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    SubD examples and models

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    • alsomarA 離線
      alsomar Extension Creator
      最後由 編輯

      Hello there!
      Here's a vintage fan I modelled yesterday. Besides SUbD I used some other extensions like VertexTools and QuadFace Tools.

      Rendered pic in V-Ray
      Rendered pic in V-Ray (quads overlayed)

      Views in SketchUp (0 subdivisions)
      Views in SketchUp (2 subdivisions)
      Views in SketchUp (just profiles)

      Alejandro Soriano Visuals · All my links

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      • HornOxxH 離線
        HornOxx
        最後由 編輯

        ... Prima !! 👍

        never trust a skinny cook

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        • BoxB 離線
          Box
          最後由 編輯

          Excellent.

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          • alsomarA 離線
            alsomar Extension Creator
            最後由 編輯

            An old fashioned caravan.

            carromato_subd.jpg

            Alejandro Soriano Visuals · All my links

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            • HornOxxH 離線
              HornOxx
              最後由 編輯

              😄 👍 ... again a so nice model idea - especially with the box-shaped carriage, I wouldn't have guessed SubD first 😄

              never trust a skinny cook

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              • HornOxxH 離線
                HornOxx
                最後由 編輯

                Hi All - To bring my Homer Simpson endless project to an end, I finally decided to put him on his white shirt, his blue pants and his shoes. Finally the winter is approaching here and Homer should not freeze 😄
                If anyone wants to SubD-play with this thick cuddly yellow guy himself, I´ll add the entire proxy model here...
                The rendered model, without SubD-function then, is also available in the 3D Warehouse:
                https://3dwarehouse.sketchup.com/model/60074a83-9b9d-4f29-85aa-73cf6e29be75/Homer-Simpson-by-HornOxx

                edit: pic2 - did some minor modeling improvements at Homer's mouth


                PROXY model


                Homer Simpson HornOxx Final ENSC 1600.jpg


                Homer Simpson HornOxx Final 3 1600.jpg

                never trust a skinny cook

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                • BoxB 離線
                  Box
                  最後由 編輯

                  A little early morning SUbD insanity, took quite a while to subdivide. I wouldn't have done the whole thing if I had thought about it properly, just one segment and array. But this is all one piece with thickness and is a solid. Added the cutaway to see the inner structure.


                  Urchin001.jpg


                  Urchin.png

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                  • pilouP 離線
                    pilou
                    最後由 編輯

                    Frenchy Pilou
                    Is beautiful that please without concept!
                    My Little site :)

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                    • BoxB 離線
                      Box
                      最後由 編輯

                      Just a bit of fun. For the absolute simplicity of it.


                      SUbD Ball.jpg


                      Block.jpg

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                      • HornOxxH 離線
                        HornOxx
                        最後由 編輯

                        ... wunderbar - how does this inner glass shape look like (raw)? Somewhere I read of "extra thumbs up" - you know where it right now comes from...

                        never trust a skinny cook

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                        • BoxB 離線
                          Box
                          最後由 編輯

                          Is this what you mean?
                          I didn't save the model so I reproduced it.
                          Note the outer layer I have thickened with JPP, not shown in the original image.


                          Raw.gif

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                          • BoxB 離線
                            Box
                            最後由 編輯

                            This one shows how if you SUbD before JPP you get the sharp edges in the original render rather than the soft ones in the second model.


                            Oddball.gif

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                            • HornOxxH 離線
                              HornOxx
                              最後由 編輯

                              Thanks, now I got it 😄 - I first assumed to see 2 shapes above. To see your competent handling with geometry is impressive allways 👍 - for exampe that you started with a section plane to generate this first shape ...

                              never trust a skinny cook

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                              • BoxB 離線
                                Box
                                最後由 編輯

                                No, you are right, there are two shapes, the red and the blue. The blue one fits around the red one.
                                Here's the rest of it, hope that makes sense.


                                Oddball2.gif

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                                • HornOxxH 離線
                                  HornOxx
                                  最後由 編輯

                                  Yes 😄 - and I really enjoy this kind of geometry exercises ...

                                  never trust a skinny cook

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                                  • V 離線
                                    Vizan
                                    最後由 編輯

                                    @cotty said:

                                    Hopefully the beginning of a looong and helpful topic...

                                    subd6.jpg

                                    How did you render with a square grid without triangles? It doesn’t work out for me((


                                    LaForma Стул ZADINE+Барный стул ZADINE_06.jpg


                                    screenshot50.png

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                                    • C 離線
                                      Callegari_hr
                                      最後由 編輯

                                      In QuadFaceTools plugin there is Convert Triangulated Mesh to Quads, select two triangles of one quad and run that tool.

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                                      • cottyC 離線
                                        cotty
                                        最後由 編輯

                                        You can use this tool with no visible hidden geometry for it.

                                        quads.jpg

                                        my SketchUp gallery

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                                        • V 離線
                                          Vizan
                                          最後由 編輯

                                          @cotty said:

                                          You can use this tool with no visible hidden geometry for it.

                                          [attachment=4:3726vs77]<!-- ia4 -->quads.jpg<!-- ia4 -->[/attachment:3726vs77]

                                          After the Subd plugin, my model looks like on a screenshot. But when rendering a polygon mesh in Vray, I see triangles. I noticed that if the dividing line of the square is hidden, then it is not visible on the visualization.
                                          It would be great if the Subd plugin itself hid this dividing line, or there would be some sort of automatic way.


                                          img_15122019_161259.jpg


                                          screenshot52.png


                                          screenshot53.png


                                          screenshot54.png

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                                          • BoxB 離線
                                            Box
                                            最後由 編輯

                                            This is more of a v-ray question, if V-ray doesn't have an option to render specific edges then you need to be a bit clever.
                                            Render the shape then export the edges as a transparent background .png and combine the two.
                                            Hera's a very simple example.


                                            Pink.jpg


                                            PinkSu.jpg

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