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    • thomthomT Offline
      thomthom
      last edited by

      I really enjoy these exploration of shapes and topology! πŸ‘ πŸ‘

      Thomas Thomassen β€” SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

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      • Rich O BrienR Offline
        Rich O Brien Moderator
        last edited by

        @ntxdave said:

        What is the best way to learn and what other tools should I acquire (also in previous post)?

        Learn by trying and failing and trying and succeeding.

        When you fail. Post a topic. When you succeed post a topic. πŸ‘

        All you need is QuadFace Tools, SUbD and Vertex Tools.

        Download the free D'oh Book for SketchUp πŸ“–

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        • panixiaP Offline
          panixia
          last edited by

          and in addition to what rich said, i would strongly reccommend also split tools, autosmooth, curviloft, beziere surface, and extrude tools for quick quad-topology generation, not mandatory plugins, but stll very useful in this workflow.. also the stunning "flowify" supports quads, but maybe that's a bit advanced if you are absolute beginner in this modeling techniques..

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          • panixiaP Offline
            panixia
            last edited by

            once you catch the basic trick, every plugin you are confortable with can be useful in the process..
            (still missing a quad version of jointpushpull or any other very needed proper quad-shell IMHO)

            here is point tools + voronoi + split tools + vertex tools + sub-d + beziere surface + flowify


            voronoi 1.JPG


            voronoi 2.JPG

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            • cottyC Offline
              cotty
              last edited by

              @driven said:

              cotty, have you tried any in Sketchy Physics, etc...

              Can you explain your question a bit more?

              my SketchUp gallery

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              • C Offline
                cuttingedge
                last edited by

                @panixia said:

                once you catch the basic trick, every plugin you are confortable with can be useful in the process..
                (still missing a quad version of jointpushpull or any other very needed proper quad-shell IMHO)

                here is point tools + voronoi + split tools + vertex tools + sub-d + beziere surface + flowify

                looks clean modeling.. πŸ‘ Overtime, a good modelling habit will get us there. Sometime ago, I requested an offset that produces quads right away so that split tools wont be necessary..

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                • pilouP Offline
                  pilou
                  last edited by

                  Where are the SKP models ?

                  Frenchy Pilou
                  Is beautiful that please without concept!
                  My Little site :)

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                  • cottyC Offline
                    cotty
                    last edited by

                    SCF_Cotty_subd16.png


                    SCF_Cotty_subd16.skp

                    my SketchUp gallery

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                    • pilouP Offline
                      pilou
                      last edited by

                      Thumb is missing! πŸ˜„

                      Frenchy Pilou
                      Is beautiful that please without concept!
                      My Little site :)

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                      • cottyC Offline
                        cotty
                        last edited by

                        @pilou said:

                        Thumb is missing! πŸ˜„

                        Here we go...

                        SCF_Cotty_subd16b.png

                        my SketchUp gallery

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                        • cottyC Offline
                          cotty
                          last edited by

                          SCF_Cotty_subd17.png


                          SCF_Cotty_subd17.skp

                          my SketchUp gallery

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                          • cottyC Offline
                            cotty
                            last edited by

                            SCF_Cotty_subd18_SUexport.png


                            SCF_Cotty_subd18.skp

                            my SketchUp gallery

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                            • cottyC Offline
                              cotty
                              last edited by

                              SCF_Cotty_subd19_SUexport.png

                              SCF_Cotty_subd20_SUexport.png

                              my SketchUp gallery

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                              • cottyC Offline
                                cotty
                                last edited by

                                SCF_Cotty_subd21_SUexport.png

                                my SketchUp gallery

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                                • pilouP Offline
                                  pilou
                                  last edited by

                                  For the Thumb and the rest! πŸ‘

                                  Frenchy Pilou
                                  Is beautiful that please without concept!
                                  My Little site :)

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                                  • BoxB Offline
                                    Box
                                    last edited by

                                    I did this for something else but may as well drop it in here too.


                                    subdfork.gif

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                                    • cottyC Offline
                                      cotty
                                      last edited by

                                      SCF_Cotty_subd22.png


                                      SCF_Cotty_subd22.zip

                                      my SketchUp gallery

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                                      • pilouP Offline
                                        pilou
                                        last edited by

                                        For crazzy models you can use the incedible TopMod! 😎

                                        And Import OBJ by TIG for "SU MAKE"! πŸ€“

                                        bague.jpg

                                        SUbD Low Subdivisions
                                        bague1.jpg


                                        bague_v6.zip

                                        Frenchy Pilou
                                        Is beautiful that please without concept!
                                        My Little site :)

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                                        • panixiaP Offline
                                          panixia
                                          last edited by

                                          pilou did you try with .obj importer from quadface tools? it should preserve quads..

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                                          • pilouP Offline
                                            pilou
                                            last edited by

                                            My original start TopMod model had some triangular faces!
                                            And some original TopMod surfaces are curved!

                                            Frenchy Pilou
                                            Is beautiful that please without concept!
                                            My Little site :)

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