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    [Plugin][$] FredoCorner - v2.7a - 31 Mar 24

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    • OxerO Offline
      Oxer
      last edited by

      @fredo6 said:

      Strange. Normally, Sketchup should take care of that, as it does on PC with the Alt toggle.

      By the way, my understanding, the mapping of modifiers between PC and Mac is

      • Shift on PC --> Shift
      • Ctrl on PC --> Command (i.e. the apple key)
      • Alt on PC --> Ctrl

      In edge selection, ALT is used for setting the 'all connected edges' mode

      1. as a toggle (press and release), to set/unset this mode as the current mode
      2. when clicking (keep pressed), to temporarily force the selection of all connected edges, regardless of the current mode

      Do you have a problem for 1) only, or for both usages?

      ALT on PC --> CMD ⌘ on Mac
      CTRL on PC --> ALT on Mac

      If I use CMD instead of ALT, the 2) usage works fine.
      CTRL+Left-click on Mac it's like a right-click, it appears the contextual menu, press and release CTRL key on the Mac does nothing.

      I translated the last version on FredoCorner to Spanish language, here is the file:

      FredoCorner_ES.lang.zip

      "The result is the end what is important is the process" by Oxer
      [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

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      • fredo6F Offline
        fredo6
        last edited by

        @oxer said:

        ALT on PC --> CMD ⌘ on Mac
        CTRL on PC --> ALT on Mac

        If I use CMD instead of ALT, the 2) usage works fine.
        CTRL+Left-click on Mac it's like a right-click, it appears the contextual menu, press and release CTRL key on the Mac does nothing.

        Woooh. I thought the equivalent of CTRL on PC was Command⌘ on Mac.
        Then within FredoCorner, does the ⌘Z works as the shortcut for Undo (for instance an edge selection), or do you need to use ALT-Z?

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        • OxerO Offline
          Oxer
          last edited by

          I talking about the use of keys modifiers on FredoCorner.

          @fredo6 said:

          Then within FredoCorner, does the ⌘Z works as the shortcut for Undo (for instance an edge selection), or do you need to use ALT-Z?

          If I press ⌘Z or ALT-Z these modifiers don't work for Undo (for instance an edge selection), I can Undo the operations when I do click on curved arrow (left) of the palette.

          macOS 10.13.6
          SU2016

          "The result is the end what is important is the process" by Oxer
          [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

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          • fredo6F Offline
            fredo6
            last edited by

            NEW RELEASE: FredoCorner v1.1d - 19 Sep 18

            FredoCorner 1.1d includes bug fixing, as well as a full translation in Spanish by Oxer and in Chinese (by Arc).

            Requirement: LibFredo6 8.6e

            Please note that:

            • there are issues with some shortcut modifiers (Ctrl, Alt) on Mac)
            • there are known issues and bugs here and there. This concerns in particular Collisions, i.e. when the offset is too large.
            • Terminal corners (that is ending on a single edge) may present issues and bugs
            • Variable offset tools are experimental
            • No documentation yet, so watch the videos that I will publish.

            Please report issues, questions and any feedback in the present thread


            Home Page of FredoCorner for information and Download.

            Main post of this FredoCorner thread.

            1 Reply Last reply Reply Quote 0
            • fredo6F Offline
              fredo6
              last edited by

              @oxer said:

              I talking about the use of keys modifiers on FredoCorner.

              @fredo6 said:

              Then within FredoCorner, does the ⌘Z works as the shortcut for Undo (for instance an edge selection), or do you need to use ALT-Z?

              If I press ⌘Z or ALT-Z these modifiers don't work for Undo (for instance an edge selection), I can Undo the operations when I do click on curved arrow (left) of the palette.

              Oxer,

              You are right. Actually, this is the Sketchup API doing this mapping of CTRL on PC toward ALT on Mac. I always thought it was CTRL on PC toward ⌘ on Mac!!

              I can indeed change the behavior.

              I just open a thread to get the opinions of Mac users.

              Fredo

              PS: by the way, in the native Push Pull tool, what is the modifier key on Mac to keep the original face?

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              • L Offline
                laudhi
                last edited by

                I don't know this is a bug or not, but there is a difference between Fredo Corner and Round Corner when applied to simple box with holes.


                Fredo Corner.jpg


                Round Corner.jpg

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                • OxerO Offline
                  Oxer
                  last edited by

                  @fredo6 said:

                  PS: by the way, in the native Push Pull tool, what is the modifier key on Mac to keep the original face?

                  It's the ALT key on Mac.

