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Animator: Parametric Animation plugin - Discussion

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  • S Offline
    solo
    last edited by 3 Feb 2016, 17:01

    I have had so many issues in the past with the available tools/plugins, that is why this is a huge thing.

    See video below, a recent attempt to use SU and Thea, It failed and i needed to finally go into Thea studio to complete animation. I also needed to have layers animate, so I could show and hide panels, will it be possible with this plugin?

    http://www.solos-art.com

    If you see a toilet in your dreams do not use it.

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    • F Offline
      fredo6
      last edited by 3 Feb 2016, 21:16

      @solo said:

      I also needed to have layers animate, so I could show and hide panels, will it be possible with this plugin?

      Animator should normally support layer visibility, either attached to views or independently of views.

      Below a short example. Watch the green cylinder and red cube, and layers panel.

      [attachment=0:1ubxfxj3]<!-- ia0 -->Animator%20Layer%20visibility%20simple.gif<!-- ia0 -->[/attachment:1ubxfxj3]

      Fredo


      Animator Layer visibility simple.gif

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      • J Offline
        JQL
        last edited by 3 Feb 2016, 21:40

        Fredo and what about animating stuff by cycling through scenes as usual, is it also possible?

        I mean it's so advanced in it's own that I can't understand if that is a possibility as it's what a basic animation plugin for SU does...

        If it is, can we do it without showing UI? In fullscreen mode, to present stuff live to an audience?

        www.casca.pt
        Visit us on facebook!

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        • F Offline
          fredo6
          last edited by 3 Feb 2016, 22:07

          @jql said:

          Fredo and what about animating stuff by cycling through scenes as usual, is it also possible?

          I mean it's so advanced in it's own that I can't understand if that is a possibility as it's what a basic animation plugin for SU does...

          If it is, can we do it without showing UI? In fullscreen mode, to present stuff live to an audience?

          Animator is not based on the native Scene animation mechanism of Sketchup. You can actually position the animation at any given time. Indeed, it is possible to develop a small GUI to make short cuts to specified time.

          Also, there is a Player mode, with a much smaller palette. I plan to make the option to hide it when playing animation.

          Animator Player mode.gif

          Fredo

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          • P Offline
            pilou
            last edited by 3 Feb 2016, 22:51

            Seems very promising! 😎

            Frenchy Pilou
            Is beautiful that please without concept!
            My Little site :)

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            • J Offline
              JQL
              last edited by 3 Feb 2016, 23:07

              We will find something you didn't think of! πŸ˜„

              www.casca.pt
              Visit us on facebook!

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              • F Offline
                fredo6
                last edited by 3 Feb 2016, 23:15

                @jql said:

                We will find something you didn't think of! πŸ˜„

                That's why the thread was started πŸ˜„

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                • P Offline
                  Pixero
                  last edited by 3 Feb 2016, 23:20

                  What about how hierarchies are created?
                  Can that be made separate from how objects are grouped?
                  And what about inverse kinematic?

                  I'm also very interested in ways to fine tune camera animation paths and speed.

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                  • F Offline
                    fredo6
                    last edited by 3 Feb 2016, 23:21

                    @pixero said:

                    What about how hierarchies are created?
                    Can that be made separate from how objects are grouped?
                    And what about inverse kinematic?

                    I am not clear about what is "Reverse kinematic" and "hierarchies".

                    Could you illustrate ?

                    Fredo

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                    • P Offline
                      Pixero
                      last edited by 4 Feb 2016, 00:10

                      Forward kinematics. You rotate a shoulder and the arm and hand follows.
                      Inverse kinematics. You move the hand and the arm and shoulder rotates to match the hands movement.

                      I think it would be great to have a way of creating the hierarchy independent of how objects are grouped.
                      Something like bones in other software where you create a structure that you bind geometry to.
                      How you model and group geometry doesn't always match how you want to animate them.

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                      • R Online
                        Rich O Brien Moderator
                        last edited by 4 Feb 2016, 07:33

                        How do you control the motion of an object over time? Is it linear interpolation?

                        If an object moves along X at 2m/s can you control the acceleration from 0 to 2m/s in some way?

                        Sent from my iPhone using Tapatalk

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                        • F Offline
                          fredo6
                          last edited by 4 Feb 2016, 08:03

                          @rich o brien said:

                          How do you control the motion of an object over time? Is it linear interpolation?

                          If an object moves along X at 2m/s can you control the acceleration from 0 to 2m/s in some way?

                          This should be addressed with Easing, which is supported in the Animator engine (in the initial video, you can see that the explosion of Homer is accelerated).

                          But I still need to build the GUI for custom easing.

                          By the way, I don't know if the appropriate term in English would be 'Easing' or 'Pacing'.

                          Fredo

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                          • T Offline
                            thomthom
                            last edited by 4 Feb 2016, 08:38

                            @fredo6 said:

                            By the way, I don't know if the appropriate term in English would be 'Easing' or 'Pacing'.

                            Easing.

                            Thomas Thomassen β€” SketchUp Monkey & Coding addict
                            List of my plugins and link to the CookieWare fund

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                            • R Online
                              Rich O Brien Moderator
                              last edited by 4 Feb 2016, 09:25

                              Will the easing have types?

                              anim-fredo.png

                              Download the free D'oh Book for SketchUp πŸ“–

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                              • P Offline
                                pilou
                                last edited by 4 Feb 2016, 09:42

                                Will be cool for animate gears! 😎 (a new gear plugin by Caermalo)

                                http://sketchucation.com/forums/download/file.php?id=136656

                                Frenchy Pilou
                                Is beautiful that please without concept!
                                My Little site :)

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                                • M Offline
                                  majid
                                  last edited by 5 Feb 2016, 16:49

                                  @rich o brien said:

                                  Will the easing have types?

                                  [attachment=0:1tzh4w5t]<!-- ia0 -->anim-fredo.png<!-- ia0 -->[/attachment:1tzh4w5t]

                                  Mover plugin had some easing as I remember
                                  Great plugin as always! πŸ‘ πŸ‘ πŸ‘ πŸ‘ πŸ‘

                                  My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

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                                  • T Offline
                                    thomthom
                                    last edited by 5 Feb 2016, 16:59

                                    There is a nice lib on GitHub for easing in Ruby:
                                    https://github.com/munshkr/easing-ruby

                                    And nice visualisations here:
                                    http://easings.net/

                                    Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                    List of my plugins and link to the CookieWare fund

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                                    • F Offline
                                      fredo6
                                      last edited by 5 Feb 2016, 22:01

                                      @thomthom and Majid,

                                      Animator should support predefined easing and custom easing. Simply, I need to build the GUI for custom easing.

                                      Animator also supports oscillations (i.e. cyclic movement back and forth), either libnear or smooth as sinusoidal curves.

                                      Fredo

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                                      • T Offline
                                        thomthom
                                        last edited by 6 Feb 2016, 07:25

                                        Time to start another donation round for Fredo!

                                        Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                        List of my plugins and link to the CookieWare fund

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                                        • A Offline
                                          Anton_S
                                          last edited by 6 Feb 2016, 19:26

                                          Nice work fredo!

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