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    Scheduled Pinned Locked Moved Animator Beta
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    • chriC Offline
      chri
      last edited by

      Hi Fredo6
      Can you provide us the files about the animation witch was published by PILOU on the french forum ?
      and here :
      http://sketchucation.com/forums/viewtopic.php?f=401%26amp;t=64742

      Thanks
      Chri

      Bonjour Fredo6
      T'es t-il possible de nous fournir les fichiers correspondants a l'animation publiée par PILOU sur le forum francais ?
      et ici :
      http://sketchucation.com/forums/viewtopic.php?f=401%26amp;t=64742

      Merci

      Chri

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      • fredo6F Offline
        fredo6
        last edited by

        Here is the file.

        There are several animations in this model. The one corresponding to the video shown is "Film 10 - simple rotation"


        Animator rubik_cube Enea - 3 - SU15.skp

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        • MALAISEM Offline
          MALAISE
          last edited by

          Hi Fredo
          One more exciting plugin ! Thanks sharing, technical explanations are so easy with animations.

          Great Job , Super travail.

          Pierre

          La Connaissance n'a de valeur que partagée

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          • MALAISEM Offline
            MALAISE
            last edited by

            Hello Everybody

            Do you have some hints to delete unused movements (wrong or obsolete)
            from film ?
            I saw there was a maintenance Windows to purge some of them, but it seems not
            to work and leads you to delete all to "refresh" the work in progress.


            Image 1.png

            La Connaissance n'a de valeur que partagée

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            • MALAISEM Offline
              MALAISE
              last edited by

              Hi Chri

              I thought that "Purge" deleted sequences but the Maintenance table seems to be unmodified.
              We have still the movements recorded, and you have to "write" a new one to avoid thoses which are wrong or corrupted.
              Thanks fo reply , I'll try to post later a small model.

              Pierre

              La Connaissance n'a de valeur que partagée

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              • fredo6F Offline
                fredo6
                last edited by

                To delete a sequence, just click on the Red cross.

                What happens is just that the sequence will NOT be saved. This means that the next time you exit and launch Animator, the sequence would be definitiovely gone.

                Before you exit Animator, the sequence still exists in the model but does not appear in the dropdowns. Clip elements using that sequence would appear in Red in the timeline.

                As long as you do not exit Animator, you can change your mind.

                The PURGE ALL option is more drastic, as it removes ALL Animator information from the model. After explict confirmation, the effect is immediate and you exit Animator.

                Fredo

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                • MALAISEM Offline
                  MALAISE
                  last edited by

                  Hi Fredo

                  Thanks for the clear explanation. I'm more confident when modify models ( but I still do a backup copy as "insurance"

                  Hereby, a draft small test. Good to know, apparently complex object ( including holes or concave
                  surfaces) can freeze kinematic constraint.

                  Pierre


                  sub component of a sample handler

                  La Connaissance n'a de valeur que partagée

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                  • fredo6F Offline
                    fredo6
                    last edited by

                    Apparemment il y a avait une fonction desactivée dans la gestion des contraintes que j'avais oublié de retablir avant release.

                    Je crois que ca marchera.

                    Animator - Malaise pivot.gif

                    Fredo

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                    • chriC Offline
                      chri
                      last edited by

                      @malaise said:

                      Hello Everybody

                      Do you have some hints to delete unused movements (wrong or obsolete)
                      from film ?
                      I saw there was a maintenance Windows to purge some of them, but it seems not
                      to work and leads you to delete all to "refresh" the work in progress.

                      Please , [highlight=#ffff40:2zd6tvwo]click on the first picture[/highlight:2zd6tvwo]

                      Chri


                      PURGE.gif


                      PURGE.png

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                      • B Offline
                        barakuda
                        last edited by

                        May I write here when I tested Animator v1.6a and I noticed problems? IDK where to send this.

                        First of all, for me it is big surprise that it is possible to do such great things with Animator in SU. I found it useful on small models.

                        I am user of SU8 (Windows XP). I have a model which has over 500.000 edges and over 250.000 faces. I found it too much slow to use animator, even when I hide mesh. In fact currently it looks like SU hangs when I tried to create animation with curve path. I had the mesh hidden in layer "hidden objects" which was active. But Animator disables the layer. I think it would be better if you start animator with the hidden objects off, so animator does not work with them at all and speed it up.

                        It is interesting that yesterday, when I have tested v1.6a for first time, I managed to create movement of tank object which went over a curve. But the problem was that the motion was not fluent and I was not able to correct it. I tried similar thing on small model with a simple house and there was not this problem. The problem of animation being not fluent means that the tanks looked like "jumping" just like if you would build animation of 16 seconds from 16 frames.

                        Another problem I have hit was then when I clicked on Visitor and exited to sketchup temporally, there was a loop which make me impossible to terminate the loop. So I needed to kill the SU process. Since the moment there was a problem because I was not able to insert new movement (the icon on left side). When I clicked the icon to insert new movement the tools and all the graphics disappeared. It looked like it was again in the Loop and I was not able to get out of it. Not sure if I could get out. But I solved this problem later, when I clicked on the icon Maintenance of data. And then Purge All. This was solution. This repaired the problem and I could start use the tool again. Hover, I think it would be great idea to move or duplicate this icon into main toolbar "Fredo6 Animator". But still user, which would run into same problem like I did, may have not the idea to use the Purge button to make Animator working again...

