sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    Welcome to Animator Beta Testers

    Scheduled Pinned Locked Moved Animator Beta
    renderpluginsextensions
    50 Posts 20 Posters 157.9k Views 20 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • JQLJ Offline
      JQL
      last edited by

      @solo said:

      Fredo,

      What level of confidentiality do you require?

      Can we post animations online? obviously crediting the plugin and generating interest and anticipation?

      That is a nice question!

      www.casca.pt
      Visit us on facebook!

      1 Reply Last reply Reply Quote 0
      • fredo6F Offline
        fredo6
        last edited by

        @solo said:

        Fredo,

        What level of confidentiality do you require?

        Can we post animations online? obviously crediting the plugin and generating interest and anticipation?

        Solo,

        No special confidentiality. Animator is a know plugin on SCF public and most videos are on YouTube, in the public domain. That's more the date for a release which is unknown.

        The private beta forum is a way to have motivated users (thank you all) and keeps things under control. As you can see, there are many features and functions still missing for Animator to be a decent animation module. At this stage, I need to validate the hierarchical framework and the basic workflow, which for me is the base to go further and add more transformations and animation methods.

        So you can freely talk and publish about Animator.

        Fredo

        1 Reply Last reply Reply Quote 0
        • soloS Offline
          solo
          last edited by

          Fredo,

          Will you be attending basecamp?

          http://www.solos-art.com

          If you see a toilet in your dreams do not use it.

          1 Reply Last reply Reply Quote 0
          • ntxdaveN Offline
            ntxdave
            last edited by

            Hope someone is going there that can show off this product. Even though it is still in beta and Fredo has much more planned for the future, it deserves for the world to see it.

            Wish I could attend.

            1 Reply Last reply Reply Quote 0
            • fredo6F Offline
              fredo6
              last edited by

              @solo said:

              Fredo,

              Will you be attending basecamp?

              No plan to attend, I am afraid.

              Fredo

              1 Reply Last reply Reply Quote 0
              • soloS Offline
                solo
                last edited by

                @fredo6 said:

                @solo said:

                Fredo,

                Will you be attending basecamp?

                No plan to attend, I am afraid.

                Fredo

                Nothing to fear besides the Irish and Aussie party animals.

                http://www.solos-art.com

                If you see a toilet in your dreams do not use it.

                1 Reply Last reply Reply Quote 0
                • EarthMoverE Offline
                  EarthMover
                  last edited by

                  Thanks Gents for the invitation and Fredo for all the hard work. I envision putting the coffee on late tonight!

                  3D Artist at Clearstory 3D Imaging
                  Guide Tool at Winning With Sketchup
                  Content Creator at Skapeup

                  1 Reply Last reply Reply Quote 0
                  • PatrickP Offline
                    Patrick
                    last edited by

                    Hello,
                    thank you for this invitation. I'll do my tests and would not fail to tell you.
                    cordially
                    Patrick

                    Bonjour,
                    merci pour cette invitation. Je vais faire mes essais et ne manquerais pas de vous en parler.
                    Cordialement
                    Patrick

                    La CAO sans se casser la tête ? FreeCAO la CAO toute en vidéo.

                    1 Reply Last reply Reply Quote 0
                    • chriC Offline
                      chri
                      last edited by

                      Hi Fredo6
                      Can you provide us the files about the animation witch was published by PILOU on the french forum ?
                      and here :
                      http://sketchucation.com/forums/viewtopic.php?f=401%26amp;t=64742

                      Thanks
                      Chri

                      Bonjour Fredo6
                      T'es t-il possible de nous fournir les fichiers correspondants a l'animation publiée par PILOU sur le forum francais ?
                      et ici :
                      http://sketchucation.com/forums/viewtopic.php?f=401%26amp;t=64742

                      Merci

                      Chri

                      1 Reply Last reply Reply Quote 0
                      • fredo6F Offline
                        fredo6
                        last edited by

                        Here is the file.

                        There are several animations in this model. The one corresponding to the video shown is "Film 10 - simple rotation"


                        Animator rubik_cube Enea - 3 - SU15.skp

                        1 Reply Last reply Reply Quote 0
                        • MALAISEM Offline
                          MALAISE
                          last edited by

                          Hi Fredo
                          One more exciting plugin ! Thanks sharing, technical explanations are so easy with animations.

                          Great Job , Super travail.

                          Pierre

                          La Connaissance n'a de valeur que partagée

                          1 Reply Last reply Reply Quote 0
                          • MALAISEM Offline
                            MALAISE
                            last edited by

                            Hello Everybody

                            Do you have some hints to delete unused movements (wrong or obsolete)
                            from film ?
                            I saw there was a maintenance Windows to purge some of them, but it seems not
                            to work and leads you to delete all to "refresh" the work in progress.


                            Image 1.png

                            La Connaissance n'a de valeur que partagée

                            1 Reply Last reply Reply Quote 0
                            • MALAISEM Offline
                              MALAISE
                              last edited by

                              Hi Chri

                              I thought that "Purge" deleted sequences but the Maintenance table seems to be unmodified.
                              We have still the movements recorded, and you have to "write" a new one to avoid thoses which are wrong or corrupted.
                              Thanks fo reply , I'll try to post later a small model.

                              Pierre

                              La Connaissance n'a de valeur que partagée

                              1 Reply Last reply Reply Quote 0
                              • fredo6F Offline
                                fredo6
                                last edited by

                                To delete a sequence, just click on the Red cross.

                                What happens is just that the sequence will NOT be saved. This means that the next time you exit and launch Animator, the sequence would be definitiovely gone.

