[Plugin] FloorGenerator ( Updated 6-Apr-2017)
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Drooling. I've been hoping for this for a long while. Thanks Sam. Brilliant work!
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Yet another update!!!
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This should be available in the SCF PluginStore...
Is it now 'stable' enough to be added ? -
@tig said:
This should be available in the SCF PluginStore...
Is it now 'stable' enough to be added ?Perhaps not just yet. There will probably more pattern options added in the near future.
Is there a way for me to add it to the plugin store or do you have to do that?
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@sdmitch said:
...Is there a way for me to add it to the plugin store or do you have to do that?
There really should be a page or topic that explains the process of adding a plugin to the SketchUcation Plugin Store. I have searched the whole site, but could not find anything. Would be useful for developers and end users.
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first time it works for me... but now just crush the sketchup, even updating... any help?
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Hi Pixero
How can I use BTW_Textures textures.
I have copy the file in to the plugin folder
but it dont work. -
This plugin is still very much a work in progress. We will try to address all suggestions as time permits.
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@kabezoon said:
first time it works for me... but now just crush the sketchup, even updating... any help?
All pattern options or just one?
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HELP!
how do i install this plug-in if its not an rbz file?
im using sketchup pro 2014 -
@unknownuser said:
maybe some of the pros could look into some speed optimisations
Sam IS a pro.
I don't think there are massive gains to be made in that area. Adding, intersecting dense geometry within a Sketchup plugin IS a slow process. This has been discussed many times..
Maybe in 2014, things are better, I don't know, still on 8. -
There might be performance to gain by using the second options argument
disable_ui
inmodel.start_operation
. It prevents the UI from trying to update as the model changes for the duration of the operation. Often this can give signification improvement. -
used this yesterday and the wood floor is spectacular... love the random imperfections option.
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@unknownuser said:
There might be performance to gain by using the second options argument disable_ui in model.start_operation.
Nothing slips thou past
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Only thing that stood out after a quick glance at the source code.
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@maikoo25 said:
HELP!
how do i install this plug-in if its not an rbz file?
im using sketchup pro 2014If 2014 doesn't automatically create the Plugins folder, you can create it and copy plugins to
C;\Users\YOUR USER NAME\AppData\Roaming\SketchUp\SketchUp 2014\SketchUp\Plugins
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Are you submitting those BugSplats? Did you enter any info in the description or name that we can use to look it up?
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@ Pixero
could you share your brick textures? I really like the results of your renders!
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@lamandrion said:
@ Pixero
could you share your brick textures? I really like the results of your renders!
There's a link in my first post of this thread. They are in a sub folder of the one (BTW_Textures) they should be in when used by the script.
(And don't forget to move any textures you DON'T want to use into a subfolder.)
Might be a good idea to make a shortcut to the plugins folder for easy access since you'll have to move textures in and out.
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