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    • panixiaP Offline
      panixia
      last edited by

      @thomthom said:

      whenever I start working on it I end up writing an extension

      lol 🀣

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      • K Offline
        kaas
        last edited by

        @thomthom said:

        No... whenever I start working on it I end up writing an extension or enhancement to aid the modelling... facepalm
        ...start working please....Curious what you will come up with next! πŸ˜‰

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        • BoxB Offline
          Box
          last edited by

          Errm, that would be a white whale. But then you norgies eat whale. So maybe it's a lightly grilled whale.

          ...I'm off now to pickle a koala for my breakfast.

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          • thomthomT Offline
            thomthom
            last edited by

            You know, I started modelling that car so many years ago - in 3dsmax. It's starting to become a haunting ghost. At some point I need to defeat this thing. My bluewhite whale.

            Thomas Thomassen β€” SketchUp Monkey & Coding addict
            List of my plugins and link to the CookieWare fund

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            • thomthomT Offline
              thomthom
              last edited by

              @box said:

              Errm, that would be a white whale.

              Cursed, I even quickly googled it and picked the first answer.

              Thomas Thomassen β€” SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • Z Offline
                ZahariStoyanov
                last edited by

                @box said:

                Errm, that would be a white whale. But then you norgies eat whale. So maybe it's a lightly grilled whale.

                ...I'm off now to pickle a koala for my breakfast.

                Got me dead 🀣

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                • Rich O BrienR Offline
                  Rich O Brien Moderator
                  last edited by

                  screen-grab_1.jpg

                  screen-grab_2.jpg

                  Download the free D'oh Book for SketchUp πŸ“–

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                  • HornOxxH Offline
                    HornOxx
                    last edited by

                    Rich, this is just awesome πŸ‘ ❗ πŸ‘
                    This is a great vehicle - This tank design look more nice than threatening. Great details - does one chain link(?) consist out of 2 single parts?

                    never trust a skinny cook

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                    • thomthomT Offline
                      thomthom
                      last edited by

                      So... when will we see the animated version...? πŸ˜„

                      Thomas Thomassen β€” SketchUp Monkey & Coding addict
                      List of my plugins and link to the CookieWare fund

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                      • pbacotP Offline
                        pbacot
                        last edited by

                        "Sick" as the kiddies say. Is that a turret? Do the tubes upfront stretch if it turns?

                        MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                        • N Offline
                          nlipovac
                          last edited by

                          This tank looks made for new toy design, shoots soap balloons. πŸ˜„

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                          • ontaottoO Offline
                            ontaotto
                            last edited by

                            @cotty said:

                            Another simple one...

                            [attachment=0:1su2j5k6]<!-- ia0 -->2pipes.jpg<!-- ia0 -->[/attachment:1su2j5k6]

                            I have done in the past some similar shapes, to me the best shape to get those T Pipes are the hexagons:

                            https://lh3.googleusercontent.com/GN3AwVZp-TozAfcTf7BfTuFBhVtuXP1iyVVXokQjA6mPIeGhvmq_JXg_-pP20kvaIgDuklLBk1dp_w=w1920-h1080-no

                            https://lh3.googleusercontent.com/-O6lTySKOAlM/WEbm6k4VBaI/AAAAAAAAB4U/KB2TxAF6pOImUO0SzMBeDcAeFx0R5-eTACL0B/w530-d-h479-p/T%2BTube%2B3D%2BMesh%2BCorrected.png

                            https://lh3.googleusercontent.com/-ihtGxqGDFHg/WEbm_aqnCkI/AAAAAAAAB4w/CVNAlgiWrkYf4oNX-dSEqV88dxKI28G8QCL0B/w530-d-h528-p/T%2BTube%2B3D%2BModel.png

                            This sample was done in another program, but works exactly the same in SU by using SubD.

                            Cheers!

                            Twitter: @ontaotto

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                            • thomthomT Offline
                              thomthom
                              last edited by

                              Those are octagons, right?

                              Thomas Thomassen β€” SketchUp Monkey & Coding addict
                              List of my plugins and link to the CookieWare fund

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                              • ontaottoO Offline
                                ontaotto
                                last edited by

                                @thomthom said:

                                Those are octagons, right?

                                Dang! Yeah you're right, in this particular case were used octagons, but in the main shapes when you want to get rounded ones, the hexagon should work good.

                                Twitter: @ontaotto

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                                • thomthomT Offline
                                  thomthom
                                  last edited by

                                  Do you generally feel hexagons works better than octagons or any other ngons?

                                  Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                  List of my plugins and link to the CookieWare fund

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                                  • ontaottoO Offline
                                    ontaotto
                                    last edited by

                                    @thomthom said:

                                    Do you generally feel hexagons works better than octagons or any other ngons?

                                    When you are working with simple tubes, the hexagon seems to me as the best, this is another sample:

                                    https://lh3.googleusercontent.com/-A8MwVNRwKSw/WEctywRmQiI/AAAAAAAAB6E/et8wue-v8gM7CjqvN3PNUkO_hopCM6qCQCL0B/w530-d-h321-p/Carrara%2BSubD.png

                                    It's a simple hexagon based shape and when you repeat it you can create a texture, as many shown here, the best thing is that you can UV map those very well:

                                    https://lh3.googleusercontent.com/-F3c0pcs0YEk/WEcuKtwBsrI/AAAAAAAAB60/JvcrEzR2oG8hJGXZNSo-cNcSgHXbACPBwCL0B/w530-d-h427-p/3D%2BModel%2BCarrara.png

                                    Twitter: @ontaotto

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                                    • thomthomT Offline
                                      thomthom
                                      last edited by

                                      Lovely example!

                                      Btw, what software is that? Do you know if it uses OpenSubdiv?

                                      Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                      List of my plugins and link to the CookieWare fund

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                                      • panixiaP Offline
                                        panixia
                                        last edited by

                                        not 100% sure about the exagon being the best starting shape, depending on what i have to do, in most cases, i start from 4,8,12,16 segments.. anything you can split by 4.. there are some cases in wich i use 6, that's fine, but i would not say that's always"the golden rule".. it tends to generate asymmetrical topology distribution/flow/cap, sometimes it's what i need, sometime it's not..

                                        looking at your grid example, in that case exagon is the best way to go, bacause you need to tile your rows "alternate" but in the case of a "stack bond style" tiling, that same base topology could be quite problematic..

                                        so definetly, it depends on the shape/topology you are tryng to achieve.

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                                        • Rich O BrienR Offline
                                          Rich O Brien Moderator
                                          last edited by

                                          screen-grab_7.jpg

                                          screen-grab_8.jpg

                                          screen-grab_9.jpg

                                          screen-grab_11.jpg

                                          Download the free D'oh Book for SketchUp πŸ“–

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                                          • JQLJ Offline
                                            JQL
                                            last edited by

                                            Have you seen this Thomthom?

                                            Link Preview Image
                                            Introduction to Microdisplacements β€” Blender Guru

                                            This is one of the most exciting developmentsΒ to come to Blender inΒ recent years. It's two separate features that work together: Adaptive Subdivision - Automatically subdivides objects based on the amount of screen space they take up Micropolygon displacement - Uses t

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                                            Blender Guru (www.blenderguru.com)

                                            www.casca.pt
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