Animator State per scene
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Actually, I was thinking of creating dynamic components (switches and various shapes), so that when you interact you start a piece of animation.
Fredo
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@fredo6 said:
Actually, I was thinking of creating dynamic components (switches and various shapes), so that when you interact you start a piece of animation.
Fredo
Where I would eventually like to go is to not have to have the SketchUp software installed. Just a way to view the files with some animation.
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@fredo6 said:
Actually, I was thinking of creating dynamic components (switches and various shapes), so that when you interact you start a piece of animation.
Fredo
Grea idea! I wonder how far off from an animation plugin animator would go if you follow that path, but I like the possibilities.
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@jql said:
@fredo6 said:
Actually, I was thinking of creating dynamic components (switches and various shapes), so that when you interact you start a piece of animation.
Fredo
Grea idea! I wonder how far off from an animation plugin animator would go if you follow that path, but I like the possibilities.
Yep - good question.
Again, I think the capabilities for the visitor is something I have wanted for a long time. I would like to be able to share the file and let them see the model and its animations without having to have the SketchUp software. Again, thinking about being able to give a customer the file with animations but they do not have SU.
Either way, I like what I am seeing but other things are more important to me in the short run (like scaling). I need that for a couple of pieces of the car wash equipment but then I am being short sighted. I am willing to go with the majority and Fredo's original schedule.
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If you don't have sketchup how do you get visitor in a file? Sketchup viewer, for what I know, doesn't have ruby support so you can't have visitor activated in it. Or am I missing something?
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@jql said:
If you don't have sketchup how do you get visitor in a file? Sketchup viewer, for what I know, doesn't have ruby support so you can't have visitor activated in it. Or am I missing something?
Right now, they only show the customer drawings. I am trying to entice them with animations. So, other than me and the president of the company no one ever sees the actual SU files. I think the president has a copy of SU but no one else does. The only time they really see the files is at a convention and even then they only use PDF and movie files. What I am seeing with the visitor has, in my opinion, the opportunity to show off the SU file in a really constructive way. At least that is my goal. I am searching for a way to get them beyond the paper environment.
Last night I was thinking, wouldn't it be neat if you could use the visitor feature to show off your model on a tablet with all of the animation features. But then, I have been accused of being crazy before. Back in the late 70's some people I worked with at a technology company thought I should be fired because I suggested building a portable computer (can you say laptop).
Anyway, the visitor feature of Animator has me fired up. I see lots of potential for showing models developed in SU. Architecture like you discussed, products demos like Solo showed and many more things where you have the ability to "bring that drawing/product to life". What I am seeing is via Animator, you can produce a lot of the same type of things as Lumion, LumenRT and others. Maybe I am going too far.
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Fredo, I am not sure how/if this should be addressed. In some of my testing/learning, I created an animation that uses views to capture different scenes to show/hide objects.
In the video below, I used the view to capture a "spray" when the car reaches a certain piece of equipment. In the normal videos, this works great. However, when I view it using the Visitor, I do not get the same thing because it ignores my "views" and shows things based on the scene that I have active. Notice that there are 2 scenes in this model. One is named "No Spray" and the other is named "Spray". I added a view just before the piece of equipment that sprays to switch the scene from "No Spray" to "Spray" so you would see the spray when the car goes through that piece of equipment. In a full car wash, this type of situation will take place several times and it works just fine. But in Visitor it does not work because it shows the entire animation based on the view of the selected scene. Hope this makes sense.
Maybe I asking to "eat my cake and have it too". Is there any way to view the animation the same way in both Animator and the Visitor? Again, this is not the highest priority in the world. I see this as a long range question that is far less important than many of the other things you are working on.
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Dave,
Yes I know. Visitor is just in draft mode.
Actually, I will allow the usage of views (same filtering as in the Editor).
I will also decouple the Camera, Style and Layer Visibility in the next version. View Camera will still have the possibility to carry style and layer visibility, but that will not be the default.
This will allow to control layers independently of view (in your case, the visibility of the water curtain is linked to the animation of the car, regardless of the view).
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Your horizontal blue object don't rotate, does this normal?
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@fredo6 said:
Dave,
Yes I know. Visitor is just in draft mode.
Actually, I will allow the usage of views (same filtering as in the Editor).
I will also decouple the Camera, Style and Layer Visibility in the next version. View Camera will still have the possibility to carry style and layer visibility, but that will not be the default.
This will allow to control layers independently of view (in your case, the visibility of the water curtain is linked to the animation of the car, regardless of the view).
Sounds good to me..
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