                        Please be aware that the problem is bound to the specific model, one big file (40MB file size). So even that I could not run animator on this model, this does not mean that it is not possible to use it in other smaller projects.

                        I found it impossible to use animator in the big project with many entities.

                        Also, in the toolbar there are icons: Save positions Objects and Load position objects. The dialog windows uses Internet Explorer which generates error message with "incorrect parameter" or "incorrect argument" error which asks me if I wish to continue to run scripts. I must press no. But this dialog window pop up often and so it is annoyance. However with the tool Animator - Clip editor I think I don't need to use it.

                        Cheers

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                        • jujuJ Offline
                          juju
                          last edited by

                          @barakuda
                          It may be useful, for reference purposes, to know what the specification of your computer system is.

                          Save the Earth, it's the only planet with chocolate.

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                          • fredo6F Offline
                            fredo6
                            last edited by

                            @barakuda

                            A few points about your useful remarks

                            1. Animator is designed to build quality video of an animation at a specified frame rate. The interactive animation with the Edit Mode is just there to support the editing process. With hevy model, it may be not fluid or very slow. But it does not matter, since the video will be generated correctly. So I suggest you generate a video with your tank animation (and install FFmpeg if not already done).

                            2. The Visitor mode is not operational and may have side effect issues. So please do not use it. I should disable it for the time being

                            3. If you can, you should upgrade to a more recent version of Sketchup (2016 or 2017). With SU8, there are potential problem of compatibility (including for Web dialog boxes), which, to be franck, I don't spend enough time on. I really test it for Sketchup 2015, 2016 and 2017.

                            4. It is of course a good idea to simply the model when editing a video. May be you can use light proxies for 'heavy' objects that do participate to the animation, or put them on an invisible layer when editing the animation.

                            Fredo

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                            • B Offline
                              barakuda
                              last edited by

                              One more problem. When I save my animation and exit Clip Editor, the Clip player and Editor cannot be opened again when I click on the icons. I need to restart SU8 to open Editor or Player. I use SU8 because I am still running on Windows XP and I do not plan to buy new system for years yet.

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                              • T Offline
                                Treadshot A1
                                last edited by

                                @barakuda

                                As a fellow user of SU8 (albeit on Win8 and Win10), the Animator plugin Clip Editor sometimes not opening does happen. I forget exactly where in Fredo's (rather excellent) documentation it says this, but if clicking the Clip Editor icon results in a system sound effect, you can double click the icon to open Animator (instead of closing and reopening Sketchup). Dont remember why, but double clicking works for me.

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                                • ShantaS Offline
                                  Shanta
                                  last edited by

                                  I've just started using Animator, so I apologize if this is a total noob mistake. The whole rolling cart in the animation is one group, with the rolling base (that the chair is on) and the doors are sub-groups. The final moves in the video are to move the whole group up the ramp, and then a second pivot to lower the uphill part of the cart so that it approximates following the curve of the ramp. When the model rotates, however, you'll notice that the rolling base moves independently and becomes misaligned. I'm not sure what I might have done wrong. Im running Make 17.2.2554 and Animator was updated 7/9/2017. I am on a Mac.

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                                  • Rich O BrienR Offline
                                    Rich O Brien Moderator
                                    last edited by

                                    @shanta said:

                                    ...you'll notice that the rolling base moves independently and becomes misaligned. I'm not sure what I might have done wrong...

                                    Hard to decipher without the file to look at.

                                    Download the free D'oh Book for SketchUp 📖

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                                    • ShantaS Offline
                                      Shanta
                                      last edited by

                                      @rich o brien said:

                                      @shanta said:

                                      ...you'll notice that the rolling base moves independently and becomes misaligned. I'm not sure what I might have done wrong...

                                      Hard to decipher without the file to look at.

                                      Hope this works:

                                      https://www.dropbox.com/s/s63r69mm2gh0k3g/20170719%20Ginormous%20Santa%20Chair%20Crate%20Ani%202.skp

                                      Dropbox has changed so much, I'm not 100% sure how to use it anymore.

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                                      • Rich O BrienR Offline
                                        Rich O Brien Moderator
                                        last edited by

                                        You need to share both the .skp and .animator file.

                                        Animator writes all animation data to the .animator file.

                                        Download the free D'oh Book for SketchUp 📖

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                                        • ShantaS Offline
                                          Shanta
                                          last edited by

                                          Oops! I did mention I was new to this, right 😉

                                          Dropbox - Error - Simplify your life

                                          favicon

                                          (www.dropbox.com)

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                                          • fredo6F Offline
                                            fredo6
                                            last edited by

                                            @rich o brien said:

                                            You need to share both the .skp and .animator file.

                                            Animator writes all animation data to the .animator file.

                                            Actually, Animator writes the information within the model. The .animator file is a backup, just in case (if ever you undo, since the attributes writing is an undoable operation).

                                            Fredo

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