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    [Plugin] ClothWorks v1.8.0 - 28 Apr 2024

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    • alsomarA Offline
      alsomar Extension Creator
      last edited by

      I really love this extension. Thank you so much Anton! 😄
      Here's my last test using ClothWorks and Thea Render. The statue I've used is "Le Transi de Rene de Chalon" from Three D Scans

      https://alejandrosoriano.xyz/wp-content/uploads/2018/03/Chalon_skp.jpg

      https://alejandrosoriano.xyz/wp-content/uploads/2018/03/Chalon_thea.png

      Alejandro Soriano Visuals · All my links

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      • BoxB Offline
        Box
        last edited by

        Somewhat reminiscent of Priscilla queen of the desert......

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        • alsomarA Offline
          alsomar Extension Creator
          last edited by

          @box said:

          Somewhat reminiscent of Priscilla queen of the desert......

          Anyway it's a good refecence, isn't it? 😄

          http://i.dailymail.co.uk/i/pix/2015/02/03/254C4B0D00000578-2938162-image-m-10_1422980924360.jpg

          Alejandro Soriano Visuals · All my links

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          • BoxB Offline
            Box
            last edited by

            That's the one!
            Chris of the desert isn't quite the same somehow....


            Priscilla.PNG

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            • pilouP Offline
              pilou
              last edited by

              So funny! 😎

              Tapis.jpg

              Frenchy Pilou
              Is beautiful that please without concept!
              My Little site :)

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              • BoxB Offline
                Box
                last edited by

                Party Time!

                https://i.imgur.com/FPx0XGD.gif

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                • ntxdaveN Offline
                  ntxdave
                  last edited by

                  Box, that is really intriguing! Can that be combined with other animations? As an example, could you rotate the base and streamers at the same time as the animation you did?

                  I do car wash equipment and the brushes are a challenge. When the brush is not in action, the cloth strips just hang down when they go into action, they fly out somewhat similar to your animation except that the brush rotates and the pieces stand out similar to your animation and spin around as well.

                  Watching the thing you guys are doing with this plugin make me wonder it it could also be used to produce some water effects by using the same techniques but with a water texture instead of cloth. If not, maybe this could be Anton's next challenge (developing a plugin for presenting water in some manners similar o this plugin).

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                  • HornOxxH Offline
                    HornOxx
                    last edited by

                    @box said:

                    Party Time!
                    😮 😮 astonishment time 😄 😄
                    just WOW !!! You're taking it to a new cool level 👍 😄

                    never trust a skinny cook

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                    • HornOxxH Offline
                      HornOxx
                      last edited by

                      just another test - here I condensed(?) the clothes surface by giving it a wavy shape first to receive more cloth materia density for more "crumpled" cloth on my collider... (what a complicated sentence 😄 )
                      I forgot to mention that I copied the final drop state of the cloth into a new skup instance, deleted the entire surface to get only the frame line with which I produced a follow-me figure to simulate a cloth border with thickness ...


                      BBCar Render SL 1600.jpg


                      BBCar mo.jpg


                      002 follw me.jpg

                      never trust a skinny cook

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                      • H Offline
                        huckrorick
                        last edited by

                        I don't know if I'll have time to do a lot with this, but I just bought it because watching what people have done with it, or just playing with it, is more fun than the movies.
                        Great work Anton.

                        Can you post something that explains a bit of how it works? What are the factors that influence the simulation?

                        I was imagining using it in the design of tent structures and hanging structures. Knowing how it works would help in understanding how to use it and how good it would be for such structures.

                        Also, the "end" state would be most important in this case.

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                        • BoxB Offline
                          Box
                          last edited by

                          @ntxdave said:

                          Can that be combined with other animations? As an example, could you rotate the base and streamers at the same time as the animation you did?

                          You probably could but you would need some serious computing power. I edited my gif to give it some speed, here it is in real time on my ancient PC, notice how it stops when I orbit.


                          ani.gif

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                          • alsomarA Offline
                            alsomar Extension Creator
                            last edited by

                            I tried to combine animations from SketchUp and ClockWorks with a rendered pic made with Thea Render. I used Photoshop to put them all together into a video file. The bust model is from Three D Scans.

                            Alejandro Soriano Visuals · All my links

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                            • HieruH Offline
                              Hieru
                              last edited by

                              @box said:

                              ...notice how it stops when I orbit.

                              Isn't that part of the functionality of the pugin (to prevent it from hanging up due to the extra computations required)?

                              www.davidhier.co.uk

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                              • chippwaltersC Offline
                                chippwalters
                                last edited by

                                Just so everyone understands, Anton's plugin is not intended as an animation tool. Animating cloth is part of the simulation to achieve proper draping and is used in pretty much all cloth draping toolsets I know of.

                                So, if you've ever used Marvelous Designer, Blender, or even Poser, you'll find a similar workflow where you position the cloth and then let the affectors act on it (like gravity, wind, elasticity, density, etc..) until it comes to a final resting position (or before if you stop the simulation).

                                The animations seen above are just screen captures of the simulation as it happens. Sometimes, depending on the complexity of the simulation, the frames go by very slow-- and in those cases the screen capture video is later sped up. Hope that helps.

                                Currently working with Cross-Reality technologies

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                                • alsomarA Offline
                                  alsomar Extension Creator
                                  last edited by

                                  @chippwalters said:

                                  Just so everyone understands, Anton's plugin is not intended as an animation tool. Animating cloth is part of the simulation to achieve proper draping and is used in pretty much all cloth draping toolsets I know of.

                                  So, if you've ever used Marvelous Designer, Blender, or even Poser, you'll find a similar workflow where you position the cloth and then let the affectors act on it (like gravity, wind, elasticity, density, etc..) until it comes to a final resting position (or before if you stop the simulation).

                                  The animations seen above are just screen captures of the simulation as it happens. Sometimes, depending on the complexity of the simulation, the frames go by very slow-- and in those cases the screen capture video is later sped up. Hope that helps.
                                  But it can generate animations! Once the simulation is done, you can export all the frames to files (like jpg, png, etc) and put them together into a video file. Have a look to the last video I've uploaded (a couple of posts above)

                                  Alejandro Soriano Visuals · All my links

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                                  • chippwaltersC Offline
                                    chippwalters
                                    last edited by

                                    Thank you Alejandro, I stand corrected!

                                    Also, you can export frames as OBJ files for use in another program as well. Pretty snazzy.

                                    Still, animations are not the primary use of this tool. It is certainly not at this time worked into any sort of animation workflow within SketchUp, which is understandable given it's nature.

                                    Currently working with Cross-Reality technologies

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                                    • BoxB Offline
                                      Box
                                      last edited by

                                      Here's a bit of a mix with SUbD to make a rudimentary bed.


                                      Buttoned.gif

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                                      • S Offline
                                        smashor
                                        last edited by

                                        How can I create wrinkles? Like in a piece of cloth in a chair or bed, something like that

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                                        • BoxB Offline
                                          Box
                                          last edited by

                                          @smashor said:

                                          How can I create wrinkles? Like in a piece of cloth in a chair or bed, something like that

                                          Have you looked at any of the tutorial videos or the user manual in the first post of the thread!?

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                                          • S Offline
                                            smashor
                                            last edited by

                                            @box said:

                                            @smashor said:

                                            How can I create wrinkles? Like in a piece of cloth in a chair or bed, something like that

                                            Have you looked at any of the tutorial videos or the user manual in the first post of the thread!?

                                            yes, but they dont teach that...

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