                  "The result is the end what is important is the process" by Oxer
                  [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

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                  • jiminy-billy-bobJ Offline
                    jiminy-billy-bob
                    last edited by

                    Does this help, Fredo ?

                    https://www.sketchup.com/sites/www.sketchup.com/files/sketchup2018refcardmac.pdf

                    25% off Skatter for SketchUcation Premium Members

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                    • fredo6F Offline
                      fredo6
                      last edited by

                      @jiminy-billy-bob said:

                      Does this help, Fredo ?

                      https://www.sketchup.com/sites/www.sketchup.com/files/sketchup2018refcardmac.pdf

                      Very useful. Thanks a lot.

                      On Mac, it seems that Sketchup uses Alt as the equivalent of Ctrl on PC. Skeytchup also uses Command on Mac as a modifier (which appears to be the equivalent of Alt on PC).

                      So I better stick to this convention and keep my plugins the way they work.

                      Simply, I will change the tooltips and documentation, so that it is reflected.

                      Fredo

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                      • E Offline
                        evapal
                        last edited by

                        Hi Fredo,

                        You make fantastic plugins that allows to explore new design forms and I'd like to thank you for that. It's just I've downloaded your new FredoCorner as it is prefect to model a seat I am working on right now but it doesn't seem to work. I can see the toolbar but don't get the control board. I've got Mac and Sketchup 2017. I'd appreciate any word of advice :: 😢

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                        • fredo6F Offline
                          fredo6
                          last edited by

                          @evapal said:

                          Hi Fredo,

                          You make fantastic plugins that allows to explore new design forms and I'd like to thank you for that. It's just I've downloaded your new FredoCorner as it is prefect to model a seat I am working on right now but it doesn't seem to work. I can see the toolbar but don't get the control board. I've got Mac and Sketchup 2017. I'd appreciate any word of advice :: 😢

                          Could you elaborate a little bit more on your problem.

                          Could you also open the Ruby console before you launch FredoCorner, to see if there are errors messages.

                          Note that you need to upgrade LibFredo6 to its latest version (8.6g)

                          Thanks

                          Fredo

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                          • fredo6F Offline
                            fredo6
                            last edited by

                            NEW RELEASE: FredoCorner v1.1e - 23 Sep 18

                            FredoCorner 1.1e includes bug fixing and small adjustments.

                            Requirement: LibFredo6 8.6g

                            Please note that:

                            • there are issues with some shortcut modifiers (Ctrl, Alt) on Mac)
                            • there are known issues and bugs here and there. This concerns in particular Collisions, i.e. when the offset is too large.
                            • Terminal corners (that is ending on a single edge) may present issues and bugs
                            • Variable offset tools are experimental
                            • No documentation yet, so watch the videos that I will publish.

                            Please report issues, questions and any feedback in the present thread


                            Home Page of FredoCorner for information and Download.

                            Main post of this FredoCorner thread.

                            1 Reply Last reply Reply Quote 0
                            • E Offline
                              elmouthcall
                              last edited by

                              Bonjour,

                              Je viens de télécharger round corner.
                              Je suis en version 2018 pro et je n'arrive pas à le trouver dans sketchup.
                              Comment faire, s'il te plait.

                              Cordialement.

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                              • TIGT Offline
                                TIG Moderator
                                last edited by

                                @elmouthcall said:

                                Bonjour,

                                Je viens de télécharger round corner.
                                Je suis en version 2018 pro et je n'arrive pas à le trouver dans sketchup.
                                Comment faire, s'il te plait.

                                Cordialement.

                                It also requires an updated LibFredo.
                                Download it from here: https://sketchucation.com/pluginstore?pln=LibFredo6
                                Install that.
                                Restart SketchUp to ensure everything is synced.


                                Il nécessite également une mise à jour LibFredo.
                                Téléchargez-le ici: https://sketchucation.com/pluginstore?pln=LibFredo6
                                Installez ça.
                                Redémarrez SketchUp pour vous assurer que tout est synchronisé.

                                TIG

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                                • fredo6F Offline
                                  fredo6
                                  last edited by

                                  @milenoliegsalz said:

                                  I just wanted to share some bugs which I did experiment while using the extension:

                                  I have difficulty to see the images (links are not supported with the tag [img]). Could you attach them as JPG or PNG.

                                  Also, it may be useful you attach the model(s)

                                  Thanks

                                  Fredo

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                                  • M Offline
                                    milenoliegsalz
                                    last edited by

                                    I was really waiting for such an extension for years and now its already here. Thumbs up for FREDO!!

