SubD examples and models
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@thomthom said:
I noticed some irregularity in the subdivided mesh. So I wanted to poke into the control mesh. I turned on QuadFace Tool's Live Analysis Mode that highlights quads as green and triangles as blue.
I found some triangles that looked like they should be quads. Once I converted the triangle-sets to quads the subdivided mesh had more regular lines:
[attachment=0:218wcctc]<!-- ia0 -->2017-05-21_21h00_23.png<!-- ia0 -->[/attachment:218wcctc]
Sorry for my poor english
I'm so grateful that you can take some time check the model
It's a pity that I missed such great function(mesh analysis),just such a doh moment for me.
I'm now trying to add more detail to it,and hope someday in my spare time I could make a tutorial of the making of in Chinese.
Thank you very much for your help
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@collage architecture said:
I'm now trying to add more detail to it,and hope someday in my spare time I could make a tutorial of the making of in Chinese.
Let me know if you create that tutorial, I'll share it on SUbD Facebook and Twitter page. (Maybe I should add a new section on the site for external tutorials...)
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Another sofa



Modeling in Sketchup with SubD and Vertex tool
Model rendered by Vray 3.4 for Sketchup
Download link:https://3dwarehouse.sketchup.com/model/47084501-e52f-403c-9a7f-214f6b10d3b5/Leather-Sofa
Any critique is very much welcomed
Thank you again for viewing
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Another GREAT sofa!
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... and again soooo comfortable

great! -
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Funny i have just discovered this useless gadget today!


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O.K. it's not a fidgetspinner
. Patio lounge chair model. Started life as a model from the warehouse. Never used much as it was a little messy and poly heavy. Decided to make a new version with SubD last night. Didn't copy exactly , cushion a little different, shoot me I like tufted cushions. Used old model for general form. Old model 160,000+ edges,
SubD model 12,168 edges. Was fun practice
.

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@tuna1957 said:
Used old model for general form. Old model 160,000+ edges,
SubD model 12,168 edges. Was fun practice
.Nice, and if needed even lower poly version you could toggle back to the control mesh.

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Thomas, Thanks for the tip.

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Chesterfield sofa
Just inspired by Adam's(aka Winning with Sketchup) tutorial(https://www.youtube.com/watch?v=-K3b9dM5zdc%26amp;t=164s)



The Basic mesh is here, I draw a circle(sides=6) then I offset the circle and link them (they are not quad faces,but it seems work..)

You can download the model from here:https://3dwarehouse.sketchup.com/model/ea3da529-005f-4525-bec1-132e95939c6a/Chesterfield-sofa
Any Advice or Critique is very much welcomed
Thank you very much.
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@tuna1957 said:
O.K. it's not a fidgetspinner
. Patio lounge chair model. Started life as a model from the warehouse. Never used much as it was a little messy and poly heavy. Decided to make a new version with SubD last night. Didn't copy exactly , cushion a little different, shoot me I like tufted cushions. Used old model for general form. Old model 160,000+ edges,
SubD model 12,168 edges. Was fun practice
.The topology looks really good!
Thanks for sharing!
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You're churning out some really nice models at a rapid pace! Great stuff!
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Chair, rendering is so cool looking!
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@thomthom said:
You're churning out some really nice models at a rapid pace! Great stuff!
Thanks for your kind words, I am the one of many other folks here,enjoy modeling with SubD.
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@pbacot said:
Chair, rendering is so cool looking!
Thank you
New Vray is very easy to setup , I love the dragndrop material which looks really nice.
The only one thing bother me is how to texture the model properly. I am trying to dive deep into wrapR,hope that I could figure something out. -
Limshigan, Your furniture is looking great. Keep it up
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@collage architecture said:
The only one thing bother me is how to texture the model properly. I am trying to dive deep into wrapR,hope that I could figure something out.
WrapR will solve texturing problems, for fast resaults you can use Triplanar for diffuse..
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@kenancakir said:
@collage architecture said:
The only one thing bother me is how to texture the model properly. I am trying to dive deep into wrapR,hope that I could figure something out.
WrapR will solve texturing problems, for fast resaults you can use Triplanar for diffuse..
Thanks for your advice!
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