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    • BoxB 離線
      Box
      最後由 編輯

      Errm, that would be a white whale. But then you norgies eat whale. So maybe it's a lightly grilled whale.

      ...I'm off now to pickle a koala for my breakfast.

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      • thomthomT 離線
        thomthom
        最後由 編輯

        You know, I started modelling that car so many years ago - in 3dsmax. It's starting to become a haunting ghost. At some point I need to defeat this thing. My bluewhite whale.

        Thomas Thomassen — SketchUp Monkey & Coding addict
        List of my plugins and link to the CookieWare fund

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        • thomthomT 離線
          thomthom
          最後由 編輯

          @box said:

          Errm, that would be a white whale.

          Cursed, I even quickly googled it and picked the first answer.

          Thomas Thomassen — SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

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          • Z 離線
            ZahariStoyanov
            最後由 編輯

            @box said:

            Errm, that would be a white whale. But then you norgies eat whale. So maybe it's a lightly grilled whale.

            ...I'm off now to pickle a koala for my breakfast.

            Got me dead 🤣

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            • Rich O BrienR 離線
              Rich O Brien Moderator
              最後由 編輯

              screen-grab_1.jpg

              screen-grab_2.jpg

              Download the free D'oh Book for SketchUp 📖

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              • HornOxxH 離線
                HornOxx
                最後由 編輯

                Rich, this is just awesome 👍 ❗ 👍
                This is a great vehicle - This tank design look more nice than threatening. Great details - does one chain link(?) consist out of 2 single parts?

                never trust a skinny cook

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                • thomthomT 離線
                  thomthom
                  最後由 編輯

                  So... when will we see the animated version...? 😄

                  Thomas Thomassen — SketchUp Monkey & Coding addict
                  List of my plugins and link to the CookieWare fund

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                  • pbacotP 離線
                    pbacot
                    最後由 編輯

                    "Sick" as the kiddies say. Is that a turret? Do the tubes upfront stretch if it turns?

                    MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                    • N 離線
                      nlipovac
                      最後由 編輯

                      This tank looks made for new toy design, shoots soap balloons. 😄

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                      • ontaottoO 離線
                        ontaotto
                        最後由 編輯

                        @cotty said:

                        Another simple one...

                        [attachment=0:1su2j5k6]<!-- ia0 -->2pipes.jpg<!-- ia0 -->[/attachment:1su2j5k6]

                        I have done in the past some similar shapes, to me the best shape to get those T Pipes are the hexagons:

                        https://lh3.googleusercontent.com/GN3AwVZp-TozAfcTf7BfTuFBhVtuXP1iyVVXokQjA6mPIeGhvmq_JXg_-pP20kvaIgDuklLBk1dp_w=w1920-h1080-no

                        https://lh3.googleusercontent.com/-O6lTySKOAlM/WEbm6k4VBaI/AAAAAAAAB4U/KB2TxAF6pOImUO0SzMBeDcAeFx0R5-eTACL0B/w530-d-h479-p/T%2BTube%2B3D%2BMesh%2BCorrected.png

                        https://lh3.googleusercontent.com/-ihtGxqGDFHg/WEbm_aqnCkI/AAAAAAAAB4w/CVNAlgiWrkYf4oNX-dSEqV88dxKI28G8QCL0B/w530-d-h528-p/T%2BTube%2B3D%2BModel.png

                        This sample was done in another program, but works exactly the same in SU by using SubD.

                        Cheers!

                        Twitter: @ontaotto

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                        • thomthomT 離線
                          thomthom
                          最後由 編輯

                          Those are octagons, right?

                          Thomas Thomassen — SketchUp Monkey & Coding addict
                          List of my plugins and link to the CookieWare fund

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                          • ontaottoO 離線
                            ontaotto
                            最後由 編輯

                            @thomthom said:

                            Those are octagons, right?

                            Dang! Yeah you're right, in this particular case were used octagons, but in the main shapes when you want to get rounded ones, the hexagon should work good.

                            Twitter: @ontaotto

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                            • thomthomT 離線
                              thomthom
                              最後由 編輯

                              Do you generally feel hexagons works better than octagons or any other ngons?

                              Thomas Thomassen — SketchUp Monkey & Coding addict
                              List of my plugins and link to the CookieWare fund

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                              • ontaottoO 離線
                                ontaotto
                                最後由 編輯

                                @thomthom said:

                                Do you generally feel hexagons works better than octagons or any other ngons?

                                When you are working with simple tubes, the hexagon seems to me as the best, this is another sample:

                                https://lh3.googleusercontent.com/-A8MwVNRwKSw/WEctywRmQiI/AAAAAAAAB6E/et8wue-v8gM7CjqvN3PNUkO_hopCM6qCQCL0B/w530-d-h321-p/Carrara%2BSubD.png

                                It's a simple hexagon based shape and when you repeat it you can create a texture, as many shown here, the best thing is that you can UV map those very well:

                                https://lh3.googleusercontent.com/-F3c0pcs0YEk/WEcuKtwBsrI/AAAAAAAAB60/JvcrEzR2oG8hJGXZNSo-cNcSgHXbACPBwCL0B/w530-d-h427-p/3D%2BModel%2BCarrara.png

                                Twitter: @ontaotto

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                                • thomthomT 離線
                                  thomthom
                                  最後由 編輯

                                  Lovely example!

                                  Btw, what software is that? Do you know if it uses OpenSubdiv?

                                  Thomas Thomassen — SketchUp Monkey & Coding addict
                                  List of my plugins and link to the CookieWare fund

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                                  • panixiaP 離線
                                    panixia
                                    最後由 編輯

                                    not 100% sure about the exagon being the best starting shape, depending on what i have to do, in most cases, i start from 4,8,12,16 segments.. anything you can split by 4.. there are some cases in wich i use 6, that's fine, but i would not say that's always"the golden rule".. it tends to generate asymmetrical topology distribution/flow/cap, sometimes it's what i need, sometime it's not..

                                    looking at your grid example, in that case exagon is the best way to go, bacause you need to tile your rows "alternate" but in the case of a "stack bond style" tiling, that same base topology could be quite problematic..

                                    so definetly, it depends on the shape/topology you are tryng to achieve.

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                                    • Rich O BrienR 離線
                                      Rich O Brien Moderator
                                      最後由 編輯

                                      screen-grab_7.jpg

                                      screen-grab_8.jpg

                                      screen-grab_9.jpg

                                      screen-grab_11.jpg

                                      Download the free D'oh Book for SketchUp 📖

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                                      • JQLJ 離線
                                        JQL
                                        最後由 編輯

                                        Have you seen this Thomthom?

                                        Link Preview Image
                                        Introduction to Microdisplacements — Blender Guru

                                        This is one of the most exciting developments to come to Blender in recent years. It's two separate features that work together: Adaptive Subdivision - Automatically subdivides objects based on the amount of screen space they take up Micropolygon displacement - Uses the

                                        favicon

                                        Blender Guru (www.blenderguru.com)

                                        www.casca.pt
                                        Visit us on facebook!

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                                        • N 離線
                                          nlipovac
                                          最後由 編輯

                                          Hi Rich, when will be seeing SU_to_wRapr_to_Substance tutorials?
                                          Great modeling.

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                                          • ontaottoO 離線
                                            ontaotto
                                            最後由 編輯

                                            @thomthom said:

                                            Lovely example!

                                            Btw, what software is that? Do you know if it uses OpenSubdiv?

                                            Thanks, it is Carrara the which is very compatible with SketchUp, and I don't know about Open SubD??

                                            Twitter: @ontaotto

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