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    [Plugin] Animator - v4.5a - 22 Jul 25

    Scheduled Pinned Locked Moved Animator Beta
    renderpluginsextensions
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    • A Offline
      Aaronyee
      last edited by

      @fredo6 said:

      New Release: Animator - v2.4b - 12 Mar 19

      Requirement: LibFredo6 v8.7e

      Minor release

      • Extension of validity
      • Some bug fixes

      See plugin home page of Animator for Download of RBZ from the PluginStore.

      See Main Post of the Animator thread for more information.

      Hi, fredo. I want to realize how version of thea render can support v2.4b animator. Is the thea render v2.0 ok? Thank you for help me.

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      • fredo6F Offline
        fredo6
        last edited by

        @aaronyee said:

        Hi, fredo. I want to realize how version of thea render can support v2.4b animator. Is the thea render v2.0 ok? Thank you for help me.

        I did not test with this version of Thea 2.0. I only have v1.5 on my laptop.

        So if you have it already, please make a test on a simple animation, opening the Ruby Console to check if there are error messages (normally you should only see traces of the execution).

        For Thea, make sure you use a Presto method, not interactive, with a reasonable sample/px, typically 10 to 20. This keeps the rendering under a reasonable amount of time.

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        • fredo6F Offline
          fredo6
          last edited by

          New Release: Animator - v2.4c - 14 May 19

          Requirement: LibFredo6 v8.7f

          Minor release

          • Extension of validity

          See plugin home page of Animator for Download of RBZ from the PluginStore.

          See Main Post of the Animator thread for more information.

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          • M Offline
            meapiper
            last edited by

            Can I use this extension with Maxwell Render to create a rendered video? I believe I need to creates multiple scenes to bring into Maxwell.

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            • fredo6F Offline
              fredo6
              last edited by

              @meapiper said:

              Can I use this extension with Maxwell Render to create a rendered video? I believe I need to creates multiple scenes to bring into Maxwell.

              I have no API to Maxwell, so it is not supported in Direct mode by Animator.

              And I doubt that Maxwell support the reverse mode (as Thea does), because they would have contacted me.

              So short answer is NO.

              Fredo

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              • fredo6F Offline
                fredo6
                last edited by

                New Release: Animator - v2.4d - 14 Jun 19

                Requirement: LibFredo6 v8.7f

                Minor release

                • Added a permanent FFMeg button to be able to change the location of the FFmpeg executable
                  FFmpeg button reload.png
                • Extension of validity

                See plugin home page of Animator for Download of RBZ from the PluginStore.

                See Main Post of the Animator thread for more information.

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                • fredo6F Offline
                  fredo6
                  last edited by

                  New Release: Animator - v2.5a - 11 Sep 19

                  Requirement: LibFredo6 v9.1b

                  Minor release

                  • fixed some bug around video generation
                  • Extension of validity

                  See plugin home page of Animator for Download of RBZ from the PluginStore.

                  See Main Post of the Animator thread for more information.

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                  • Y Offline
                    yonofun
                    last edited by

                    Any advice concerning ffmpeg video download. I followed the link and the FFmpeg.org pdf directions but didn't find the exact steps available and got into a baited ads trap and downloaded similarly labeled ffmpeg files that were unrelated. I successfully created an edit in animator and would love to get it to mp4.

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                    • fredo6F Offline
                      fredo6
                      last edited by

                      @yonofun said:

                      Any advice concerning ffmpeg video download. I followed the link and the FFmpeg.org pdf directions but didn't find the exact steps available and got into a baited ads trap and downloaded similarly labeled ffmpeg files that were unrelated. I successfully created an edit in animator and would love to get it to mp4.

                      For Mac, here is the download page.

                      Then I suggest you pick the latest build of FFmpeg for Mac (dated 3 Jan 2020).

                      https://ffmpeg.zeranoe.com/builds/macos64/static/ffmpeg-20200102-81172b5-macos64-static.zip

                      Just extract the ffmpegexecutable in the ** bin**subfolder and put it in a known place where you will point to from Animator.

