            You are awesome!

                                            I should have chimed in earlier... but, this is really cool.

                                            Thank you.

                                            Duane Kemp

                                            Kemp Productions
                                            Puidoux, Switzerland
                                            Gallery:
                                            https://duanekemp.artstation.com/

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