[Plugin] ClothWorks v1.8.0 - 28 Apr 2024
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Does anyone know why there is a huge difference in results when applying SubD vs Artisan to ClothWorks generated geometry?
I can't seem to get smooth results with SubD as it generates extra geometry and everything appears tessellated. Notice all the dimples with hidden lines turned off.
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QFT doesn't like that at all...tons of duplicate and reverse faces plus surface weirdness.
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How are you converting from ClothWorks to QFT?
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I was using Convert Wireframe To Quads....that was my mistake. Convert Triangulated Mesh To Quads does the trick. I got there in the end - thanks for pointing me in the right direction Rich.
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An easier way to use SUbD to subdivide the plane and explode to apply SUbD. Then convert that QFT compliant mesh to a cloth.
Make sure Boundary Corners is set to Sharp in the SUbD dialog.
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I'll give that a go, thanks.
Looking good so far, but I need to dig into the manual so that I can appreciate the full potential.
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thank you for that beautyfull plugin
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I want to create chains following a path, I use copy along path normally to get chain links to follow a line, I used to use 'Rope fall' to create the path line but that is too slow and the author is AWOL does not answer his emails. So, will there be a way to drape a line? (I do not need a mesh, just a line so I can either copy along or use follow me if I want a rope.).
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@solo said:
I want to create chains following a path, I use copy along path normally to get chain links to follow a line, I used to use 'Rope fall' to create the path line but that is too slow and the author is AWOL does not answer his emails. So, will there be a way to drape a line? (I do not need a mesh, just a line so I can either copy along or use follow me if I want a rope.).
It alreadt support draping lines. Read the tutorial in the manual.
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I have problems with textures. what did I wrong?
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Make sure the texture is applied to the faces not the group.
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@solo said:
I used to use 'Rope fall' to create the path line but that is too slow and the author is AWOL does not answer his emails.
I saw that "Rope Fall" is also subscription these days, very inspiring...
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@solo said:
I want to create chains following a path, I use copy along path normally to get chain links to follow a line, I used to use 'Rope fall' to create the path line but that is too slow and the author is AWOL does not answer his emails. So, will there be a way to drape a line? (I do not need a mesh, just a line so I can either copy along or use follow me if I want a rope.).
Yep.
Draw a line, divide it and drape.
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@boofredlay said:
Yep.
Draw a line, divide it and drape.
Divide works on a simple line, but what about a more complex line, divide is not an option, is there a plugin to divide multiple attached lines?
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Either Fredo's Bezier Spline or Fredo Tools will give you suitable options for dividing or segmenting.
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@solo said:
Divide works on a simple line, but what about a more complex line, divide is not an option, is there a plugin to divide multiple attached lines?
Have you tried welding the complex line?
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@box said:
Either Fredo's Bezier Spline or Fredo Tools will give you suitable options for dividing or segmenting.
bezier spline worked like a charm.
Too bad there is no plugin that can divide a welded line into equal segments. -
Both will, particularly Fredo Tools, Divide Edges.
Unless I'm not understanding what you want. But after 4am need sleep now. -
@box said:
Ooops, I think I made my cargo net just a bit too flexible!
I didn't really understand all controls for Cloth, how do you control the elasticity of a material without making the cloth stiffer?
For example, in your case, for the ball to not slip through the holes in the net, but the net to fall naturally? -
that's it. Thank you
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