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                      • fredo6F Offline
                        fredo6
                        last edited by

                        New Release: Animator - v2.6a - 12 Jan 20

                        Requirement: LibFredo6 v9.5

                        Minor release

                        • New instructions for FFmpeg installation
                        • Extension of validity

                        See plugin home page of Animator for Download of RBZ from the PluginStore.

                        See Main Post of the Animator thread for more information.

                        1 Reply Last reply Reply Quote 0
                        • S Offline
                          stopping
                          last edited by

                          Hi there,

                          thank you for this incredible plugin! I've been using it for about half a year now creating animation films and it's truly one of the greatest SU plugins out there.

                          However, since yesterday afternoon I'm experiencing a few bugs.

                          1. Animations aren't previewed in the editor
                          2. I can't select a specific time in my timeline any more. On mouseover it hovers in turquoise, however, nothing happens upon clicking. When I temporarily exit to SU and return to Animator it has then selected the moment I wasn't able to select previously. However, it doesn't show the animations that should have happened up to this point.
                          3. When I proceed to "Generate a Video for the Film" it does not show a pop up window. It just hides all menus and displays a red frame around the editor.

                          All these issues occured from one moment to the other. It was fine yesterday morning but started behaving like this in the afternoon. I tried to reinstall both the animator as well as the lib but it didn't help. I then proceeded to try the plugins in SU17 - same issues here.

                          I'm using Win 10 Pro 64 Bit, SU19.2.222, Lib 9.5g, Animator 2.6a

                          Here are the lines from the Ruby Console upon opening the animator:

                          Error; #<ArgumentError; wrong number of arguments (given 2, expected 3)>
                          c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/body_lib6spline.rbe;46;in `evaluate'
                          c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/body_lib6oscillation.rbe;291;in `bezier'
                          c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/body_lib6oscillation.rbe;260;in `call'
                          c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/body_lib6oscillation.rbe;260;in `double'
                          c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/body_lib6oscillation.rbe;246;in `block in standard_function_calculate'
                          c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/body_lib6oscillation.rbe;254;in `standard_function_calculate'
                          c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/body_lib6oscillation.rbe;214;in `standard_interpolate'
                          c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/body_lib6oscillation.rbe;61;in `interpolate'
                          c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatoranimal.rbe;988;in `animal_apply_easing_oscillation'
                          c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatoranimal.rbe;920;in `animal_calculate_ratio'
                          c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatoranimal.rbe;852;in `block in animal_animate_contribution'
                          c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatoranimal.rbe;845;in `each'
                          c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatoranimal.rbe;845;in `animal_animate_contribution'
                          c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatoranimal.rbe;638;in `animal_animate_processing'
                          c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatoranimal.rbe;574;in `animal_animate_film'
                          c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatorclipmanager.rbe;1356;in `clip_animate'
                          c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatorclipmanager.rbe;1534;in `notify_from_clip_animation'
                          c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/body_lib6animationengine.rbe;239;in `call'
                          c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/body_lib6animationengine.rbe;239;in `notify_event'
                          c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/body_lib6animationengine.rbe;447;in `perform'
                          ...
                          

                          And this is what I get when I try to select a specific time from the timeline:

                          Error; #<ArgumentError; wrong number of arguments (given 2, expected 3)>
                          c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/body_lib6spline.rbe;46;in `evaluate'
                          c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/body_lib6oscillation.rbe;291;in `bezier'
                          c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/body_lib6oscillation.rbe;260;in `call'
                          c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/body_lib6oscillation.rbe;260;in `double'
                          c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/body_lib6oscillation.rbe;246;in `block in standard_function_calculate'
                          c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/body_lib6oscillation.rbe;58;in `interpolate'
                          c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatoranimal.rbe;988;in `animal_apply_easing_oscillation'
                          c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatoranimal.rbe;927;in `animal_calculate_ratio'
                          c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatoranimal.rbe;852;in `block in animal_animate_contribution'
                          c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatoranimal.rbe;845;in `each'
                          c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatoranimal.rbe;845;in `animal_animate_contribution'
                          c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatoranimal.rbe;638;in `animal_animate_processing'
                          c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatoranimal.rbe;574;in `animal_animate_film'
                          c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatorclipmanager.rbe;1356;in `clip_animate'
                          c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatorclipmanager.rbe;1534;in `notify_from_clip_animation'
                          c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/body_lib6animationengine.rbe;239;in `call'
                          c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/body_lib6animationengine.rbe;239;in `notify_event'
                          c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/body_lib6animationengine.rbe;447;in `perform'
                          c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/body_lib6animationengine.rbe;317;in `rewind'
                          c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/body_lib6animationengine.rbe;466;in `goto_time'
                          ...
                          

                          This is the result from selecting "Generate a Video for the Film":

                          RENDERING INIT
                          Status natural = {}
                          Status thea = ;not_supported
                          Status ambient_occlusion = ;not_supported
                          Status sketchFX = ;not_supported
                          Status twilight = ;not_supported
                          
                          VRAY Init
                          Status vray = ;not_supported
                          Error; #<ArgumentError; wrong number of arguments (given 2, expected 3)>
                          c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/body_lib6spline.rbe;46;in `evaluate'
                          c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/body_lib6oscillation.rbe;291;in `bezier'
                          c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/body_lib6oscillation.rbe;260;in `call'
                          c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/body_lib6oscillation.rbe;260;in `double'
                          c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/body_lib6oscillation.rbe;246;in `block in standard_function_calculate'
                          c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/body_lib6oscillation.rbe;58;in `interpolate'
                          c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatoranimal.rbe;988;in `animal_apply_easing_oscillation'
                          c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatoranimal.rbe;920;in `animal_calculate_ratio'
                          c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatoranimal.rbe;852;in `block in animal_animate_contribution'
                          c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatoranimal.rbe;845;in `each'
                          c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatoranimal.rbe;845;in `animal_animate_contribution'
                          c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatoranimal.rbe;638;in `animal_animate_processing'
                          c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatoranimal.rbe;574;in `animal_animate_film'
                          c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatorclipmanager.rbe;1356;in `clip_animate'
                          c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatorclipmanager.rbe;1340;in `clip_animate_rewind'
                          c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatordialogvideogeneration.rbe;582;in `assign_clip'
                          c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatordialogvideogeneration.rbe;559;in `build_list_clips'
                          c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatordialogvideogeneration.rbe;363;in `dialog_invoke'
                          c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatortool.rbe;2206;in `movie_dialog'
                          c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatortool.rbe;2176;in `movie_clip_generation'
                          ...
                          
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                          • fredo6F Offline
                            fredo6
                            last edited by

                            Thanks for signaling.

                            It should normally be fixed with LibFredo6 9.5h, just published.

                            Fredo

                            1 Reply Last reply Reply Quote 0
                            • S Offline
                              stopping
                              last edited by

                              @fredo6 said:

                              Thanks for signaling.

                              It should normally be fixed with LibFredo6 9.5h, just published.

                              Fredo

                              Excellent, Thanks for the quick reply! That actually solved it!

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                              • E Offline
                                Emersonvip
                                last edited by

                                any chance to work with Enscape?

                                1 Reply Last reply Reply Quote 0
                                • fredo6F Offline
                                  fredo6
                                  last edited by

                                  @emersonvip said:

                                  any chance to work with Enscape?

                                  No for the time being. I would need to liaise with the Enscape developers to see if something can be done.

                                  Fredo

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                                  • E Offline
                                    Emersonvip
                                    last edited by

                                    That would be wonderful.

                                    1 Reply Last reply Reply Quote 0
                                    • MechaHercM Offline
                                      MechaHerc
                                      last edited by

                                      Hi guys, i got problem with new version, am i missing something here?

