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[Plugin Beta] Animator - v4.4a - 01 Jun 25

Scheduled Pinned Locked Moved Animator Beta
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  • T Offline
    Tranthanhvu
    last edited by 2 Jan 2019, 03:00

    Can you help me.
    https://youtu.be/eLUiA4i01Yo

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    • F Offline
      fredo6
      last edited by 2 Jan 2019, 18:04

      @tranthanhvu said:

      Can you help me.
      https://youtu.be/eLUiA4i01Yo

      For the rotation, you need to select the two arms objects, instead of the components which includes both arms.

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      • C Offline
        Comial
        last edited by 9 Jan 2019, 21:22

        @fredo6 said:

        @chals375

        1. First of all, can you play the animation interactively within Animator

        2. Can you generate the video in natural mode (No rendering by Thea)?

        3. Can you open the Ruby console while you are in Animator, to see i there are errors showing.

        Finally, the best would be that you post or PM me your model so that I can have a closer look.

        I'm having the same issue since upgrading to v2.3. In response to your questions to @chals375

        1. Yes, I can play the animation without any problems in Animator
        2. Yes, I can generate the video in natural mode. Also, Thea render's animation tab can render Sketchup default animations but does not open a dialog when selecting Animator as the plugin.
        3. Ruby console does not display any errors when trying to render from Thea Render

        Rendering with Thea works just fine if I initiate it from Animator, but the only reason I want to render from Thea is so that I have control over what format the exported image sequence is in. If there is a way to do that from Animator then that would also solve my problem.

        PS. I love all your plugins. Thank you for all your contributions to the Sketchup community!!

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        • F Offline
          fredo6
          last edited by 10 Jan 2019, 08:41

          @comial said:

          Rendering with Thea works just fine if I initiate it from Animator, but the only reason I want to render from Thea is so that I have control over what format the exported image sequence is in. If there is a way to do that from Animator then that would also solve my problem.

          I fixed the issue with the generation from Thea render in Animator 2.4a.
          Please advise if this is ok for your now.

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          • F Offline
            fredo6
            last edited by 10 Jan 2019, 08:42

            New Release: Animator - v2.4a - 10 Jan 19

            Requirement: LibFredo6 v8.7e

            Minor release

            • Extension of validity
            • Fix a problem preventing to generate the video from Thea render

            See plugin home page of Animator for Download of RBZ from the PluginStore.

            See Main Post of the Animator thread for more information.

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            • C Offline
              Comial
              last edited by 12 Jan 2019, 01:57

              @fredo6 said:

              I fixed the issue with the generation from Thea render in Animator 2.4a.
              Please advise if this is ok for your now.

              It does! Thank you, this is really great. I appreciate you providing such great support for your plugins.

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              • O Offline
                Oxer
                last edited by 12 Jan 2019, 13:38

                It works fine on Mac too. 👍

                "The result is the end what is important is the process" by Oxer
                [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

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                • F Offline
                  fredo6
                  last edited by 12 Mar 2019, 21:19

                  New Release: Animator - v2.4b - 12 Mar 19

                  Requirement: LibFredo6 v8.7e

                  Minor release

                  • Extension of validity
                  • Some bug fixes

                  See plugin home page of Animator for Download of RBZ from the PluginStore.

                  See Main Post of the Animator thread for more information.

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                  • A Offline
                    Aaronyee
                    last edited by 3 May 2019, 13:23

                    @fredo6 said:

                    New Release: Animator - v2.4b - 12 Mar 19

                    Requirement: LibFredo6 v8.7e

                    Minor release

                    • Extension of validity
                    • Some bug fixes

                    See plugin home page of Animator for Download of RBZ from the PluginStore.

                    See Main Post of the Animator thread for more information.

                    Hi, fredo. I want to realize how version of thea render can support v2.4b animator. Is the thea render v2.0 ok? Thank you for help me.

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                    • F Offline
                      fredo6
                      last edited by 6 May 2019, 18:30

                      @aaronyee said:

                      Hi, fredo. I want to realize how version of thea render can support v2.4b animator. Is the thea render v2.0 ok? Thank you for help me.

                      I did not test with this version of Thea 2.0. I only have v1.5 on my laptop.

                      So if you have it already, please make a test on a simple animation, opening the Ruby Console to check if there are error messages (normally you should only see traces of the execution).

                      For Thea, make sure you use a Presto method, not interactive, with a reasonable sample/px, typically 10 to 20. This keeps the rendering under a reasonable amount of time.

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                      • F Offline
                        fredo6
                        last edited by 14 May 2019, 21:12

                        New Release: Animator - v2.4c - 14 May 19

                        Requirement: LibFredo6 v8.7f

                        Minor release

                        • Extension of validity

                        See plugin home page of Animator for Download of RBZ from the PluginStore.

                        See Main Post of the Animator thread for more information.

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                        • M Offline
                          meapiper
                          last edited by 10 Jun 2019, 19:15

                          Can I use this extension with Maxwell Render to create a rendered video? I believe I need to creates multiple scenes to bring into Maxwell.

