SubD examples and models
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 Dr. Bunsen Honeydew 
 Dr. Bunsen is the crazy scientist from The Muppets some will remember I think some will remember I think 
 Best & Enjoy
 (proxy model is attached)
  
 
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 Greta model HornOxx. Curious how you got his fuzzy green texture ? 
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 Thanks Tuna. This felt-like texture is a native SkUp color, which gets some bump within Shaderlight render only - it happens to fit very well here and has nothing to do with the fact that I would have done it myself  so sorry that I don't have any smart tip here. so sorry that I don't have any smart tip here.
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 @hornoxx said: Dr. Bunsen Honeydew 
 Dr. Bunsen is the crazy scientist from The Muppets some will remember I think some will remember I think 
 Best & Enjoy
 (proxy model is attached)LOVE IT!!! 
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 Cool! 
 A little more red in the face, a black turtleneck sweater and some wireframe models in the background and he looks like a normal architect to me.... 
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 thanks Andrew - much appreciated  @faust07 said: ...and he looks like a normal architect to me... 
      Yeah, somehow you're right Yeah, somehow you're right 
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 Marvelous! 
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 Peanuts!  
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 Perfect and ready to animate...  
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 Horn Oxx, 
 This is so fun and very cool modeling. Bravo.
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 I'm trying to model an oyster, so here's my first attempt. - Quad modeling
  - Subdivided model
  
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 It looks great!    
 Do I think it should be less flat on top?
 What is your plan for texture?
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 @nlipovac said: It looks great!    
 Do I think it should be less flat on top?
 What is your plan for texture?
 Yes, I agree. It should be a little more curvy. Once I get a nice modelling, I'm going to send it to WrapR and then to Substance Painter.
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 Cool, hope it will be soon!  
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 Next release of WrapR will support groups/components and ngons. Not to derail this thread but it is something I'm excited we got sorted out. 
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 @rich o brien said: Next release of WrapR will support groups/components and ngons. Not to derail this thread but it is something I'm excited we got sorted out. 
 Great news! Thanks for the info!
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 Alsomar - this is a beautiful model idea    especially the increase of 4 up to so many needed loops which is a good SubD modeling principle... especially the increase of 4 up to so many needed loops which is a good SubD modeling principle...
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 @hornoxx said: especially the increase of 4 up to so many needed loops which is a good SubD modeling principle... Thank you, it's a quick way to avoid a large number of quads in a narrow area. 
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 I haven't seen the show but the Charlie Brown post got me thinking about doing some cartoony stuff...   
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