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    Wavy bench in sketchup

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    • john2J Offline
      john2
      last edited by

      How can I make this sort of form in sketchup? I can make the bulk of the form using sandbox, artisan etc. But how will the tiles be created?


      plaza.jpg

      Sketchup Make 2017 (64-bit), Vray 4.0 , Windows 10 – 64 bit, corei7-8750H, 16GB RAM, Nvidia GeForce GTX 1050Ti 4GB

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      • Rich O BrienR Offline
        Rich O Brien Moderator
        last edited by

        I'd use a texture to save time

        Download the free D'oh Book for SketchUp πŸ“–

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        • JQLJ Offline
          JQL
          last edited by

          Or try every command on fredo scale.

          If you want to make it interactively though it's better to use other software... Blender is free...

          www.casca.pt
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          • BoxB Offline
            Box
            last edited by

            So many ways to make it, component stringer, path copy, slicer, grow, just to name a few. It's an awfully big question and not a lot of specifics from your image.

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            • john2J Offline
              john2
              last edited by

              @box said:

              So many ways to make it, component stringer, path copy, slicer, grow, just to name a few. It's an awfully big question and not a lot of specifics from your image.

              Oh sorry! Advanced search is written in small font, I couldn't see it. 😳

              Sketchup Make 2017 (64-bit), Vray 4.0 , Windows 10 – 64 bit, corei7-8750H, 16GB RAM, Nvidia GeForce GTX 1050Ti 4GB

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              • BoxB Offline
                Box
                last edited by

                I wasn't saying you need to search more, although that never hurts, I was saying the image doesn't give a full idea of what you want to do. So the question is a bit vague.
                Knowing a bit more about what you are trying to do and where you might be having problems would help when giving an answer as how best to go about it.

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                • pbacotP Offline
                  pbacot
                  last edited by

                  I'd start with a rectangular snake object made with follow me or some other method. then use scaling lines on selected parts to raise and widen some areas. the best way to scale might be Vertex tools so you can graduate or taper the amount of scaling around a point.

                  another approach is draw four different curves varied before hand then skin them with Curviloft or Extrusion tools.

                  There may be more to what this bench entails, but that's for the impression I get from the photo. Then texture for the lines, using ThruPaint.

                  MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                  • BoxB Offline
                    Box
                    last edited by

                    Here's a simple version.
                    A straight array of blocks cut with a curve then bent using ShapeBender.


                    Bender.JPG

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                    • jeff hammondJ Offline
                      jeff hammond
                      last edited by

                      ^ πŸ‘

                      dotdotdot

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                      • john2J Offline
                        john2
                        last edited by

                        thanks πŸ‘ πŸ˜„ . And how to give a vertical incline as seen in the photo?

                        Sketchup Make 2017 (64-bit), Vray 4.0 , Windows 10 – 64 bit, corei7-8750H, 16GB RAM, Nvidia GeForce GTX 1050Ti 4GB

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                        • BoxB Offline
                          Box
                          last edited by

                          That's why I asked about the photo, I couldn't tell if they were leaning over or if it was the angle of the photo.
                          You could simply array the blocks at an angle and cut them off top and bottom. Or perhaps they are splayed so you could rescale the bottoms of the blocks etc etc etc or maybe you need to everything to stay the same size and not wedge around the bend......
                          Without a specific end result it's impossible to give you one answer.

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                          • 3dita3 Offline
                            3dita
                            last edited by

                            @john2 said:

                            thanks πŸ‘ πŸ˜„ . And how to give a vertical incline as seen in the photo?

                            Try skewing the vertical lines after cutting and before shape-bending (use Fredo scale πŸ˜‰

                            3dita - Digital Visual Motion

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                            • john2J Offline
                              john2
                              last edited by

                              @3dita said:

                              @john2 said:

                              thanks πŸ‘ πŸ˜„ . And how to give a vertical incline as seen in the photo?

                              Try skewing the vertical lines after cutting and before shape-bending (use Fredo scale πŸ˜‰

                              Oh yeah! Thanks, So many plugins I have but not the wisdom to use them . πŸ˜†

                              Sketchup Make 2017 (64-bit), Vray 4.0 , Windows 10 – 64 bit, corei7-8750H, 16GB RAM, Nvidia GeForce GTX 1050Ti 4GB

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