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    Need help punching pattern into cylindrical object

    Scheduled Pinned Locked Moved SketchUp for 3D Printing
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    • JQLJ Offline
      JQL
      last edited by

      The pattern isn't right but it was a 15 minute doodle.

      Using a single plugin: shape bender. Some kind of steped tutorial inside Skp.

      Shape Bender.skp

      Shape Bender.jpg

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      • macleeM Offline
        maclee
        last edited by

        @jql said:

        The pattern isn't right but it was a 15 minute doodle.

        Using a single plugin: shape bender. Some kind of steped tutorial inside Skp.

        [attachment=0:3gpqdurf]<!-- ia0 -->Shape Bender.skp<!-- ia0 -->[/attachment:3gpqdurf]

        [attachment=1:3gpqdurf]<!-- ia1 -->Shape Bender.jpg<!-- ia1 -->[/attachment:3gpqdurf]

        Oh wow JQL another great idea! I tried shape bender originally but was going about it all wrong, I had created a kind of flattened pattern of it and then I tried to roll it up along the edge of the circumference, but that was a disaster as I couldn't get the pattern right. I even tried "unwrapping" the simple model to get the flattened object thinking that I could flatten it, punch the pattern in and then wrap it up again, but I couldn't get that plugin to work, it kept unwinding it for some reason instead of unwrapping it, so I gave up! lol

        This is a very clever way of using the shape bender and then tapering that edge on the bottom, very smart! And very helpful also to share the .skp file. Thanks so much! Great to see the starting point with the tile.

        This forum is GREAT! I was just about ready to give up...

        Lee πŸ˜„

        Obstacles do not block the path, they are the path.

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        • JQLJ Offline
          JQL
          last edited by

          @maclee said:

          I was just about ready to give up...

          Lee πŸ˜„

          Please don't... Stick around until the point you will be able to help others as others helped you.

          The cycle must not stop πŸ˜„

          www.casca.pt
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          • macleeM Offline
            maclee
            last edited by

            @jql said:

            @maclee said:

            I was just about ready to give up...

            Lee πŸ˜„

            Please don't... Stick around until the point you will be able to help others as others helped you.

            The cycle must not stop πŸ˜„

            haha, right! I have a feeling I will be posting quite often... Sketchup is such a fun program to learn and even more so when you have people helping you when you get stuck!

            Obstacles do not block the path, they are the path.

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            • boofredlayB Offline
              boofredlay
              last edited by

              @jql said:

              The pattern isn't right but it was a 15 minute doodle.

              Using a single plugin: shape bender...

              JQL, how did you go from the step on the right to the one on the left?
              Capture.JPG
              Also, your final shape has quite a bit of overlap. I assume this is not ideal for a 3d print. Curious.Capture2.JPG

              http://www.coroflot.com/boofredlay

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              • JQLJ Offline
                JQL
                last edited by

                I used shape bender using the arc of rhe pie.

                In the end there's cleaning up to do to reach the last step as shape bender wasn't able to compress the bottom center part to an edge.

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                • boofredlayB Offline
                  boofredlay
                  last edited by

                  πŸ‘ Cheers.

                  http://www.coroflot.com/boofredlay

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                  • ntxdaveN Offline
                    ntxdave
                    last edited by

                    @jql said:

                    I used shape bender using the arc of rhe pie.

                    I have used Shape Bender many times but not sure I fully get this part. Fully comprehend doing the curve to obtain the shape of the vessel but do not fully comprehend how to perform the taper.

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                    • macleeM Offline
                      maclee
                      last edited by

                      @jql said:

                      I used shape bender using the arc of rhe pie.

                      In the end there's cleaning up to do to reach the last step as shape bender wasn't able to compress the bottom center part to an edge.

                      When I bend my shape many of my petal cutouts get messed up, do you think it could be because I am working in real scale and I should start larger and then shrink it down? Yours stayed so perfect!

                      My real scale is bottom c=22cm top c=64cm height 24cm


                      Screen Shot 2017-10-26 at 10.38.12 AM.png

                      Obstacles do not block the path, they are the path.

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                      • JQLJ Offline
                        JQL
                        last edited by

                        @maclee said:

                        When I bend my shape many of my petal cutouts get messed up, do you think it could be because I am working in real scale and I should start larger and then shrink it down? Yours stayed so perfect!