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                          • F Offline
                            fredo6
                            last edited by 10 Jun 2019, 20:40

                            @meapiper said:

                            Can I use this extension with Maxwell Render to create a rendered video? I believe I need to creates multiple scenes to bring into Maxwell.

                            I have no API to Maxwell, so it is not supported in Direct mode by Animator.

                            And I doubt that Maxwell support the reverse mode (as Thea does), because they would have contacted me.

                            So short answer is NO.

                            Fredo

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                            • F Offline
                              fredo6
                              last edited by 14 Jun 2019, 20:17

                              New Release: Animator - v2.4d - 14 Jun 19

                              Requirement: LibFredo6 v8.7f

                              Minor release

                              • Added a permanent FFMeg button to be able to change the location of the FFmpeg executable
                                FFmpeg button reload.png
                              • Extension of validity

                              See plugin home page of Animator for Download of RBZ from the PluginStore.

                              See Main Post of the Animator thread for more information.

                              1 Reply Last reply Reply Quote 0
                              • F Offline
                                fredo6
                                last edited by 11 Sept 2019, 21:56

                                New Release: Animator - v2.5a - 11 Sep 19

                                Requirement: LibFredo6 v9.1b

                                Minor release

                                • fixed some bug around video generation
                                • Extension of validity

                                See plugin home page of Animator for Download of RBZ from the PluginStore.

                                See Main Post of the Animator thread for more information.

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                                • Y Offline
                                  yonofun
                                  last edited by 4 Jan 2020, 23:36

                                  Any advice concerning ffmpeg video download. I followed the link and the FFmpeg.org pdf directions but didn't find the exact steps available and got into a baited ads trap and downloaded similarly labeled ffmpeg files that were unrelated. I successfully created an edit in animator and would love to get it to mp4.

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                                  • F Offline
                                    fredo6
                                    last edited by 6 Jan 2020, 08:58

                                    @yonofun said:

                                    Any advice concerning ffmpeg video download. I followed the link and the FFmpeg.org pdf directions but didn't find the exact steps available and got into a baited ads trap and downloaded similarly labeled ffmpeg files that were unrelated. I successfully created an edit in animator and would love to get it to mp4.

                                    For Mac, here is the download page.

                                    Then I suggest you pick the latest build of FFmpeg for Mac (dated 3 Jan 2020).

                                    https://ffmpeg.zeranoe.com/builds/macos64/static/ffmpeg-20200102-81172b5-macos64-static.zip

                                    Just extract the ffmpegexecutable in the ** bin**subfolder and put it in a known place where you will point to from Animator.

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                                    • F Offline
                                      fredo6
                                      last edited by 12 Jan 2020, 15:37

                                      New Release: Animator - v2.6a - 12 Jan 20

                                      Requirement: LibFredo6 v9.5

                                      Minor release

                                      • New instructions for FFmpeg installation
                                      • Extension of validity

                                      See plugin home page of Animator for Download of RBZ from the PluginStore.

                                      See Main Post of the Animator thread for more information.

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                                      • S Offline
                                        stopping
                                        last edited by 12 Feb 2020, 10:47

                                        Hi there,

                                        thank you for this incredible plugin! I've been using it for about half a year now creating animation films and it's truly one of the greatest SU plugins out there.

                                        However, since yesterday afternoon I'm experiencing a few bugs.

                                        1. Animations aren't previewed in the editor
                                        2. I can't select a specific time in my timeline any more. On mouseover it hovers in turquoise, however, nothing happens upon clicking. When I temporarily exit to SU and return to Animator it has then selected the moment I wasn't able to select previously. However, it doesn't show the animations that should have happened up to this point.
                                        3. When I proceed to "Generate a Video for the Film" it does not show a pop up window. It just hides all menus and displays a red frame around the editor.

                                        All these issues occured from one moment to the other. It was fine yesterday morning but started behaving like this in the afternoon. I tried to reinstall both the animator as well as the lib but it didn't help. I then proceeded to try the plugins in SU17 - same issues here.

                                        I'm using Win 10 Pro 64 Bit, SU19.2.222, Lib 9.5g, Animator 2.6a

                                        Here are the lines from the Ruby Console upon opening the animator:

