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    ⚠️ Important | Libfredo 15.6b introduces important bugfixes for Fredo's Extensions Update

    Plugin to make a hole in a group?

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    • R 離線
      rv1974
      最後由 編輯

      @rv1974 said:

      Could the Cutter have multiple (not connected) shapes?

      is it planned to support the native Shift Projection mode?


      jjjj.gif

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      • sdmitchS 離線
        sdmitch
        最後由 編輯

        With Fredo on the job, I can stop wasting my time!!!!!!!!

        Nothing is worthless, it can always be used as a bad example.

        http://sdmitch.blogspot.com/

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        • K 離線
          KrisM
          最後由 編輯

          Fredo,
          This is really good. I will wait patiently for your work to progress although my anticipation is at a high state at the moment.
          Kris

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          • fredo6F 離線
            fredo6
            最後由 編輯

            @rv1974 said:

            Could the Cutter have multiple (not connected) shapes?

            Yes, it should. Actually, I still have to buld the GUI to pick a stencil pattern from faces in the model, but multiple shapes is possible

            Fredo

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            • fredo6F 離線
              fredo6
              最後由 編輯

              @krism said:

              The walls were created with Building Structure Tool. The wall groups are composed of some solid group wall parts. There are some underlying attributes attached to the group to identify it as a BST structure which allows the BST tools to do various things.

              I noticed a strange thing in the wall. It seems all normals are reversed and Sketchup is messed up with that. Very strange!

              EDIT: this has to do with how the groups were created. If you explode each group and then make them group invidually, this odd behavior disappears.

              Fredo

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              • K 離線
                KrisM
                最後由 編輯

                Fredo,
                The only problem with exploding the walls is that they would no longer be recognized as a structure by BST and then you can't use the BST tools on them. The BST tools allow you to extend walls to other walls, extend to faces and mitre the corners. These are great tools but don't work on non BST objects. The only thing missing was a way to make holes in the walls which doesn't work with Hole on Solid but appears to work with your plugin.
                The wall in the sample file comes with BST (its called MWALL). You can actually create your own mwalls which is really the power of BST. I will look at a mwall I created and see if the same issue is present.
                KrisM

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                • fredo6F 離線
                  fredo6
                  最後由 編輯

                  Kris,

                  I don't suggest you change anything. But it seems that all of these BST groups are systematically 'mirrored', that is one of their axes is reversed.

                  And when you create a group within such 'mirrored' groups, it is also mirrored.

                  Fredo

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                  • pep75P 離線
                    pep75
                    最後由 編輯

                    Fredo....when can we kiss your feet?

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                    • mitcorbM 離線
                      mitcorb
                      最後由 編輯

                      Just a question:
                      Does the punching shape have to address a face? Or, in the examples above can the punch start midway down a wall. Why? No reason. I just saw that the cutter can turn as it changes position. And I saw it align on an edge/corner as if resolving the normals for the adjacent faces.

                      I take the slow, deliberate approach in my aimless wandering.

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                      • fredo6F 離線
                        fredo6
                        最後由 編輯

                        @mitcorb said:

                        Just a question:
                        Does the punching shape have to address a face? Or, in the examples above can the punch start midway down a wall. Why? No reason. I just saw that the cutter can turn as it changes position. And I saw it align on an edge/corner as if resolving the normals for the adjacent faces.

                        VisuHole is based on a projection plane (I may address draping later on).

                        So the plane is determined, in a similar way as MoveAlong, that is:

                        1. based on picked object (face, edge, vertex)

                        2. you can lock an axis plane

                        3. you can pick and force a plane from the model

                        VisuHole - Early Stage 4.gif

                        Fredo

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                        • mitcorbM 離線
                          mitcorb
                          最後由 編輯

                          Excellent work, sir!!

                          I take the slow, deliberate approach in my aimless wandering.

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                          • D 離線
                            dedmin
                            最後由 編輯

                            There are enough Fredos plugins to make a standalone application! 😆

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                            • Bob JamesB 離線
                              Bob James
                              最後由 編輯

                              @dedmin said:

                              There are enough Fredos plugins to make a standalone application! 😆

                              Interesting. That thought occurred to me even before this new marvel. I've already replaced shortcuts to lines, moves, etc to Fredo versions.

                              FredoSketch. 😄

                              i7-4930K 3.4Ghz, 2x GTX780 6GB, 32GB DDR3-1600 ECC, OCZ Vertex 4 500GB, WD Black 3TB, 32TB NAS, 4x 27" Monitors, SpaceMouse Pro, X-keys XK-60

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                              • tt_suT 離線
                                tt_su
                                最後由 編輯

                                @dedmin said:

                                There are enough Fredos plugins to make a standalone application! 😆

                                Fred'Up? 😄

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                                • fredo6F 離線
                                  fredo6
                                  最後由 編輯

                                  @bob james said:

                                  FredoSketch. 😄

                                  @tt_su said:

                                  Fred'Up? 😄

                                  Too much honor!
                                  It's when I write these plugins that I realize how rich is Sketchup, and the incredible amount of work that has been put in it over time.

                                  Fredo

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                                  • K 離線
                                    KrisM
                                    最後由 編輯

                                    Well deserved honour in my opinion.
                                    KrisM

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                                    • jolranJ 離線
                                      jolran
                                      最後由 編輯

                                      @Sam
                                      @unknownuser said:

                                      With Fredo on the job, I can stop wasting my time!!!!!!!!

                                      Copy that! As Jack Bauer use to say.

                                      BTW, looking at the video the response time seams to be pretty good. Does it work well with denser geometry ?

                                      How the h&#l do you do that ?

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                                      • jolranJ 離線
                                        jolran
                                        最後由 編輯

                                        I meant Fredo's video about the stamp-boolean thing, double-sorry 😳
                                        I can see how that got misinterpreted.. My english is not fluid sometimes.

                                        Watching your video again, Sam. I clearly see you do the same thing. So thanks for the code 👍

                                        You only have to do some fancy widgets now, and you are good to go!

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                                        • fredo6F 離線
                                          fredo6
                                          最後由 編輯

                                          @jolran said:

                                          I meant Fredo's video about the stamp-boolean thing

                                          Which video do you refer to exactly?

                                          Fredo

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                                          • jolranJ 離線
                                            jolran
                                            最後由 編輯

                                            Ah, now I see. It wasent a video. Last "Gif", which seams to have cause some confusion from my part.

                                            I say no more...

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