sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    Texture position bug

    Scheduled Pinned Locked Moved SketchUp Bug Reporting
    sketchup
    15 Posts 5 Posters 6.6k Views 5 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • T Offline
      tailgater
      last edited by

      I'm getting this bug on SketchUp 2016:

      Link Preview Image
      imgur.com

      Discover the magic of the internet at Imgur, a community powered entertainment destination. Lift your spirits with funny jokes, trending memes, entertaining gifs, inspiring stories, viral videos, and so much more from users.

      favicon

      Imgur (imgur.com)

      It has like two images showing and its confusing when editing.

      1 Reply Last reply Reply Quote 0
      • Dave RD Offline
        Dave R
        last edited by

        I can't see what you're referring to. Maybe you could post a better description.

        And please post images here on the forum so people don't have to go somewhere else to see them. Use the Upload attachment tab below the text window.

        Etaoin Shrdlu

        %

        (THERE'S NO PLACE LIKE)

        G28 X0.0 Y0.0 Z0.0

        M30

        %

        1 Reply Last reply Reply Quote 0
        • T Offline
          tailgater
          last edited by

          On first image, it looked normal

          http://i.imgur.com/aitxxO8.png

          But when you enter texture position mode, it had two overlapping images: (look at the tip of the facade and/or the door )

          http://i.imgur.com/ED3YIYf.png

          Thus making it confusing to edit.

          1 Reply Last reply Reply Quote 0
          • Dave RD Offline
            Dave R
            last edited by

            Perhaps you could share the SKP file?

            Etaoin Shrdlu

            %

            (THERE'S NO PLACE LIKE)

            G28 X0.0 Y0.0 Z0.0

            M30

            %

            1 Reply Last reply Reply Quote 0
            • T Offline
              tailgater
              last edited by

              I just test the texture position tool on an empty scene and the bug was not there. So this could be my .skp's fault.

              File was too big though. So I tried to delete a huge chunk of stuff.

              But then I found out the bug will occur if the object is too far from the center of origin!

              I'll just work with the workaround I just come up! But then this still need to be fixed. Thanks!

              1 Reply Last reply Reply Quote 0
              • Dave RD Offline
                Dave R
                last edited by

                So it's not a bug in SketchUp after all? It's a problem with your model?

                Etaoin Shrdlu

                %

                (THERE'S NO PLACE LIKE)

                G28 X0.0 Y0.0 Z0.0

                M30

                %

                1 Reply Last reply Reply Quote 0
                • T Offline
                  tailgater
                  last edited by

                  Nope. Its not my skp. I just tested it in an empty scene with a cube with texture. Moving that cube far away and use the texture position tool will create the bug.

                  1 Reply Last reply Reply Quote 0
                  • Dave RD Offline
                    Dave R
                    last edited by

                    How far away from the origin? Please share an example SKP file that demonstrates the problem.

                    Here's a cube nearly a mile from the origin. I don't see any problem.
                    Screenshot - 12_6_2015 , 9_00_33 AM.png

                    Etaoin Shrdlu

                    %

                    (THERE'S NO PLACE LIKE)

                    G28 X0.0 Y0.0 Z0.0

                    M30

                    %

                    1 Reply Last reply Reply Quote 0
                    • T Offline
                      tailgater
                      last edited by

                      Alright. My model is ~3000 meters far.


                      clinton louisiana compact.skp

                      1 Reply Last reply Reply Quote 0
                      • Dave RD Offline
                        Dave R
                        last edited by

                        The resolution of the image is reduced while editing to reduce load on the GPU but I don't see the double image you reported.
                        Screenshot - 12_6_2015 , 9_36_37 AM.png

                        Etaoin Shrdlu

                        %

                        (THERE'S NO PLACE LIKE)

                        G28 X0.0 Y0.0 Z0.0

                        M30

                        %

                        1 Reply Last reply Reply Quote 0
                        • K Offline
                          kaas
                          last edited by

                          On my laptop (with old Intel gfx) I see a small 'jump' in the texture as soon as I enter the component. So, just guessing here: could it be a limitation of the hardware? Do you use an embedded gfx solution or dedicated gfx card?

                          1 Reply Last reply Reply Quote 0
                          • D Offline
                            driven
                            last edited by

                            generally, it worked as expected on my mac...

                            however I did invoke the 'ghosting' by placing the yellow pin in certain positions...

                            hard to repeat, or I'd make a gif...

                            john

                            learn from the mistakes of others, you may not live long enough to make them all yourself...

                            1 Reply Last reply Reply Quote 0
                            • T Offline
                              tailgater
                              last edited by

                              @dave r said:

                              The resolution of the image is reduced while editing to reduce load on the GPU but I don't see the double image you reported.
                              [attachment=0:1ip2r5ix]<!-- ia0 -->Screenshot - 12_6_2015 , 9_36_37 AM.png<!-- ia0 -->[/attachment:1ip2r5ix]

                              That's not a reduced image. That is exactly the double image I'm saying!

                              @kaas said:

                              On my laptop (with old Intel gfx) I see a small 'jump' in the texture as soon as I enter the component. So, just guessing here: could it be a limitation of the hardware? Do you use an embedded gfx solution or dedicated gfx card?

                              I have no knowledge about graphics card but I'm on a Windows 7 laptop from 2009 or 2010. ATI Mobility Radeon HD 5145 and it says its dedicated.

                              1 Reply Last reply Reply Quote 0
                              • Dave RD Offline
                                Dave R
                                last edited by

                                @tailgater said:

                                That's not a reduced image. That is exactly the double image I'm saying!

                                It's not a double image but your computer must be displaying something different than mine is.

                                Etaoin Shrdlu

                                %

                                (THERE'S NO PLACE LIKE)

                                G28 X0.0 Y0.0 Z0.0

                                M30

                                %

                                1 Reply Last reply Reply Quote 0
                                • S Offline
                                  slbaumgartner
                                  last edited by

                                  Um, could there be confusion about the fact that the texture position tool tiles the material over a plane, so that you can see how it will repeat/tile depending on where you position and scale it?

                                  1 Reply Last reply Reply Quote 0
                                  • 1 / 1
                                  • First post
                                    Last post
                                  Buy SketchPlus
                                  Buy SUbD
                                  Buy WrapR
                                  Buy eBook
                                  Buy Modelur
                                  Buy Vertex Tools
                                  Buy SketchCuisine
                                  Buy FormFonts

                                  Advertisement