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    • B Offline
      Builder54
      last edited by

      More Training exercises..

      Needed improvements are

      1 A number of loops remain open around the eyes and mouth
      2 There are poles that have more than 4 sides. This is cause distortion in the final SUbD
      3 Loops are not all parallel. Again this will cause distortion

      Overall I'm happy with the natural looking form

      SketchUp_BEh3nNqzyG.png[attachment=1:3m3hqq33]<!-- ia1 -->HZmYi8cJsz.png[/attachment[attachment=0]yAKctnQODk.png<!-- ia1 -->[/attachment:3m3hqq33]


      HZmYi8cJsz.png


      yAKctnQODk.png

      "Don't be afraid of working hard. There are No shortcuts to mastering something."

      Robh Ruppel

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      • pilouP Offline
        pilou
        last edited by

        Don't remember if this cool address was given
        http://wiki.polycount.com/wiki/Subdivision_Surface_Modeling

        Frenchy Pilou
        Is beautiful that please without concept!
        My Little site :)

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        • pbacotP Offline
          pbacot
          last edited by

          Very good head! Is there some way the mirror boudary is controlled to not have a visible change in the surfaces' angle? The ear proxy doesn't show much what you did. That must have been a harder part.

          MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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          • B Offline
            Builder54
            last edited by

            @pilou said:

            Don't remember if this cool address was given
            http://wiki.polycount.com/wiki/Subdivision_Surface_Modeling

            Much appreciated Pilou.

            "Don't be afraid of working hard. There are No shortcuts to mastering something."

            Robh Ruppel

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            • B Offline
              Builder54
              last edited by

              @pbacot said:

              Very good head! Is there some way the mirror boudary is controlled to not have a visible change in the surfaces' angle?

              Thank you. I find that that boundary edge between the two mirrored halves to be a problem. I try to manipulate that edge with the 2 halves in place to see if its either raised or depressed on the plane. Once I'm happy then the 2 components can be exploded and joined

              @pbacot said:

              The ear proxy doesn't show much what you did. That must have been a harder part.

              I had done the ear a while back as another exercise. I just stuck it on to complete the profile. My goal here was not to produce a finished product, but to gain experience with quad modelling and all its intricacies.

              "Don't be afraid of working hard. There are No shortcuts to mastering something."

              Robh Ruppel

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              • B Offline
                Builder54
                last edited by

                Next exercise: Focusing on Poles in quad modelling, reducing their number.

                QFT's Pole identification

                Frog poles.png

                SketchUp_EhonncvWKe.png

                SketchUp_cpXIrALI1I.png


                SketchUp_EsUvL1SrHv.png

                "Don't be afraid of working hard. There are No shortcuts to mastering something."

                Robh Ruppel

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                • thomthomT Offline
                  thomthom
                  last edited by

                  Very nice! Thank you for posting back your experience and progress. πŸ‘ πŸ‘

                  I love to see what people create, and hearing the experience helps me with future development.

                  Thomas Thomassen β€” SketchUp Monkey & Coding addict
                  List of my plugins and link to the CookieWare fund

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                  • D Offline
                    Dong su
                    last edited by

                    Even though you sold the vertex tool and received payment,
                    You didn't give me a code email.
                    Homepage inquiries and Facebook inquiries are also unanswered. When are you going to give me the code?

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                    • B Offline
                      Builder54
                      last edited by

                      Goldfish Model 2 iterations of Subdivision

                      Low Poly.png

                      Subdivided.png

                      SketchUp_pmmVvKgtcX.png

                      SketchUp_2tzjxrSXqs.png

                      SketchUp_F3YAzQnT2Z.png

                      "Don't be afraid of working hard. There are No shortcuts to mastering something."

                      Robh Ruppel

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                      • HornOxxH Offline
                        HornOxx
                        last edited by

                        Needful Things (just a Saturday morning 20 minutes sketch)
                        [SkUp 2021, SubD, Skatter, Enscape]
                        hopefully something will move this year πŸ˜‰ - happy Easter to all of you anyway!


                        Vaccine_Render_hx_1600.jpg

                        never trust a skinny cook

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                        • L Offline
                          L i am
                          last edited by

                          @hornoxx said:

                          Needful Things (just a Saturday morning 20 minutes sketch)
                          [SkUp 2021, SubD, Skatter, Enscape]
                          hopefully something will move this year πŸ˜‰ - happy Easter to all of you anyway!

                          That is very good work πŸ‘

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                          • B Offline
                            Builder54
                            last edited by

                            @hornoxx said:

                            (just a Saturday morning 20 minutes sketch)

                            Show off πŸ’š

                            Nice to see you post. Love the work and presentation.

                            "Don't be afraid of working hard. There are No shortcuts to mastering something."

                            Robh Ruppel

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                            • B Offline
                              Builder54
                              last edited by

                              Hey there beautiful..haven't seen you around here.

                              SketchUp_QZqmXsjgHN.png

                              "Don't be afraid of working hard. There are No shortcuts to mastering something."

                              Robh Ruppel

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                              • tuna1957T Offline
                                tuna1957
                                last edited by

                                Haven't used SubD in a while.... knocking off the rust. Mid century modern style sculpture. Bird was SubD and Vertex Tools. Posting the proxy for the bird and a quickie render of the finished model. Another piece for the parts file. Call me the king of simple stuff πŸ˜† .


                                bird proxy.jpg


                                bird sculpture test copy.jpg

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                                • alvisA Offline
                                  alvis
                                  last edited by

                                  Great πŸ‘ . Just the bird's tail should be a little different

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                                  • tuna1957T Offline
                                    tuna1957
                                    last edited by

                                    @alvis said:

                                    Great πŸ‘ . Just the bird's tail should be a little different

                                    Wondered who’d noticed the sideways tail πŸ˜‰ . Worked from a photo of a piece from the 1960’s and that’s how the tail was done go figure ? Might change it might not.... haven’t made up my mind yet. Would be a pretty quick change 😎 .

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                                    • HornOxxH Offline
                                      HornOxx
                                      last edited by

                                      @tuna1957 said:

                                      ... knocking off the rust. Mid century modern style sculpture....
                                      wunderbar! A so nice small work πŸ‘ (and a good metal representation in the render by the way!)

                                      never trust a skinny cook

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                                      • B Offline
                                        Builder54
                                        last edited by

                                        @tuna1957 said:

                                        Call me the king of simple stuff πŸ˜† .

                                        Nice. What a good reminder to keep it simple. SUbD does most of the work if we just keep it proportional. A good presentation that took a simple model to another level. Thanks for posting

                                        "Don't be afraid of working hard. There are No shortcuts to mastering something."

                                        Robh Ruppel

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                                        • HornOxxH Offline
                                          HornOxx
                                          last edited by

                                          Mosquito - A little just for fun moddeling πŸ˜‰
                                          [SkUp 2017 Make / SubD / Skatter / Enscape]
                                          http://3dwarehouse.sketchup.com/model/56816d2a-0088-419f-89cc-131bbc02d8d2/Mosquito


                                          Mosquito ENSC-Render 1600.jpg


                                          Mosquito ENSC-Render2 1600.jpg


                                          Mosquito ENSC-Render White-Mode1 1600.jpg


                                          Mosquito SkUp-Render 1600.jpg

                                          never trust a skinny cook

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                                          • BoxB Offline
                                            Box
                                            last edited by

                                            Nice one! Reminds me of this classic.


                                            Pull out Betty.png

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