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Fishing net modeling

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  • W Offline
    willipop
    last edited by 24 Mar 2014, 14:39

    Hi everybody !

    I'm trying to make a model of a giant fishing net and I'm wondering if there's anyway or plugin available to do it.

    So far I already tried pipe along path wich makes my sketchup crash.

    I did achieve small scale success with the 1001 bit tools architecture plugin using Rectangular grille and circular grille tool, but it seems to add too much vertex and sketchup crash when I'm tying to apply it on a large wireframe surface.

    The actual method I'm using is :

    1 : I make the surface wich is about 50m x 8m with ondulation
    2 : I use artisan plugin to add vertex with the subdivide selection tool
    3 : I turn on hidden geometry and choose the style wireframe to only see the wireframes
    4 : I select the wireframe of the surface and apply the Rectangular grille tool of the 1001 bit tools pluggin

    Is there a better way to do this ? Thanks for your help !

    Willipop

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    • C Offline
      cotty
      last edited by 24 Mar 2014, 15:01

      Do you habe an example picture of the desired net?

      my SketchUp gallery

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      • W Offline
        willipop
        last edited by 24 Mar 2014, 15:12

        Not as precise as this but here is the big picture :


        ernestoneto_1746772_a.jpg

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        • B Offline
          Box
          last edited by 24 Mar 2014, 15:14

          Have a look at Tig's extrusion tools, particularly Extrude Edges by Rails to Lattice.

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          • W Offline
            willipop
            last edited by 24 Mar 2014, 15:22

            I have this plugin, I'll try it right away ! Could tell me what is a lattice ?

            Thanks for the help guys !

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            • W Offline
              willipop
              last edited by 24 Mar 2014, 15:25

              I'm having trouble with selecting the profile curve ... should I still work in wireframe style while using this tool ?

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              • W Offline
                willipop
                last edited by 24 Mar 2014, 15:30

                Is there a way to transform wireframes to edges ?

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                • D Offline
                  Dave R
                  last edited by 24 Mar 2014, 15:41

                  How about posting your SKP file so we can actually see what you've got?

                  Etaoin Shrdlu

                  %

                  (THERE'S NO PLACE LIKE)

                  G28 X0.0 Y0.0 Z0.0

                  M30

                  %

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                  • B Offline
                    Box
                    last edited by 24 Mar 2014, 15:46

                    Just as a start, this is a lattice made quickly with tigs tool.


                    Lattice.JPG

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                    • W Offline
                      willipop
                      last edited by 24 Mar 2014, 15:49

                      Very nice Box !

                      Can you set the thickness of the lattice ?

                      I added a quick test (sketchup v8) but I'm using 2014.


                      fishnettest.skp

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                      • B Offline
                        Box
                        last edited by 24 Mar 2014, 16:01

                        Yes you can change the thickness.
                        But you need to think about the complexity of the geometry you want to create. A huge complex net made in one piece will bring any computer to it's knees.
                        If you want to do it make it in repeatable sections as components.
                        Or consider using a nice net texture. The image below is one of the default fencing textures.


                        Texture.JPG

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                        • W Offline
                          willipop
                          last edited by 24 Mar 2014, 16:03

                          I see ! The problem with the textrure is it won't cast the shadows !?

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                          • C Offline
                            cotty
                            last edited by 24 Mar 2014, 16:15

                            Example how to use Artisan to create the basic shape for texturing...


                            netartisan.jpg

                            my SketchUp gallery

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                            • W Offline
                              willipop
                              last edited by 24 Mar 2014, 16:21

                              Super cool cotty ! how did you pass from the middle shape to 3rd shape at the very right ? Is this actual edges ?

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                              • W Offline
                                willipop
                                last edited by 24 Mar 2014, 16:22

                                @ Cotty, can you upload your file ?

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                                • C Offline
                                  cotty
                                  last edited by 24 Mar 2014, 16:27

                                  @willipop said:

                                  Super cool cotty ! how did you pass from the middle shape to 3rd shape at the very right ? Is this actual edges ?

                                  I followed Boxs suggestion with the simple fence texture...
                                  The model is attached.


                                  netartisan_cotty.skp

                                  my SketchUp gallery

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                                  • W Offline
                                    willipop
                                    last edited by 25 Mar 2014, 20:31

                                    I'm wondering if there is a way to turn hidden geometry lines into edges !?

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                                    • olisheaO Offline
                                      olishea
                                      last edited by 25 Mar 2014, 20:43

                                      @willipop said:

                                      I'm wondering if there is a way to turn hidden geometry lines into edges !?

                                      Yes, unsoften them. Select all and slide the soften edges slider. Uncheck both the boxes too.

                                      oli

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                                      • W Offline
                                        willipop
                                        last edited by 25 Mar 2014, 20:50

                                        Thx Oli ! I noticed we can change the weight of the edges in the style option but it is just for the display and it do not affect the weight of the shadows casted. Is there any other way too make the edges solid ?

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                                        • W Offline
                                          willipop
                                          last edited by 25 Mar 2014, 23:52

                                          Here is a try I did today.

                                          1- Sarted with a rectangle
                                          2- Applyed several time the subdivide selection tool from artisan
                                          3- Applyed the subdivide and smooth tool from artisan
                                          4- Turned on hidden line and selected style wireframe
                                          5- Selected the lines and get rid of the smoothing edges to get edges
                                          6- copied those edges
                                          7- Finally I used tube to cylinder plugin and It took 10 min approx of working progress

                                          I'll have no choice to go with this kind of work flow if I don't find anything better than this. End of semester is coming fast 😛


                                          fishnettest.jpg

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