SubD examples and models
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Cool!
A little more red in the face, a black turtleneck sweater and some wireframe models in the background and he looks like a normal architect to me.... -
thanks Andrew - much appreciated
@faust07 said:
...and he looks like a normal architect to me...
Yeah, somehow you're right -
Marvelous!
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Peanuts!
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Perfect and ready to animate...
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Horn Oxx,
This is so fun and very cool modeling. Bravo. -
I'm trying to model an oyster, so here's my first attempt.
- Quad modeling
- Subdivided model
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It looks great!
Do I think it should be less flat on top?
What is your plan for texture? -
@nlipovac said:
It looks great!
Do I think it should be less flat on top?
What is your plan for texture?
Yes, I agree. It should be a little more curvy. Once I get a nice modelling, I'm going to send it to WrapR and then to Substance Painter. -
Cool, hope it will be soon!
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Next release of WrapR will support groups/components and ngons.
Not to derail this thread but it is something I'm excited we got sorted out.
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@rich o brien said:
Next release of WrapR will support groups/components and ngons.
Not to derail this thread but it is something I'm excited we got sorted out.
Great news! Thanks for the info! -
Alsomar - this is a beautiful model idea especially the increase of 4 up to so many needed loops which is a good SubD modeling principle...
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@hornoxx said:
especially the increase of 4 up to so many needed loops which is a good SubD modeling principle...
Thank you, it's a quick way to avoid a large number of quads in a narrow area.
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I haven't seen the show but the Charlie Brown post got me thinking about doing some cartoony stuff...
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just WOW !!!!
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Nice work, Rich. Would love to see a video tut [you know, the ones that are shown x times speed] of one of these models just to see what goes into creating free form models...
Maximus kudos!
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Rich , I have know idea who that character is I just know it sure is great !
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