sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    The Dave Method

    Scheduled Pinned Locked Moved SketchUp Tutorials
    sketchup
    10 Posts 7 Posters 19.3k Views 7 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • BoxB Offline
      Box
      last edited by

      The Dave Method is the clever use of components popularized by @DaveR to avoid the tiny face issue.
      Sketchup fails to form faces when edge segments get down around the 1/1000" mark. However, tiny faces can exist so the workaround has generally been to scale up your geometry, edit it, then scale back down.
      This works, but can lead to some issues.
      The Dave Method leverages the power of components to make life easier.
      The basic concept is, you start with a component set at the size you want, then you make a copy of that component and scale it up (this can be a random amount), you then edit the large component and those edits will be reflected in the original. You can then simply delete the large component, thus avoiding scaling down problems.

      Here are two examples of how the edits work.


      bGfq32H.gif


      1mmRound.gif

      1 Reply Last reply Reply Quote 0
      • pbacotP Offline
        pbacot
        last edited by

        Good Job! Dave Method

        MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

        1 Reply Last reply Reply Quote 0
        • pilouP Offline
          pilou
          last edited by

          It's a real geometric failure or a display failure ?

          Frenchy Pilou
          Is beautiful that please without concept!
          My Little site :)

          1 Reply Last reply Reply Quote 0
          • TIGT Offline
            TIG Moderator
            last edited by

            SketchUp can't create tiny edges < 1/1000" long, because it regards their vertex point as being coincident and so it skips making them, as a result any faces relying on those tiny edges are also not created - so you get unwanted holes in the new geometry.

            If you scale up the problem geometry - as with the Dave Method, by scaling a copy of a tiny component-instance to be 'giant' - then the potentially problematical edges and faces are no longer too small, and they now get created.

            Deleting the giant copy afterwards will not affect the original tiny version, which can still have tiny geometry within it.
            You can have tiny geometry, but you cannot create tiny geometry from scratch.

            That's the purpose of the Dave Method - to circumvent the 1/1000" tolerance limitation, and thereby avoid missing geometry.

            TIG

            1 Reply Last reply Reply Quote 0
            • pilouP Offline
              pilou
              last edited by

              Thx for the explanations! 😎

              Frenchy Pilou
              Is beautiful that please without concept!
              My Little site :)

              1 Reply Last reply Reply Quote 0
              • K Offline
                Kondybas
                last edited by

                @tig said:

                SketchUp can't create tiny edges < 1/1000" long, because it regards their vertex point as being coincident and so it skips making them

                Is there any method to glue/snap/stitch close vertices of the model?

                I have used "Play it again" plugin to clone some component with scale+move transformation. Two components, used as seed and transformation sample, are aligned with snapping manually. Cloned components are snapped too perfectly until some iteration. Then some vertices are not snapped to the close existing ones. I think that SU do not form the faces due to their tiny dimensions so holes and ovelapped faces created.

                I've tried to scale the model 1000-10000 times but no luck.

                1 Reply Last reply Reply Quote 0
                • HornOxxH Offline
                  HornOxx
                  last edited by

                  Hi, Thom Thom´s Vertex Tools has a Merge Vertices option which works good in this kind of issues ...
                  https://extensions.sketchup.com/de/content/vertex-tools


                  Merge Vertices.jpg

                  never trust a skinny cook

                  1 Reply Last reply Reply Quote 0
                  • BoxB Offline
                    Box
                    last edited by

                    One for people making small threads and wondering why all the faces disappear.

                    https://i.imgur.com/8c4uCeU.gif

                    1 Reply Last reply Reply Quote 0
                    • D Offline
                      DuffBeer
                      last edited by

                      Thank you so much for your swift response. That worked a treat. Wish I had come accross this forum eight hours ago. Regards

                      1 Reply Last reply Reply Quote 0
                      • HornOxxH Offline
                        HornOxx
                        last edited by

                        😲 😲 klasse Box! this shown Scaling-Thing is great!

                        never trust a skinny cook

                        1 Reply Last reply Reply Quote 0
                        • 1 / 1
                        • First post
                          Last post
                        Buy SketchPlus
                        Buy SUbD
                        Buy WrapR
                        Buy eBook
                        Buy Modelur
                        Buy Vertex Tools
                        Buy SketchCuisine
                        Buy FormFonts

                        Advertisement