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    [Plugin] ClothWorks v1.8.0 - 28 Apr 2024

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    • U 離線
      Unexpectediteminbaggingarea
      最後由 編輯

      @anton_s said:

      @unexpectediteminbaggingarea said:

      I can select the pins during playback in cloth works and I can use the move handles, and when I hold down Control the move handles do switch to expand/contract, but when I click the mouse on any of the handles the whole lot vanishes and the selection is lost.

      Is this a Mac bug??

      Yes, just checked. It's a bug! Will make a maintenance release today.

      Edit: Fixed. Upgrade to 1.1.1: https://sketchucation.com/pluginstore?pln=ClothWorks

      On Mac OS X, use SHIFT key for converging/diverging.

      Yey! I found an actual bug!
      Fast fix, all good now!
      Well done and thanks!!

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      • U 離線
        Unexpectediteminbaggingarea
        最後由 編輯

        Anton this plugin is just amazing!

        It's going to fill a HUGE gap in SketchUp for me for visualisation.

        And I know it's not meant as an animation tool, but if ever you felt like building a SketchUp animation tool I'm sure there's a big market out there!


        drape.jpg

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        • R 離線
          rv1974
          最後由 編輯

          Anton, all examples I've seen so far looks like made of 2mm steel sheet. Is there a trick in settings to get much more sharper corners in bending areas (is creasing a good term for this)?


          Capture.PNGa.PNG


          37171.jpg

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          • R 離線
            rv1974
            最後由 編輯

            Can you implement a loop of edges as "linear pin"? Could be useful for long curtains and waterfalls. And maybe for sharp corners too.

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            • A 離線
              Anton_S
              最後由 編輯

              @rv1974 said:

              Anton, all examples I've seen so far looks like made of 2mm steel sheet. Is there a trick in settings to get much more sharper corners in bending areas (is creasing a good term for this)?

              I don't know actually. Perhaps increasing cloth resolution (applying a grid with smaller spacing), could do the trick with forming sharp corners. I will need to test this around a bit and see if there is a way to achieve the sharp corners.

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              • A 離線
                Anton_S
                最後由 編輯

                @rv1974 said:

                Can you implement a loop of edges as "linear pin"? Could be useful for long curtains and waterfalls. And maybe for sharp corners too.

                Can you provide more detail with that?

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                • soloS 離線
                  solo
                  最後由 編輯

                  @rv1974 said:

                  Can you implement a loop of edges as "linear pin"? Could be useful for long curtains and waterfalls. And maybe for sharp corners too.

                  +1

                  http://www.solos-art.com

                  If you see a toilet in your dreams do not use it.

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                  • J 離線
                    Jorgensen
                    最後由 編輯

                    Mood. First image using ClothWorks 😄


                    20180404 03.jpg

                    sketchup pro 2016 16.1.1449 64 bit | windows 10 pro | i7-3770k @3.5 GHz | 16gb ram | gtx 780 ti / gtx 980 ti | nvidia driver 368.39

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                    • R 離線
                      rv1974
                      最後由 編輯

                      @anton_s said:

                      @rv1974 said:

                      Can you implement a loop of edges as "linear pin"? Could be useful for long curtains and waterfalls. And maybe for sharp corners too.

                      Can you provide more detail with that?

                      it's a simple idea: you'd select a loop (or set of edges, even unconnected) and order it to stay fixed. instead of point pin you get a linear holder. What important is an easy access to those linear holders (for selecting\editing).


                      Capture.JPG

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                      • Rich O BrienR 離線
                        Rich O Brien Moderator
                        最後由 編輯

                        If you look up Vertex Groups in Blender you can get an idea what RV is asking.

                        Maybe you could add a feature that allows the user to make any object behave like a pin.

                        So selected edge/s behave the same as a collection of pins.

                        Download the free D'oh Book for SketchUp 📖

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                        • jiminy-billy-bobJ 離線
                          jiminy-billy-bob
                          最後由 編輯

                          @rv1974 said:

                          1. The buying process should be reworked.

                          I agree!

                          25% off Skatter for SketchUcation Premium Members

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                          • A 離線
                            Anton_S
                            最後由 編輯

                            @rv1974 said:

                            it's a simple idea: you'd select a loop (or set of edges, even unconnected) and order it to stay fixed. instead of point pin you get a linear holder. What important is an easy access to those linear holders (for selecting\editing).

                            For now, if you assign a pin type to the pole, and if the edges along the pole overlap the bounding box of the pole, they will be locked in place.

                            @rich o brien said:

                            If you look up Vertex Groups in Blender you can get an idea what RV is asking.

                            Maybe you could add a feature that allows the user to make any object behave like a pin.

                            So selected edge/s behave the same as a collection of pins.

                            I checked the blenders group pins video: https://www.youtube.com/watch?v=yzRS2cCiBnc

                            It seems like it would be useful. Added to my TODO list (it would be an easy feature to implement).

                            @jiminy-billy-bob said:

                            @rv1974 said:

                            1. The buying process should be reworked.

                            I agree!

                            Yeah... The buying process is not so user friendly. It's not the worst start though 💚

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                            • BoxB 離線
                              Box
                              最後由 編輯

                              How sharp and linear do you want it?

                              https://i.imgur.com/dI14YqS.gif

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                              • S 離線
                                sofie9536
                                最後由 編輯

                                in order to get a sharp edge I doubled the mesh in the area of the edge with artisan.


                                artisan.png

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                                • C 離線
                                  cas45
                                  最後由 編輯

                                  Hi have 3.04.2018 the plugin ClothWork via PayPal, so far no license has been received. Have had the experience to send it immediately. Ask for info Thank you

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                                  • A 離線
                                    Anton_S
                                    最後由 編輯

                                    @cas45 said:

                                    Hi have 3.04.2018 the plugin ClothWork via PayPal, so far no license has been received. Have had the experience to send it immediately. Ask for info Thank you

                                    Sent you a PM regarding this.

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                                    • BoxB 離線
                                      Box
                                      最後由 編輯

                                      A feature request of sorts, more of a think about this and see if it is possible.
                                      Can you make the shape of the geometry of the pin the thing that does the pinning rather than the bounding box of the pin/pin object.
                                      I know we can point pin, multi point pin and linear pin, but the ability to pin along a curve would be great.
                                      As you see here the pin itself is a curve but the bounding box makes it a rectangle.
                                      Bounding.gif
                                      Whereas an array of small pins gives you a curve but it can be tricky to set up, gives you bumps and is less predictable than if you could use a specific edge.

                                      I know you could use a shaped collider in this instance, but I can see uses for curved pins.


                                      PinArray.gif

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                                      • jiminy-billy-bobJ 離線
                                        jiminy-billy-bob
                                        最後由 編輯

                                        Hey Anton, I was wondering today: what's the performance bottleneck? Is it the physics simulation itself, or moving the whole geometry at each frame?

                                        25% off Skatter for SketchUcation Premium Members

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                                        • R 離線
                                          rv1974
                                          最後由 編輯

                                          I saw today some crazy project:
                                          https://architizer.com/projects/cluster-h-the-backyard/
                                          Notice those sail shades. In this case linear pins could be useful

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                                          • D 離線
                                            david harned
                                            最後由 編輯

                                            Hi Anton, thanks so much for your quick replies to my questions! Looking forward to seeing what else you can do! Dave Harned

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