                                    I just wanted to share some bugs which I did experiment while using the extension:

                                    1- When trying to round up the intersection between two cylinders, I get this:
                                    cylinder 1.png
                                    cylinder 2.png
                                    cylinder 3.png
                                    SKP file:
                                    cylinder.skp

                                    2- When trying to round up an Already rounded geometry (because I want another radius for those edges), I get this:
                                    different roundings rad 1.png
                                    note: I needed a radius of 5mm but the maximum I got was 2,5mm
                                    different roundings rad 2.png
                                    different roundings rad 3.png
                                    Note: if I try to set the different radius, at the same time as I set the radius of all the other edges (with the experimental tool), I get also some strange geometry.
                                    different roundings rad 4.png
                                    different roundings rad 5.png
                                    SKP file:
                                    different roundings rad.skp

                                    3- If I try to bevel with the round tool and I set it to 1 segment, the faces of the corners disappear:
                                    bevel 1.png
                                    bevel 2.png
                                    SKP file:
                                    bevel.skp

                                    greetings

                                    Mileno

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                                    • M Offline
                                      milenoliegsalz
                                      last edited by

                                      @fredo6 said:

                                      I have difficulty to see the images

                                      just fixed the post and aded the SKP files.

                                      thanks,

                                      Mileno

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                                      • fredo6F Offline
                                        fredo6
                                        last edited by

                                        @milenoliegsalz

                                        Thanks for logging these cases. Very useful.

                                        As a general comment, try to design your model on a much larger scale. All your exemples are very small and Sketchup does not really like to work at these tiny scale, and in many cases has difficulty to generate faces when too small. This is a general comment, not just or FredoCorner.

                                        1) On the cylinders intersection, this is a current deficiency of FredoCorner, related to reversed offset of segments, which you can see on the picture below. I will fix this progressively. In the meantime, I think RoundCorner is less sensitive to these problems and would work better.

                                        mileno cylinder - reversed offset.png

                                        2) On the double rounding, you can do it in one operation, using the assymmetrical rounding capability of FredoCorner, as shown on the video below. Again, scale your model up (factor 10 or 20). I still need to find out why you need to enable "strict Offset" to get the super-rounding.

                                        2) On the simple bevel, the missing triangles at corners is due to a bug which authorizes an odd number of segments in the Round tool, whereas it does only work with an even number of segments. I fixed it for the next release. If you wish a true bevel with 1 single segment, use instead the Bevel tool (green icon in the toolbar).

                                        Fredo

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                                        • fredo6F Offline
                                          fredo6
                                          last edited by

                                          NEW RELEASE: FredoCorner v1.1f - 10 Oct 18

                                          FredoCorner 1.1f includes bug fixing and small adjustments.

                                          Requirement: LibFredo6 8.6g

                                          Please note that:

                                          • there are issues with some shortcut modifiers (Ctrl, Alt) on Mac)
                                          • there are known issues and bugs here and there. This concerns in particular Collisions, i.e. when the offset is too large.
                                          • Terminal corners (that is ending on a single edge) may present issues and bugs
                                          • Variable offset tools are experimental
                                          • No documentation yet, so watch the videos that I will publish.

                                          Please report issues, questions and any feedback in the present thread


                                          Home Page of FredoCorner for information and Download.

                                          Main post of this FredoCorner thread.

                                          1 Reply Last reply Reply Quote 0
                                          • fredo6F Offline
                                            fredo6
                                            last edited by

                                            NEW RELEASE: FredoCorner v1.2a - 14 Oct 18

                                            Requirement: LibFredo6 8.6g

                                            FredoCorner 1.2a introduces Offset modes. It also includes bug fixing and small adjustments.


                                            Offset mode pertains to the way the distance between offset lines and borders is computed.

                                            1. OFFSET: offset is measured on border faces, perpendicularly. This gives a global uniform rounding of shapes.

                                            2. RADIUS: offset is computed based on a circle of specified radius which is tangent to the border faces. The offset is therefore dependent on the angle at each individual edges. If the angle is lower than 90 degrees, the rounding will appear larger in width, or smaller if the angle is greater than 90 degrees. Visually, the rounding of a shape may end up with non uniform rounding.

                                            The video below explains the concept.


                                            Please note that, in the current version of FredoCorner:

                                            • there are issues with some shortcut modifiers (Ctrl, Alt) on Mac)
                                            • there are known issues and bugs here and there. This concerns in particular Collisions, i.e. when the offset is too large.
                                            • Terminal corners (that is ending on a single edge) may present issues and bugs
                                            • Variable offset tools are experimental
                                            • No documentation yet, so watch the videos that I will publish.

                                            Please report issues, questions and any feedback in the present thread


                                            Home Page of FredoCorner for information and Download.

                                            Main post of this FredoCorner thread.

                                            1 Reply Last reply Reply Quote 0
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