sketchucation logo sketchucation
    • Login
    โ„น๏ธ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    Always face center-line/ Magnetic tool

    Scheduled Pinned Locked Moved Plugins
    56 Posts 9 Posters 2.2k Views 9 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • D Offline
      driven
      last edited by

      @jeff
      that's really good...

      learn from the mistakes of others, you may not live long enough to make them all yourself...

      1 Reply Last reply Reply Quote 0
      • jeff hammondJ Offline
        jeff hammond
        last edited by

        @driven said:

        @jeff
        that's really good...

        thanks.


        a few more additions (right-click--> dynamic components -> component options)

        โ€ข pick the number of boxes (square array)
        โ€ข how many beers? (straightness of rows and columns waver)

        DC_Magnet_Beer.skp

        Screen Shot 2014-12-11 at 11.16.14 PM.png

        dotdotdot

        1 Reply Last reply Reply Quote 0
        • jeff hammondJ Offline
          jeff hammond
          last edited by

          .

          1024 boxes, a 12-pack, and change the shape of the box component

          beermag.jpg

          dotdotdot

          1 Reply Last reply Reply Quote 0
          • Flippie123F Offline
            Flippie123
            last edited by

            @Jeff

            I just made this and gave it a twist. Very awesome! ๐ŸŽ‰ ๐Ÿ‘


            Capture4.JPG

            1 Reply Last reply Reply Quote 0
            • jeff hammondJ Offline
              jeff hammond
              last edited by

              @flippie123 said:

              I just made this and gave it a twist.

              yeah, it's something to do with replacing the box component with one on a different axis.. haven't quite figured out how to control it properly.. i made it this far:

              beermag2.jpg

              dotdotdot

              1 Reply Last reply Reply Quote 0
              • jeff hammondJ Offline
                jeff hammond
                last edited by

                sweet!
                (i'm not sure how to use the code but the gif looks cool ๐Ÿ˜‰ ๐Ÿ‘ )

                dotdotdot

                1 Reply Last reply Reply Quote 0
                • D Offline
                  driven
                  last edited by

                  @jeff hammond said:

                  ...i'm not sure how to use the code ...

                  just paste into 'Ruby Console' hit return, will run till end of session...
                  it's only active when inside the DC so you can do other modelling...

                  I can put it in a rbz with the DC if you want...

                  john

                  learn from the mistakes of others, you may not live long enough to make them all yourself...

                  1 Reply Last reply Reply Quote 0
                  • jeff hammondJ Offline
                    jeff hammond
                    last edited by

                    @driven said:

                    @jeff hammond said:

                    ...i'm not sure how to use the code ...

                    just paste into 'Ruby Console' hit return, will run till end of session...
                    it's only active when inside the DC so you can do other modelling...

                    I can put it in a rbz with the DC if you want...

                    john

                    oh nice. i see now.
                    it works along with the dynamic component i posted.. i didn't realize things like that were possible.

                    but yeah, that's a lot better than manually triggering the redraw ๐Ÿ‘

                    dotdotdot

                    1 Reply Last reply Reply Quote 0
                    • D Offline
                      driven
                      last edited by

                      @jeff hammond said:

                      ... i didn't realize things like that were possible.

                      nor did I...

                      I improved the script to only do one redraw after the move [was trigging twice]...

                      there are probably other ways to do this, but it seams to work...

                      john

                      learn from the mistakes of others, you may not live long enough to make them all yourself...

                      1 Reply Last reply Reply Quote 0
                      • D Offline
                        driven
                        last edited by

                        updated working version...

                        class JcB_MoveToolObserver < Sketchup;;ToolsObserver
                            def onToolStateChanged(tools, tool_name, tool_id, tool_state)
                              attractor = Sketchup.active_model.selection[0].definition.name == 'attractor'
                              moved = tool_state.to_s == '0' && tool_name.to_s == 'MoveTool'
                              @count = 0 unless @count == 1
                              
                              update = attractor && moved
                                if update
                                  selection = Sketchup.active_model.selection[0].parent.instances[0]
                                  @count = @count + 1
                                  puts(" first click of " + tool_name.to_s ) if @count == 1
                                  if @count == 2
                                    puts(" second click of " + tool_name.to_s )
                                    $dc_observers.get_latest_class.redraw_with_undo(selection)
                                    @count = 0
                                  end
                                end
                            end
                         end
                        
                         Sketchup.active_model.tools.add_observer(JcB_MoveToolObserver.new) if not defined? JcB_MoveToolObserver
                         
                        

                        learn from the mistakes of others, you may not live long enough to make them all yourself...

