How do i make race bucket seat SketchUp
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Hey all
im new to sketchup and im using the program to design a sim race cockpit to scale so far i ve made the base.
now im stuck on the seat i have no idea how to make one i tried side profile where you use follow me tool but thats about it.this is the actual product i want tocreate model with actual the measurements http://www.sportseats4u.co.uk/sparco-rev-fia-motorsport-seat/prod_515.html
i found a few models on in the warehouse but i cant seem to get the right measurements and dimension correct.
so guys how do make one from scratch i cant find any guides or tutorials or can some one be kind enough to make the adjustments need to the warehouse model to the actual real life measurements to the model in the above link.
dont know who else to ask or where to go i have tried very hard searching on goggle but had 0 hits,
thanks look foawrd to to your replies and my fingers are crossed for doem blessed soul to help us project is stuck without the seat.
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Look at the SketchUp Artisan plugin as a way of making organic shapes like seats.
http://sketchucation.com/forums/viewtopic.php?t=42938
http://sketchucation.com/forums/viewtopic.php?f=15%26amp;t=17097
http://sketchucation.com/forums/viewtopic.php?f=15%26amp;t=33298
There are lots of threads if you Search SCF... -
You have a letter more on your adress link! html"4"
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@pilou said:
You have a letter more on your adress link! html"4"
thankyou i have now corrected the link
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from understanding all that plugins does smooth the the model, im looking on how to actually create the bucket seat.
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You make a 'proxy' from a simple boxy shape.
Drawing some rectangles, pushpulling, scaling etc quickly gets you the general proxy form...
That is pretty simple SketchUp 3d modeling, needed to make a seat that is approximately the right size form.
If you can't manage that read up on simple SketchUp modeling.
Learn to walk before you run...
If you get the proxy, you use plugins like Artisan to smooth that form to be more seat-like [aka 'organic'].
There are many examples in the threads.
Search... -
@unknownuser said:
but i cant seem to get the right measurements and dimension correct.
With subdivision modeling that is the little problem as you must imagine an approximately primitive simplified right size form and this form will be subdivised so transformed!
but...here some tricks for avoid that!
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Go with making simple shape as it'll make things easier to tweak
[sw:12euar9r]FWoISqGePrw9Z48[/sw:12euar9r]
You can thickness using JPP by Fredo or Thomthom Shell
[sw:12euar9r]cJp5fybclP9G7gD[/sw:12euar9r]
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@rich o brien said:
Go with making simple shape as it'll make things easier to tweak
[sw:20nffmps]FWoISqGePrw9Z48[/sw:20nffmps]
You can thickness using JPP by Fredo or Thomthom Shell
[sw:20nffmps]cJp5fybclP9G7gD[/sw:20nffmps]
thanks Brian was that made in Sketchup program itself and did you make that ?
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That is all SketchUp.
With a Plugin at the end to 'subdivide' > smooth, and another to give 'thickness'.There are several 'tutorials' on making organic forms.
You should stop thinking of it as a 'seat' - it's just an organic 3d shape.There are several car-making tutorials [look on YouTube] which demonstrate how to make a faceted shape for body-parts with the SketchUp native drawing tools - they are no different from a seat...
Here's perhaps the most extensive one...
https://www.youtube.com/watch?v=tv8gECOxLxY
Or this is part 1 of 6...
Youtube Video -
It's all SU and yes I did make it using the techniques mentioned by TIG.
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