                        My real scale is bottom c=22cm top c=64cm height 24cm

                        That should be the issue. Try scaling it up by 10 and then 10 again until Shape Bender doesn't cause issues.

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                        • JQLJ Offline
                          JQL
                          last edited by

                          @ntxdave said:

                          @jql said:

                          I used shape bender using the arc of rhe pie.

                          I have used Shape Bender many times but not sure I fully get this part. Fully comprehend doing the curve to obtain the shape of the vessel but do not fully comprehend how to perform the taper.

                          The trick with shape bender is that the edge that is parallel with the component, must be in the vertical projection of the component's X axis. Then you can control the final result precisely like this (click the gif):

                          Shape Bender.gif

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                          • macleeM Offline
                            maclee
                            last edited by

                            Using a single plugin: shape bender...[/quote]
                            JQL, how did you go from the step on the right to the one on the left?
                            [attachment=1:3hjnzs8x]<!-- ia1 -->Capture.JPG<!-- ia1 -->[/attachment:3hjnzs8x]

                            It looks like perhaps he scaled it to match the size of the triangle?

                            Obstacles do not block the path, they are the path.

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                            • JQLJ Offline
                              JQL
                              last edited by

                              Check the following gif.

                              https://i.imgur.com/RslKrqf.gif

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                              Visit us on facebook!

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                              • macleeM Offline
                                maclee
                                last edited by

                                @jql said:

                                Check the following gif.

                                https://i.imgur.com/RslKrqf.gif

                                I was just struggling with that part. Great how you used the bend tool again to create that triangular shape at the end. Lets see if I can pull it off now... lol

                                Obstacles do not block the path, they are the path.

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                                • boofredlayB Offline
                                  boofredlay
                                  last edited by

                                  @jql said:

                                  Check the following gif.

                                  This is great JQL however when you have to trim the edges because of the overlap the original pattern is destroyed. I have been struggling with the right angle to make the shape "wedge" to a point so no trimming is necessary.

                                  http://www.coroflot.com/boofredlay

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                                  • macleeM Offline
                                    maclee
                                    last edited by

                                    @boofredlay said:

                                    @jql said:

                                    Check the following gif.

                                    This is great JQL however when you have to trim the edges because of the overlap the original pattern is destroyed. I have been struggling with the right angle to make the shape "wedge" to a point so no trimming is necessary.

                                    What if you trim the shape at the beginning with the original strip. Starting the trim at the same spot the shape starts to bend and then ending it at the width for the bottom circle ratio. It would possibly give a bit more control over the scaling of the pattern but the angle would only work if it was a uniform arc. Is this right?

                                    Obstacles do not block the path, they are the path.

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                                    • JQLJ Offline
                                      JQL
                                      last edited by

                                      @boofredlay said:

                                      @jql said:

                                      Check the following gif.

                                      This is great JQL however when you have to trim the edges because of the overlap the original pattern is destroyed. I have been struggling with the right angle to make the shape "wedge" to a point so no trimming is necessary.

                                      Share your model at the same stage boofredlay, I'm sure there is a solution.

                                      www.casca.pt
                                      Visit us on facebook!

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                                      • macleeM Offline
                                        maclee
                                        last edited by

                                        Well I am making progress but still issues that seem a bit too complicated for me to figure out. Maybe I need a more simple pattern.

                                        Link to file: https://www.dropbox.com/s/zovsd033cyixims/pattern_v4.skp?dl=0


                                        Screen Shot 2017-10-26 at 10.40.17 PM.png

                                        Obstacles do not block the path, they are the path.

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                                        • macleeM Offline
                                          maclee
                                          last edited by

                                          sorry I deleted this post and updated it below.


                                          Screen Shot 2017-10-26 at 6.29.03 PM.png

                                          Obstacles do not block the path, they are the path.

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                                          • boofredlayB Offline
                                            boofredlay
                                            last edited by

                                            @jql said:

                                            @boofredlay said:

                                            @jql said:

                                            Check the following gif.

                                            This is great JQL however when you have to trim the edges because of the overlap the original pattern is destroyed. I have been struggling with the right angle to make the shape "wedge" to a point so no trimming is necessary.

                                            Share your model at the same stage boofredlay, I'm sure there is a solution.

                                            Here you go but as you can see, the edges will never taper properly to a point. The repeating pattern is destroyed each time. I think the method I used originally works much better, slower but more accurate.


                                            Bowl Pattern.skp

                                            http://www.coroflot.com/boofredlay

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