                        1 Reply Last reply Reply Quote 0
                        • D Offline
                          driven
                          last edited by

                          here's a fun bit of code...
                          now it does what the OP asked...
                          auto update, slows a bit over 64 items...

                           look below...
                          

                          john
                          EDIT: changed back to original as my counter was failing

                          BETTER CODE BELOW...

                          learn from the mistakes of others, you may not live long enough to make them all yourself...

                          1 Reply Last reply Reply Quote 0
                          • J Offline
                            Jim
                            last edited by

                            @unknownuser said:

                            the other thing I was wondering if arrow keys can be used to move the dc's 'attractor'

                            You need a Tool to get the key-presses, then read-update-write the position values depending on which key was pressed, then redraw the DC.


                            This file was made specifically for Jeff's DC Magnet Beer model.

                            Hi

                            1 Reply Last reply Reply Quote 0
                            • D Offline
                              driven
                              last edited by

                              cheers Jim,
                              that works and is much cleaner than i was attempting...

                              what other thing can we do with ruby to manipulate DC's?

                              I'll see if I can turn this into a pick point version...

                              john

                              learn from the mistakes of others, you may not live long enough to make them all yourself...

                              1 Reply Last reply Reply Quote 0
                              • sdmitchS Offline
                                sdmitch
                                last edited by

                                Hey, I want in on the fun too.

                                Nothing is worthless, it can always be used as a bad example.

                                http://sdmitch.blogspot.com/

                                1 Reply Last reply Reply Quote 0
                                • D Offline
                                  driven
                                  last edited by

                                  @sam yours looks cooler than my effort...

                                  click anywhere to move 'magnet'...
                                  driven-dc-tool_v2_2.gif
                                  john

                                  learn from the mistakes of others, you may not live long enough to make them all yourself...

                                  1 Reply Last reply Reply Quote 0
                                  • sdmitchS Offline
                                    sdmitch
                                    last edited by

                                    @driven said:

                                    @sam yours looks cooler than my effort...

                                    [attachment=1:3ueqjjsy]<!-- ia1 -->driven-dc-tool_v2.rb<!-- ia1 -->[/attachment:3ueqjjsy]
                                    [attachment=0:3ueqjjsy]<!-- ia0 -->driven-dc-tool_v2_2.gif<!-- ia0 -->[/attachment:3ueqjjsy]
                                    john

                                    ๐Ÿ˜ฎ ๐Ÿ˜ณ ๐Ÿ˜†

                                    Nothing is worthless, it can always be used as a bad example.

                                    http://sdmitch.blogspot.com/

                                    1 Reply Last reply Reply Quote 0
                                    • D Offline
                                      driven
                                      last edited by

                                      with cursor...modified <a class=@Jeff's DC, @Jim's code..." title="modified @Jeff's DC, @Jim's code..." class=" img-fluid img-markdown" />

                                      learn from the mistakes of others, you may not live long enough to make them all yourself...

                                      1 Reply Last reply Reply Quote 0
                                      • gillesG Offline
                                        gilles
                                        last edited by

                                        Next step is multi- attractors ๐Ÿ’š

                                        " c'est curieux chez les marins ce besoin de faire des phrases "

                                        1 Reply Last reply Reply Quote 0
                                        • jeff hammondJ Offline
                                          jeff hammond
                                          last edited by

                                          @gilles said:

                                          Next step is multi- attractors ๐Ÿ’š

                                          heh.. yeah.. i thought about it but it would be really weird to do in DC..
                                          that kind of math is probably possible in DC but once things start getting complex, it's either hard to keep track of or you end up with really long/weird formulas that are equally hard to keep track of ๐Ÿ˜‰

                                          i guess first you'd have to apply a 'strength' to a single magnet (so far, these aren't really magnets.. the objects just all point at the 'magnet' but the attractor isn't actually pulling on them)

                                          then make two of those magnets and let the strengths fight each other

                                          dotdotdot

                                          1 Reply Last reply Reply Quote 0
                                          • Flippie123F Offline
                                            Flippie123
                                            last edited by

                                            @jeff hammond said:

                                            @gilles said:

                                            Next step is multi- attractors ๐Ÿ’š
                                            make two of those magnets and let the strengths fight each other

                                            Yep like this image


                                            Magnetic architecture.jpg

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 3
                                            • 1 / 3
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement