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    Animator: Parametric Animation plugin - Discussion

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    • pilouP 離線
      pilou
      最後由 編輯

      So seems we will be to make that? 😎

      And this plugin by Cplassais will be very useful for put easilly some pieces! 😎

      Frenchy Pilou
      Is beautiful that please without concept!
      My Little site :)

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      • alsomarA 離線
        alsomar Extension Creator
        最後由 編輯

        Looks really great, thank you!

        Alejandro Soriano Visuals · All my links

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        • PixeroP 離線
          Pixero
          最後由 編輯

          Could you explain how to set up hierarchies?
          Does it come from how objects are grouped inside other groups, or can you set it up independently through some hierarchy building function?
          Will it be possible with inverse kinematics as well as forward kinematics?

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          • PatrickP 離線
            Patrick
            最後由 編輯

            Hello..

            I have this model...
            Musoir-départ.jpg

            Formes béton.skp

            See explain in french Forum : http://sketchucation.com/forums/viewtopic.php?f=51%26amp;t=64057#p587158

            Bye
            Patrick

            La CAO sans se casser la tête ? FreeCAO la CAO toute en vidéo.

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            • thomthomT 離線
              thomthom
              最後由 編輯

              Can you animate instances within other instances?

              Thomas Thomassen — SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • ntxdaveN 離線
                ntxdave
                最後由 編輯

                @thomthom said:

                Can you animate instances within other instances?

                Not sure if this is what you are asking but in my car wash model, there are goups & components within groups and components. As an example, if you look at the first spinning brush, it is a subcomponent of the brush/arm assembly which is also a component. There are multiple things like that in the car wash animation.

                So, if I am correctly understanding your question, the answer is yes.

                Press F1...thank me later

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                • F 離線
                  faust07
                  最後由 編輯

                  Great! I could post a 2,400-year-old tricycle with driver when BryanK (the designer) does not mind. You could convert it from SketchyPhysics into your parametric animation process.


                  SketchyPhysics test

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                  • thomthomT 離線
                    thomthom
                    最後由 編輯

                    @solo said:

                    I hope that this animation gets supported by the SU integrated render engines like Twilight, Thea, Podium, Corona, Vray, etc.

                    Ditto! I know they'd be very interested.

                    Thomas Thomassen — SketchUp Monkey & Coding addict
                    List of my plugins and link to the CookieWare fund

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                    • ntxdaveN 離線
                      ntxdave
                      最後由 編輯

                      I know this is pushing it but I would also like for it to be supported by one of the extensions that support exporting the model to WebGL.

                      Imagine being able to show you model on a web page with no plugin that included object animations.

                      Press F1...thank me later

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                      • fredo6F 離線
                        fredo6
                        最後由 編輯

                        @thomthom said:

                        Can you animate instances within other instances?

                        Answer is Yes.

                        Actually, grouping component instances and groups helps transform several objects at once, instead of selecting each of them (even if multi-selection is also supported).
                        But you can individually move an object within a group.

                        In the Car Wash example, the whole car is translated as a group, including the wheels, and the wheels are transformed by spin individually.

                        Fredo

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                        • fredo6F 離線
                          fredo6
                          最後由 編輯

                          @thomthom said:

                          @solo said:

                          I hope that this animation gets supported by the SU integrated render engines like Twilight, Thea, Podium, Corona, Vray, etc.

                          Ditto! I know they'd be very interested.

                          I tentatively built an API for acting externally on the animation, so that a rendering software can drive the animation frame by frame.

                          Animator - API for Renderers - v1.pdf

                          I am in contact with tomasz for Thea.

                          But I don't know how to reach the others

                          Fredo

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                          • fredo6F 離線
                            fredo6
                            最後由 編輯

                            @ntxdave said:

                            I know this is pushing it but I would also like for it to be supported by one of the extensions that support exporting the model to WebGL.

                            Imagine being able to show you model on a web page with no plugin that included object animations.

                            That would be a good feature, not just for animation.

                            I'll have to explore WebGL to understand what it is about and if it is applicable in the case of an animation.

                            I know Tak2hata has released a plugin doing WebGL export, so he is probably the best expert to contact.

                            Fredo

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                            • soloS 離線
                              solo
                              最後由 編輯

                              So when can we play?

                              Planning a beta team?

                              http://www.solos-art.com

                              If you see a toilet in your dreams do not use it.

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                              • O 離線
                                otb designworks
                                最後由 編輯

                                Re beta test team: Pick Me Pick Me!!!

                                I am more excited for this plugin than anything I have seen come out of the official team since they gave us Layout!

                                Cheers, Chuck

                                OTB Designworks is on Youtube

                                6 core nMP, 32 gig RAM, (2) D700 GPU's, dual monitors

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                                • thomthomT 離線
                                  thomthom
                                  最後由 編輯

                                  @fredo6 said:

                                  But I don't know how to reach the others

                                  PM me who you are looking for - I'll see what I can do. I have the ChaosGroup contacts for sure - but I should be able to obtain other as well.

                                  Thomas Thomassen — SketchUp Monkey & Coding addict
                                  List of my plugins and link to the CookieWare fund

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                                  • soloS 離線
                                    solo
                                    最後由 編輯

                                    I have had so many issues in the past with the available tools/plugins, that is why this is a huge thing.

                                    See video below, a recent attempt to use SU and Thea, It failed and i needed to finally go into Thea studio to complete animation. I also needed to have layers animate, so I could show and hide panels, will it be possible with this plugin?

                                    http://www.solos-art.com

                                    If you see a toilet in your dreams do not use it.

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                                    • fredo6F 離線
                                      fredo6
                                      最後由 編輯

                                      @solo said:

                                      I also needed to have layers animate, so I could show and hide panels, will it be possible with this plugin?

                                      Animator should normally support layer visibility, either attached to views or independently of views.

                                      Below a short example. Watch the green cylinder and red cube, and layers panel.

                                      [attachment=0:1ubxfxj3]<!-- ia0 -->Animator%20Layer%20visibility%20simple.gif<!-- ia0 -->[/attachment:1ubxfxj3]

                                      Fredo


                                      Animator Layer visibility simple.gif

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                                      • JQLJ 離線
                                        JQL
                                        最後由 編輯

                                        Fredo and what about animating stuff by cycling through scenes as usual, is it also possible?

                                        I mean it's so advanced in it's own that I can't understand if that is a possibility as it's what a basic animation plugin for SU does...

                                        If it is, can we do it without showing UI? In fullscreen mode, to present stuff live to an audience?

                                        www.casca.pt
                                        Visit us on facebook!

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                                        • fredo6F 離線
                                          fredo6
                                          最後由 編輯

                                          @jql said:

                                          Fredo and what about animating stuff by cycling through scenes as usual, is it also possible?

                                          I mean it's so advanced in it's own that I can't understand if that is a possibility as it's what a basic animation plugin for SU does...

                                          If it is, can we do it without showing UI? In fullscreen mode, to present stuff live to an audience?

                                          Animator is not based on the native Scene animation mechanism of Sketchup. You can actually position the animation at any given time. Indeed, it is possible to develop a small GUI to make short cuts to specified time.

                                          Also, there is a Player mode, with a much smaller palette. I plan to make the option to hide it when playing animation.

                                          Animator Player mode.gif

                                          Fredo

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                                          • pilouP 離線
                                            pilou
                                            最後由 編輯

                                            Seems very promising! 😎

                                            Frenchy Pilou
                                            Is beautiful that please without concept!
                                            My Little site :)

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