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    [Plugin][$] FredoCorner - v2.7a - 31 Mar 24

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    • T 離線
      Tyson
      最後由 編輯

      This is phenomenal! Thank you, thank you, thank you Fredo!

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      • OxerO 離線
        Oxer
        最後由 編輯

        Congratulations Fredo!! 👍
        This is a incredible tool and it's very useful to make the complex shapes more realistic, thanks for your efforts.

        "The result is the end what is important is the process" by Oxer
        [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

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        • N 離線
          numerobis
          最後由 編輯

          AWESOME!!! 😍

          This really looks fantastic. Great work. Thank you very much! 😄 😎

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          • PixeroP 離線
            Pixero
            最後由 編輯

            @jiminy-billy-bob said:

            Did you consider having a simpler toggle button like SubD's, instead of the undo/repair?

            That would be useful.

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            • alvisA 離線
              alvis
              最後由 編輯

              Impressive. 😮

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              • cengiziletenC 離線
                cengizileten
                最後由 編輯

                The great return of Fredo

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                • N 離線
                  numerobis
                  最後由 編輯

                  @fredo6 said:

                  I take the idea of the Modifier, which was my initial goal, but is more complex to do.

                  A real modifier system in SU would be great. Maybe if some of you plugin geniuses could join together to get Trimble to at least support this effort, if it would be possible with some modifications in the SU code.
                  Based on the experience of the last years i think we won't see any real improvements of SU in the near future, but maybe there would be a way to extend the capability in form of payed extentions that go deeper than the current plugins.

                  btw. If you can store this rounding information with the object, would it be possible to implement material IDs on this level?

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                  • fredo6F 離線
                    fredo6
                    最後由 編輯

                    @numerobis said:

                    btw. If you can store this rounding information with the object, would it be possible to implement material IDs on this level?

                    What do you mean exactly by storing "material id"

                    Fredo

                    PS: The modifier concept is difficult to implement in Sketchup, native or within extension, because Sketchup does not track the operations, except locally in the Undo stack, but anyway not with the parameters and description of what has been done. So I am afraid that:

                    • a modifier system would require you use its framework for everything you do in SU (grasshopper approach)
                    • or you have very specialized modifiers for some functions provided by extensions, as I may come up with with FredoCorner.
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                    • N 離線
                      numerobis
                      最後由 編輯

                      @fredo6 said:

                      What do you mean exactly by storing "material id"

                      I mean material IDs like in other other programs, which can be used for multi materials, random materials, object distribution or selection sets.

                      Here in max:
                      1 https://www.youtube.com/watch?v=yJiwnQ3anwM
                      2 https://www.youtube.com/watch?v=K8qQlb8HupI

                      Or used in RailClone for distribution of objects
                      https://youtu.be/Xe0MPT0S0wI?t=625

                      Btw. would it be possible to get material informations from lines, when you extrude lines to a face? Then you could have a set of lines with assigned materials and they will be applied to the extruded faces. Combined with an automatic generation of mapping coordinates that follow the extrusion like it is already possible in ThruPaint, this could be really helpful i think (video 2).

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                      • OxerO 離線
                        Oxer
                        最後由 編輯

                        Thanks Fredo for this incredible tool!! 👍

                        There is an issue on macOS 10.13.6 & SU2016, when the tool is activated I can't orbit (through shortcut: Ctrl+Cmd) to select edges.
                        I created the Spanish language file, here is:

                        FredoCorner_ES.lang.zip

                        "The result is the end what is important is the process" by Oxer
                        [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

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                        • fredo6F 離線
                          fredo6
                          最後由 編輯

                          @oxer said:

                          There is an issue on macOS 10.13.6 & SU2016, when the tool is activated I can't orbit (through shortcut: Ctrl+Cmd) to select edges.

                          What is Ctrl+Command doing exactly.

                          Note: I had to implement a custom orbit and Pan tool within FredoCorner, because otherwise, it would not be possible to see the preview, which is simply drawn in the viewport.

                          You will notice it, because unlike the native orbiter, mine stops orbiting when the mouse is not in the viewport (i.e. over toolbars or dialog boxes).

                          On Windows, the following is implemented

                          • Middle mouse button --> orbit
                          • Middle mouse button + shift --> Pan
                          • Middle mouse button + Ctrl --> Free orbit (i.e. not keeping horizontal floor)
                          • Middle mouse button + Left mouse button --> Pan

                          I have assumed it would be the same on Mac.

                          So please tell me if it is different and also if there are extra features that I missed.

                          Fredo

                          PS: For the translation, very kind of you. Thank you. Actually, in v1.1a, not all strings are exposed yet, so there will be a remaining part (same for LibFredo6)

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                          • fredo6F 離線
                            fredo6
                            最後由 編輯

                            @numerobis said:

                            @fredo6 said:

                            What do you mean exactly by storing "material id"

                            I mean material IDs like in other other programs, which can be used for multi materials, random materials, object distribution or selection sets.