                                        Error; #<ArgumentError; wrong number of arguments (given 2, expected 3)>
                                        c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/body_lib6spline.rbe;46;in `evaluate'
                                        c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/body_lib6oscillation.rbe;291;in `bezier'
                                        c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/body_lib6oscillation.rbe;260;in `call'
                                        c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/body_lib6oscillation.rbe;260;in `double'
                                        c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/body_lib6oscillation.rbe;246;in `block in standard_function_calculate'
                                        c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/body_lib6oscillation.rbe;254;in `standard_function_calculate'
                                        c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/body_lib6oscillation.rbe;214;in `standard_interpolate'
                                        c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/body_lib6oscillation.rbe;61;in `interpolate'
                                        c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatoranimal.rbe;988;in `animal_apply_easing_oscillation'
                                        c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatoranimal.rbe;920;in `animal_calculate_ratio'
                                        c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatoranimal.rbe;852;in `block in animal_animate_contribution'
                                        c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatoranimal.rbe;845;in `each'
                                        c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatoranimal.rbe;845;in `animal_animate_contribution'
                                        c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatoranimal.rbe;638;in `animal_animate_processing'
                                        c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatoranimal.rbe;574;in `animal_animate_film'
                                        c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatorclipmanager.rbe;1356;in `clip_animate'
                                        c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatorclipmanager.rbe;1534;in `notify_from_clip_animation'
                                        c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/body_lib6animationengine.rbe;239;in `call'
                                        c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/body_lib6animationengine.rbe;239;in `notify_event'
                                        c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/body_lib6animationengine.rbe;447;in `perform'
                                        ...
                                        

                                        And this is what I get when I try to select a specific time from the timeline:

                                        Error; #<ArgumentError; wrong number of arguments (given 2, expected 3)>
                                        c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/body_lib6spline.rbe;46;in `evaluate'
                                        c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/body_lib6oscillation.rbe;291;in `bezier'
                                        c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/body_lib6oscillation.rbe;260;in `call'
                                        c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/body_lib6oscillation.rbe;260;in `double'
                                        c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/body_lib6oscillation.rbe;246;in `block in standard_function_calculate'
                                        c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/body_lib6oscillation.rbe;58;in `interpolate'
                                        c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatoranimal.rbe;988;in `animal_apply_easing_oscillation'
                                        c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatoranimal.rbe;927;in `animal_calculate_ratio'
                                        c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatoranimal.rbe;852;in `block in animal_animate_contribution'
                                        c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatoranimal.rbe;845;in `each'
                                        c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatoranimal.rbe;845;in `animal_animate_contribution'
                                        c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatoranimal.rbe;638;in `animal_animate_processing'
                                        c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatoranimal.rbe;574;in `animal_animate_film'
                                        c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatorclipmanager.rbe;1356;in `clip_animate'
                                        c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatorclipmanager.rbe;1534;in `notify_from_clip_animation'
                                        c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/body_lib6animationengine.rbe;239;in `call'
                                        c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/body_lib6animationengine.rbe;239;in `notify_event'
                                        c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/body_lib6animationengine.rbe;447;in `perform'
                                        c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/body_lib6animationengine.rbe;317;in `rewind'
                                        c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/body_lib6animationengine.rbe;466;in `goto_time'
                                        ...
                                        

                                        This is the result from selecting "Generate a Video for the Film":

                                        RENDERING INIT
                                        Status natural = {}
                                        Status thea = ;not_supported
                                        Status ambient_occlusion = ;not_supported
                                        Status sketchFX = ;not_supported
                                        Status twilight = ;not_supported
                                        
                                        VRAY Init
                                        Status vray = ;not_supported
                                        Error; #<ArgumentError; wrong number of arguments (given 2, expected 3)>
                                        c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/body_lib6spline.rbe;46;in `evaluate'
                                        c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/body_lib6oscillation.rbe;291;in `bezier'
                                        c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/body_lib6oscillation.rbe;260;in `call'
                                        c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/body_lib6oscillation.rbe;260;in `double'
                                        c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/body_lib6oscillation.rbe;246;in `block in standard_function_calculate'
                                        c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_!libfredo6/body_lib6oscillation.rbe;58;in `interpolate'
                                        c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatoranimal.rbe;988;in `animal_apply_easing_oscillation'
                                        c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatoranimal.rbe;920;in `animal_calculate_ratio'
                                        c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatoranimal.rbe;852;in `block in animal_animate_contribution'
                                        c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatoranimal.rbe;845;in `each'
                                        c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatoranimal.rbe;845;in `animal_animate_contribution'
                                        c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatoranimal.rbe;638;in `animal_animate_processing'
                                        c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatoranimal.rbe;574;in `animal_animate_film'
                                        c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatorclipmanager.rbe;1356;in `clip_animate'
                                        c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatorclipmanager.rbe;1340;in `clip_animate_rewind'
                                        c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatordialogvideogeneration.rbe;582;in `assign_clip'
                                        c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatordialogvideogeneration.rbe;559;in `build_list_clips'
                                        c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatordialogvideogeneration.rbe;363;in `dialog_invoke'
                                        c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatortool.rbe;2206;in `movie_dialog'
                                        c;/users/steff/appdata/roaming/sketchup/sketchup 2019/sketchup/plugins/fredo6_animator/animatortool.rbe;2176;in `movie_clip_generation'
                                        ...
                                        
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                                        • F Offline
                                          fredo6
                                          last edited by 13 Feb 2020, 19:01

                                          Thanks for signaling.

                                          It should normally be fixed with LibFredo6 9.5h, just published.

                                          Fredo

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