                                Before you exit Animator, the sequence still exists in the model but does not appear in the dropdowns. Clip elements using that sequence would appear in Red in the timeline.

                                As long as you do not exit Animator, you can change your mind.

                                The PURGE ALL option is more drastic, as it removes ALL Animator information from the model. After explict confirmation, the effect is immediate and you exit Animator.

                                Fredo

                                1 Reply Last reply Reply Quote 0
                                • MALAISEM Offline
                                  MALAISE
                                  last edited by

                                  Hi Fredo

                                  Thanks for the clear explanation. I'm more confident when modify models ( but I still do a backup copy as "insurance"

                                  Hereby, a draft small test. Good to know, apparently complex object ( including holes or concave
                                  surfaces) can freeze kinematic constraint.

                                  Pierre


                                  sub component of a sample handler

                                  La Connaissance n'a de valeur que partagée

                                  1 Reply Last reply Reply Quote 0
                                  • fredo6F Offline
                                    fredo6
                                    last edited by

                                    Apparemment il y a avait une fonction desactivée dans la gestion des contraintes que j'avais oublié de retablir avant release.

                                    Je crois que ca marchera.

                                    Animator - Malaise pivot.gif

                                    Fredo

                                    1 Reply Last reply Reply Quote 0
                                    • chriC Offline
                                      chri
                                      last edited by

                                      @malaise said:

                                      Hello Everybody

                                      Do you have some hints to delete unused movements (wrong or obsolete)
                                      from film ?
                                      I saw there was a maintenance Windows to purge some of them, but it seems not
                                      to work and leads you to delete all to "refresh" the work in progress.

                                      Please , [highlight=#ffff40:2zd6tvwo]click on the first picture[/highlight:2zd6tvwo]

                                      Chri


                                      PURGE.gif


                                      PURGE.png

                                      1 Reply Last reply Reply Quote 0
                                      • B Offline
                                        barakuda
                                        last edited by

                                        May I write here when I tested Animator v1.6a and I noticed problems? IDK where to send this.

                                        First of all, for me it is big surprise that it is possible to do such great things with Animator in SU. I found it useful on small models.

                                        I am user of SU8 (Windows XP). I have a model which has over 500.000 edges and over 250.000 faces. I found it too much slow to use animator, even when I hide mesh. In fact currently it looks like SU hangs when I tried to create animation with curve path. I had the mesh hidden in layer "hidden objects" which was active. But Animator disables the layer. I think it would be better if you start animator with the hidden objects off, so animator does not work with them at all and speed it up.

                                        It is interesting that yesterday, when I have tested v1.6a for first time, I managed to create movement of tank object which went over a curve. But the problem was that the motion was not fluent and I was not able to correct it. I tried similar thing on small model with a simple house and there was not this problem. The problem of animation being not fluent means that the tanks looked like "jumping" just like if you would build animation of 16 seconds from 16 frames.

                                        Another problem I have hit was then when I clicked on Visitor and exited to sketchup temporally, there was a loop which make me impossible to terminate the loop. So I needed to kill the SU process. Since the moment there was a problem because I was not able to insert new movement (the icon on left side). When I clicked the icon to insert new movement the tools and all the graphics disappeared. It looked like it was again in the Loop and I was not able to get out of it. Not sure if I could get out. But I solved this problem later, when I clicked on the icon Maintenance of data. And then Purge All. This was solution. This repaired the problem and I could start use the tool again. Hover, I think it would be great idea to move or duplicate this icon into main toolbar "Fredo6 Animator". But still user, which would run into same problem like I did, may have not the idea to use the Purge button to make Animator working again...

                                        Please be aware that the problem is bound to the specific model, one big file (40MB file size). So even that I could not run animator on this model, this does not mean that it is not possible to use it in other smaller projects.

                                        I found it impossible to use animator in the big project with many entities.

                                        Also, in the toolbar there are icons: Save positions Objects and Load position objects. The dialog windows uses Internet Explorer which generates error message with "incorrect parameter" or "incorrect argument" error which asks me if I wish to continue to run scripts. I must press no. But this dialog window pop up often and so it is annoyance. However with the tool Animator - Clip editor I think I don't need to use it.

                                        Cheers

                                        1 Reply Last reply Reply Quote 0
                                        • jujuJ Offline
                                          juju
                                          last edited by

                                          @barakuda
                                          It may be useful, for reference purposes, to know what the specification of your computer system is.

                                          Save the Earth, it's the only planet with chocolate.

                                          1 Reply Last reply Reply Quote 0
                                          • fredo6F Offline
                                            fredo6
                                            last edited by

                                            @barakuda

                                            A few points about your useful remarks

                                            1. Animator is designed to build quality video of an animation at a specified frame rate. The interactive animation with the Edit Mode is just there to support the editing process. With hevy model, it may be not fluid or very slow. But it does not matter, since the video will be generated correctly. So I suggest you generate a video with your tank animation (and install FFmpeg if not already done).

                                            2. The Visitor mode is not operational and may have side effect issues. So please do not use it. I should disable it for the time being

                                            3. If you can, you should upgrade to a more recent version of Sketchup (2016 or 2017). With SU8, there are potential problem of compatibility (including for Web dialog boxes), which, to be franck, I don't spend enough time on. I really test it for Sketchup 2015, 2016 and 2017.

                                            4. It is of course a good idea to simply the model when editing a video. May be you can use light proxies for 'heavy' objects that do participate to the animation, or put them on an invisible layer when editing the animation.

                                            Fredo

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 3
                                            • 2 / 3
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement