[Plugin] ClothWorks v1.8.0 - 28 Apr 2024
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@Gábor
I erased the file and tried to activate it.
the results were the same.
What's PM? I am sorry that I am not good at English. -
@TIG Thanks to you, I was able to send him a message.
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@yoon214: Thank you, I've received your PM and answered it.
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Bonsoir et joyeuses fêtes de fin d'année!
Un grand merci pour ce plugin. J'ai pris la licence il y a quelques temps déjà, et je le trouve vraiment génial.
Merci à l'auteur!
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Hi there,
I have the ClothWorks Full plugin about you
Article No. WFULL bought. When and to which email address do I receive the email with the license file?
Please reply to Th.Edel@t-online.de
Mfg Th.Edel -
@creativ02 said:
Hi there,
I have the ClothWorks Full plugin about you
Article No. WFULL bought. When and to which email address do I receive the email with the license file?
Please reply to Th.Edel@t-online.de
Mfg Th.EdelThe licence should have arrived to your email address (the one you specified in the purchase steps) unless there are typos or something else. There is also a chance that it may have ended up in your spam folder. Regardless, I emailed your ClothWorks licence and instructions to the provided email address. Please check your email. Thank you for your purchase!
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Loop subdivision in ClothWorks is a great function because it's easy to project a texture on a flat surface and then with the help of switching drape button see the result on a simulated surface. But I think it works badly. Because after applying loop subdivisions edges lose its vector what causes a texture to be deformed. Look the difference how subD plugin does it and how ClothWorks.
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@summerson1990 said:
Loop subdivision in ClothWorks is a great function because it's easy to project a texture on a flat surface and then with the help of switching drape button see the result on a simulated surface. But I think it works badly. Because after applying loop subdivisions edges lose its vector what causes a texture to be deformed. Look the difference how subD plugin does it and how ClothWorks.
Thank you for your comment. I recall working on a fix a few months ago (and I believe I composed a couple of solutions). I had additional things planned for the new version, which I haven't got to yet, and figured to delay the release. When I get access to my desktop PC, I will re-prioritize the changes to allow for a sooner new release.
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@anton_s said:
@summerson1990 said:
Loop subdivision in ClothWorks is a great function because it's easy to project a texture on a flat surface and then with the help of switching drape button see the result on a simulated surface. But I think it works badly. Because after applying loop subdivisions edges lose its vector what causes a texture to be deformed. Look the difference how subD plugin does it and how ClothWorks.
Thank you for your comment. I recall working on a fix a few months ago (and I believe I composed a couple of solutions). I had additional things planned for the new version, which I haven't got to yet, and figured to delay the release. When I get access to my desktop PC, I will re-prioritize the changes to allow for a sooner new release.
Cool news! By the way, I'm interested if you could possibly do a feature to place patterns on flat surfaces and then project it to hard, that is to say, such surfaces with which "flowify" or other similar plugins can not work. Look as an example my screenshot. Such a feature presents in Maya, see the video about https://www.youtube.com/watch?v=OeJEthJe6cQ. So how do you think is it possible to realize in SU or what? Thanks!
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@summerson1990 said:
@anton_s said:
@summerson1990 said:
Loop subdivision in ClothWorks is a great function because it's easy to project a texture on a flat surface and then with the help of switching drape button see the result on a simulated surface. But I think it works badly. Because after applying loop subdivisions edges lose its vector what causes a texture to be deformed. Look the difference how subD plugin does it and how ClothWorks.
Thank you for your comment. I recall working on a fix a few months ago (and I believe I composed a couple of solutions). I had additional things planned for the new version, which I haven't got to yet, and figured to delay the release. When I get access to my desktop PC, I will re-prioritize the changes to allow for a sooner new release.
Cool news! By the way, I'm interested if you could possibly do a feature to place patterns on flat surfaces and then project it to hard, that is to say, such surfaces with which "flowify" or other similar plugins can not work. Look as an example my screenshot. Such a feature presents in Maya, see the video about https://www.youtube.com/watch?v=OeJEthJe6cQ. So how do you think is it possible to realize in SU or what? Thanks!
Though it will make too many edges that SU will not be able to work with.
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@summerson1990 said:
@summerson1990 said:
Cool news! By the way, I'm interested if you could possibly do a feature to place patterns on flat surfaces and then project it to hard, that is to say, such surfaces with which "flowify" or other similar plugins can not work. Look as an example my screenshot. Such a feature presents in Maya, see the video about https://www.youtube.com/watch?v=OeJEthJe6cQ. So how do you think is it possible to realize in SU or what? Thanks!
Though it will make too many edges that SU will not be able to work with.
Why not use Blender for wrapping?
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@anton_s said:
@summerson1990 said:
@summerson1990 said:
Cool news! By the way, I'm interested if you could possibly do a feature to place patterns on flat surfaces and then project it to hard, that is to say, such surfaces with which "flowify" or other similar plugins can not work. Look as an example my screenshot. Such a feature presents in Maya, see the video about https://www.youtube.com/watch?v=OeJEthJe6cQ. So how do you think is it possible to realize in SU or what? Thanks!
Though it will make too many edges that SU will not be able to work with.
Why not use Blender for wrapping?
Yes, but first I need to study blender a little bit because I haven’t got yet any experience working in it.
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Hello Anton! I've bought the licence to Clothworks but it not working correctly. But context menu didn't appear after activation ((
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@majmoonka said:
but it not working correctly. But context menu didn't appear after activation ((
Clothworks shows up in the Context menu when you right click on a group or component. It's not supposed to show up when you right click on a face.
Read steps three and four under Draping Rectangular Table
https://drive.google.com/file/d/1TXQk2AM0HE3BvFLalYPpxQD5YVLIp6fF/view -
@dave r said:
@majmoonka said:
but it not working correctly. But context menu didn't appear after activation ((
Clothworks shows up in the Context menu when you right click on a group or component. It's not supposed to show up when you right click on a face.
Read steps three and four under Draping Rectangular Table
https://drive.google.com/file/d/1TXQk2AM0HE3BvFLalYPpxQD5YVLIp6fF/viewThank you! I didn't understand instruction
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Hi I just don't get a context menu.
Don't know what I am doing wrong - on 19.3
Valid Licence on 1.7.2ahttps://www.dropbox.com/s/d7nf3x0v59kmgqx/Screen%20Shot.png?dl=0
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@bifterx said:
Hi I just don't get a context menu.
Don't know what I am doing wrong - on 19.3
Valid Licence on 1.7.2ahttps://www.dropbox.com/s/d7nf3x0v59kmgqx/Screen%20Shot.png?dl=0
Hello. It seems like you're trying to assign a Pin property to the selected object from within a group. If so, this is not exactly the way to do it. You must a assign a pin property to the outer, top-level group. The inner groups will be treated as sub-pins automatically.
The ClothWorks context menu is mostly available to top level groups and components. Let me know if this answers your question.
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@kwoon said:
ClothWorks Korean language version
ClothWorks 한국어 언어 파일 입니다.Thank you! Very much appreciated. I will include your translation with the next release.
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Hi, Does this extension work in Sketchup2020? I am getting stuck already at creating the quadrilateral grid step (nothing is created).
Best regards,
Ksenia
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