                            Ok, I see the concept, and it might be useful.
                            However, all what is shown in the videos seems to be beyond the power of Sketchup, unless this is implemented natively or explicitely supported by the Ruby API.

                            Since SU2017, where a change was introduced that severely damaged the only robust pattern to control the generation of geometry based on temporary groups, it is extremely difficult to propagate information when you create new geometry derived from an old one containing this information. It is challenging, even for something as simple a FredoCorner, where the only information I propagate is about edge properties and face materials.

                            So I am afraid that extensions will remain fairly limited in this domain, and for the concept of modifiers too, except in some specific situations.

                            Fredo

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                            • cmdC 離線
                              cmd
                              最後由 編輯

                              Hello Fredo. Great stuff!! Thanks for building this.

                              I am seeing a possible bug. --> Except for zoom, I am not able to navigate the model with my mouse while FredoCorner is active. To be specific, Pan (Middle mouse button + shift) and Orbit (Middle mouse button) do not work via the mouse controls.

                              Navigation DOES work while using your Round Corner extension

                              Mac HighSeirra 10.13.6
                              SketchUp Pro 2018, Version 18.0.16976

                              Cheers
                              CMD

                              • CMD
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                              • A 離線
                                Ahmed0007
                                最後由 編輯

                                Thank You Fredo
                                i hope i can do this in paid version


                                1233.gif

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                                • OxerO 離線
                                  Oxer
                                  最後由 編輯

                                  @fredo6 said:

                                  What is Ctrl+Command doing exactly.

                                  On Mac you can orbit while you use another tool (i.e draw a line) without the neccesity to exit of the tool to orbit.
                                  I can't test the shortcuts above because I use a Apple Magic Mouse, there isn't middle button:
                                  - Middle mouse button --> orbit
                                  - Middle mouse button + shift --> Pan
                                  - Middle mouse button + Ctrl --> Free orbit (i.e. not keeping horizontal floor)
                                  - Middle mouse button + Left mouse button --> Pan

                                  @cmd said:

                                  To be specific, Pan (Middle mouse button + shift) and Orbit (Middle mouse button) do not work via the mouse controls.

                                  Navigation DOES work while using your Round Corner extension

                                  Mac HighSeirra 10.13.6
                                  SketchUp Pro 2018, Version 18.0.16976

                                  @fredo6 said:

                                  PS: For the translation, very kind of you. Thank you. Actually, in v1.1a, not all strings are exposed yet, so there will be a remaining part (same for LibFredo6)

                                  Ok, I will translate it when you add all strings.

                                  "The result is the end what is important is the process" by Oxer
                                  [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

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                                  • pilouP 離線
                                    pilou
                                    最後由 編輯

                                    Are you interested by the French version ? 😉

                                    Frenchy Pilou
                                    Is beautiful that please without concept!
                                    My Little site :)

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                                    • fredo6F 離線
                                      fredo6
                                      最後由 編輯

                                      @pilou said:

                                      Are you interested by the French version ? 😉

                                      Pilou,

                                      Thanks, I think I will manage. The point is that I did not expose yet all the strings.

                                      Fredo

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                                      • fredo6F 離線
                                        fredo6
                                        最後由 編輯

                                        @cmd said:

                                        Hello Fredo. Great stuff!! Thanks for building this.

                                        I am seeing a possible bug. --> Except for zoom, I am not able to navigate the model with my mouse while FredoCorner is active. To be specific, Pan (Middle mouse button + shift) and Orbit (Middle mouse button) do not work via the mouse controls.

                                        Navigation DOES work while using your Round Corner extension

                                        Mac HighSeirra 10.13.6
                                        SketchUp Pro 2018, Version 18.0.16976

                                        Cheers
                                        CMD

                                        Well, Yes, I should have thought that Macs would have a problem with this, probably in relation with the values of flags in the mouse events, which I forgot are not the same as on Windows.

                                        Could a Mac user does the following:

                                        1. Copy the attached rb file TestMacMouse.rb ito its Plugin directory
                                        2. Open the Ruby console and type flag_mac. This starts a dummy tool tracing the Move and Middle button events
                                        3. Press the Middle Mouse button, move around and release. Type Spacebar to end the test
                                        4. Reply to this post with what is displayed in the Ruby console

                                        Thanks in advance.

                                        And sorry for inconvenience for Mac users.

                                        Fredo


                                        TestMacMouse.rb

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                                        • pilouP 離線
                                          pilou
                                          最後由 編輯

                                          @Fredo : Pas de problème, d'ailleurs je n'avais même pas trouvé le fichier! 😄
                                          Windows est un tel labyrinthe ! 💚

                                          Frenchy Pilou
                                          Is beautiful that please without concept!
                                          My Little site :)

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                                          • fredo6F 離線
                                            fredo6
                                            最後由 編輯

                                            On ORBITING on MAC.

                                            I jut published LibFredo6 8.6b, where I tried 'blindly' to fix the problem of Orbiting on Mac.
                                            Thanks to advise

                                            Fredo

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