                                      the exploded filter not working in vray rendered..


                                      Vray Rendered


                                      Sketchup Animation

                                      1 Reply Last reply Reply Quote 0
                                      • C Offline
                                        Chelle
                                        last edited by

                                        Hi,

                                        I love the animator and it works great for creating spinning camera angles of my building designs however I've found an issue when rendering animations involving movement and kinetics of doors.

                                        The animation works fine within Sketchup and in Animator. It also shows on the interactive render within Vray.
                                        However when it comes to creating the MP4, it is only rendering the first image of the closed doors on repeat and not creating an animation.

                                        This is the video which I am trying to render using Vray Next (working when just using Sketchup):

                                        This is an example of the videos I have been creating where it has worked fine and rendered in Vray:

                                        Please help as I am loving the software so far and would like the animated door videos to match the showcasing of the model.

                                        Versions I am using:
                                        Sketchup - Sketchup Pro 2020
                                        Vray - Vray Next 4.20.01 Feb 18 2020
                                        Fredo6 Animator - 2.6c - 19 Mar 20

                                        1 Reply Last reply Reply Quote 0
                                        • fredo6F Offline
                                          fredo6
                                          last edited by

                                          Could you post or PM the model.

                                          Difficult to find out without.

                                          Also, when you run the video generation, could you leave the Ruby Console open. There are traces showing the processing of frames. And there may be errors as well.

                                          Thanks

                                          Fredo

                                          1 Reply Last reply Reply Quote 0
                                          • C Offline
                                            Chelle
                                            last edited by

                                            Hi,

                                            Thanks for replying.

                                            I've attached the model as well for you to look at.

                                            Ruby Console was showing the following, however I was having the same issue where it was rendering the first frame on repeat/no movement :

                                            RENDERING INIT
                                            Status natural = {}
                                            Status thea = ;not_supported
                                            Status ambient_occlusion = ;not_supported
                                            Status sketchFX = ;not_supported
                                            Status twilight = ;not_supported
                                            
                                            VRAY Init
                                            Status vray = nil
                                            ;beg_time => 0
                                            ;end_time => 6.0
                                            ;frame_rate => 15
                                            ;speed_factor => 1.0
                                            ;reversed_play => nil
                                            ;transparent => false
                                            ;dimX => 1440
                                            ;dimY => 864
                                            ;dim_mode => "r5_3"
                                            ;filter => {
                                            }  (;filter)
                                            ;root_dir => (Don't want to post this bit publicly)
                                            ;movie_dir => "Cedar Garden Room Doors - 12-Apr-2020 10-18-12"
                                            ;movie_name => "Door Move"
                                            ;date_modified => 1586615101.854707
                                            ;movie_formats => {
                                               ;mp4 => true
                                               ;mov => false
                                            }  (;movie_formats)
                                            ;rendering_method => ;vray
                                            MOVIE PX = 1440 PY = 864 transpa = false
                                            
                                            VRAY Movie frame 1 animation time = 0.00s 
                                            Path = U1586683108_Image01.png
                                            AFTER launching Rendering and Timer; status = true
                                            VRAY Status check - status = 6
                                            VRay rendering not finished yet elapsed = 2.00s
                                            VRAY Status check - status = 6
                                            VRay rendering not finished yet elapsed = 4.00s
                                            VRAY Status check - status = 6
                                            VRay rendering not finished yet elapsed = 5.99s
                                            VRAY Status check - status = 6
                                            VRay rendering not finished yet elapsed = 8.46s
                                            VRAY Status check - status = 4
                                            VRAY Finished after 10.47s
                                            
                                            VRAY Movie frame 2 animation time = 0.07s 
                                            Path = U1586683108_Image02.png
                                            AFTER launching Rendering and Timer; status = true
                                            VRAY Status check - status = 6
                                            VRay rendering not finished yet elapsed = 1.99s
                                            VRAY Status check - status = 6
                                            VRay rendering not finished yet elapsed = 3.99s
                                            VRAY Status check - status = 6
                                            VRay rendering not finished yet elapsed = 5.99s
                                            VRAY Status check - status = 6
                                            VRay rendering not finished yet elapsed = 7.99s
                                            VRAY Status check - status = 4
                                            VRAY Finished after 9.99s
                                            
                                            VRAY Movie frame 3 animation time = 0.13s 
                                            Path = U1586683108_Image03.png
                                            AFTER launching Rendering and Timer; status = true
                                            VRAY Status check - status = 6
                                            VRay rendering not finished yet elapsed = 2.01s
                                            VRAY Status check - status = 6
                                            VRay rendering not finished yet elapsed = 4.01s
                                            VRAY Status check - status = 6
                                            VRay rendering not finished yet elapsed = 6.01s
                                            VRAY Status check - status = 6
                                            VRay rendering not finished yet elapsed = 8.02s
                                            VRAY Status check - status = 4
                                            VRAY Finished after 10.01s
                                            
                                            VRAY Movie frame 4 animation time = 0.20s 
                                            Path = U1586683108_Image04.png
                                            AFTER launching Rendering and Timer; status = true
                                            VRAY Status check - status = 6
                                            VRay rendering not finished yet elapsed = 2.00s
                                            VRAY Status check - status = 6
                                            VRay rendering not finished yet elapsed = 4.02s
                                            VRAY Status check - status = 6
                                            VRay rendering not finished yet elapsed = 6.02s
                                            VRAY Status check - status = 6
                                            VRay rendering not finished yet elapsed = 8.02s
                                            VRAY Status check - status = 4
                                            VRAY Finished after 10.02s
                                            
                                            VRAY Movie frame 5 animation time = 0.27s 
                                            Path = U1586683108_Image05.png
                                            AFTER launching Rendering and Timer; status = true
                                            VRAY Status check - status = 6
                                            VRay rendering not finished yet elapsed = 1.99s
                                            VRAY Status check - status = 6
                                            VRay rendering not finished yet elapsed = 3.99s
                                            VRAY Status check - status = 6
                                            VRay rendering not finished yet elapsed = 5.99s
                                            VRAY Status check - status = 6
                                            VRay rendering not finished yet elapsed = 7.99s
                                            VRAY Status check - status = 4
                                            VRAY Finished after 9.99s
                                            
                                            VRAY Movie frame 6 animation time = 0.33s 
                                            Path = U1586683108_Image06.png
                                            AFTER launching Rendering and Timer; status = true
                                            VRAY Status check - status = 6
                                            VRay rendering not finished yet elapsed = 2.00s
                                            VRAY Status check - status = 6
                                            VRay rendering not finished yet elapsed = 4.00s
                                            VRAY Status check - status = 6
                                            VRay rendering not finished yet elapsed = 5.99s
                                            VRAY Status check - status = 6
                                            VRay rendering not finished yet elapsed = 8.01s
                                            VRAY Status check - status = 6
                                            VRay rendering not finished yet elapsed = 10.02s
                                            VRAY Status check - status = 4
                                            VRAY Finished after 12.03s
                                            
                                            VRAY Movie frame 7 animation time = 0.40s 
                                            Path = U1586683108_Image07.png
                                            AFTER launching Rendering and Timer; status = true
                                            VRAY Status check - status = 6
                                            VRay rendering not finished yet elapsed = 1.99s
                                            VRAY Status check - status = 1
                                            VRAY Error or Time out
                                            
                                            VRAY Movie frame 8 animation time = 0.47s 
                                            Path = U1586683108_Image08.png
                                            AFTER launching Rendering and Timer; status = true
                                            INTERRUPT true
                                            VRAY STOP timer = 31539
                                            VRAY STOP timer = 
                                            

                                            I stopped the render at this point as this is when there is a gap in the door which is easily visible to see if it is working.

                                            Thanks.


                                            Model I'm Using

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