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    Model for Rendering Samples - Green Dragon

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    • cottyC Offline
      cotty
      last edited by

      Some variations (without green)...
      (Indigo Renderer)


      dragon_cotty2.jpg

      my SketchUp gallery

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      • alvisA Offline
        alvis
        last edited by

        TwilightRender. 10 min with Easy 09.


        1.jpg


        d.jpg

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        • Al HartA Offline
          Al Hart
          last edited by

          @alvis said:

          TwilightRender. 10 min with Easy 09.

          Alvis,

          It the image which looks like an office in the lower right of the screen shot pertinent, or only the position of the Dragon on the geometry?

          Al Hart

          http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
          IRender nXt from Render Plus

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          • FrederikF Offline
            Frederik
            last edited by

            @al hart said:

            It the image which looks like an office in the lower right of the screen shot pertinent, or only the position of the Dragon on the geometry?

            The image looking like an office is - I assume - the IBL/HDRI used for this scene... ๐Ÿ˜‰

            Cheers
            Kim Frederik

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            • Al HartA Offline
              Al Hart
              last edited by

              @hellnbak said:

              what's a render?

              All the images in this thread with light highlights and other reflections on the dragon are created with rendering add-ons to SketchUp which create photorealistic, rendered, images from the SketchUp model.

              Al Hart

              http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
              IRender nXt from Render Plus

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              • jeff hammondJ Offline
                jeff hammond
                last edited by

                .

                Chia

                click -> cleaner

                Indigo, MakeFur
                sun

                dotdotdot

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                • alvisA Offline
                  alvis
                  last edited by

                  @frederik said:

                  @al hart said:

                  It the image which looks like an office in the lower right of the screen shot pertinent, or only the position of the Dragon on the geometry?

                  The image looking like an office is - I assume - the IBL/HDRI used for this scene... ๐Ÿ˜‰

                  Definitely yes ๐Ÿ˜‰

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                  • SminkyS Offline
                    Sminky
                    last edited by

                    I gave it a try with Brighter3D.
                    The lighting is provided by a HDR image of uffizzi museum and you can see it reflected on the mirror ball.


                    green dragon brighter 3d.jpg

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                    • jeff hammondJ Offline
                      jeff hammond
                      last edited by

                      @frederik said:

                      Thea Render TR1
                      Render time: 4 minutes
                      Raw render...

                      that metal looks awesome.
                      i challenge you to try one with weathered(?) copper ๐Ÿ˜‰

                      [you know.. for the green theme.. ๐Ÿ’š ]

                      dotdotdot

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                      • david57D Offline
                        david57
                        last edited by

                        Mitsuba Renders.
                        Fist one: 47 minutes.
                        Second one: 4.5 minutes.
                        Third one: 10 minutes.


                        Untitled Dragon.jpg


                        Lost the green color and lacking wings.


                        Untitled Dragon 3.jpg

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                        • david57D Offline
                          david57
                          last edited by

                          Using Cu2O on this one.


                          Untitled Cu2O Dragon.jpg

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                          • cottyC Offline
                            cotty
                            last edited by

                            A last green one from me, this time with the used simple light scene...
                            (Indigo Renderer)


                            dragon_cotty_b.jpg

                            my SketchUp gallery

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                            • FrederikF Offline
                              Frederik
                              last edited by

                              @jeff hammond said:

                              that metal looks awesome.

                              You can get it here... ๐Ÿ˜‰

                              @jeff hammond said:

                              i challenge you to try one with weathered(?) copper ๐Ÿ˜‰

                              [you know.. for the green theme.. ๐Ÿ’š ]

                              ๐Ÿ˜„
                              That dragon is not UV-mapped... It would definitely be a challenge just to do that... ๐Ÿ˜‰

                              Cheers
                              Kim Frederik

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                              • jeff hammondJ Offline
                                jeff hammond
                                last edited by

                                @frederik said:

                                @jeff hammond said:

                                that metal looks awesome.

                                You can get it here... ๐Ÿ˜‰

                                i almost switched to thea a while back.. i tried it for a few days and i liked it.
                                it's just when i had to make some renders for a project, i ended up using indigo for it since it's more familiar and i like that one too.

                                idk, i guess if rendering was a more important aspect of my work -- or, if i were more passionate about rendering from a hobby pov, i'd be more inclined to switch over or experiment with thea more..
                                but for my requirements, i'm pretty happy with indigo so i'll probably just keep using it
                                (not to mention, i have a lifetime indigo license so.... ๐Ÿ˜‰ )

                                @unknownuser said:

                                That dragon is not UV-mapped... It would definitely be a challenge just to do that... ๐Ÿ˜‰

                                oh.. right-- that would present a challenge ๐Ÿ‘Š

                                i was thinking of the tin can rendering you did a few months ago which had some old looking metal on it and thought something similar would look nice on the dragon.. but yeah, the tin can was round and way easier to map.

                                dotdotdot

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                                • cottyC Offline
                                  cotty
                                  last edited by

                                  @frederik said:

                                  That dragon is not UV-mapped... It would definitely be a challenge just to do that... ๐Ÿ˜‰

                                  For these, I did a quick one with SketchUV...

                                  my SketchUp gallery

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                                  • BoxB Offline
                                    Box
                                    last edited by

                                    How about old gold.


                                    DragonGold.jpg

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                                    • massimoM Offline
                                      massimo Moderator
                                      last edited by

                                      I'm experimenting in recreating still life set-ups taken from real life. Here is one, I've also attached a schematic setting of the scene for those who are interested.
                                      Rendered in Thea.
                                      dragon_finale_jpg.jpg
                                      setup.jpg

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                                      • Al HartA Offline
                                        Al Hart
                                        last edited by

                                        @massimo said:

                                        I'm experimenting in recreating still life set-ups taken from real life. Here is one, I've also attached a schematic setting of the scene for those who are interested.
                                        Rendered in Thea.
                                        [attachment=1:3p74nvwk]<!-- ia1 -->dragon_finale_jpg.jpg<!-- ia1 -->[/attachment:3p74nvwk]
                                        [attachment=0:3p74nvwk]<!-- ia0 -->setup.jpg<!-- ia0 -->[/attachment:3p74nvwk]

                                        Thanks for this masimo. Just before you posted it I was thinking about contacting a professional photographer I know to get some tips on studio photography in the real world. Many of the contributors to this thread, including myself, took an easy route, using easily accessible render features without spending a lot if time trying to achieve a more profound studio effect.

                                        Woukd you mind if i included your schematic and rendering in another article I am writing about basic rendering concepts. I will be glad to credit you your contribution.

                                        Did you actually use a model like the schematic, and if so, where dud the eye go?

                                        Al Hart

                                        http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
                                        IRender nXt from Render Plus

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                                        • micioneM Offline
                                          micione
                                          last edited by

                                          angry dragon...

                                          (Renditioner v3)


                                          Dragon.png

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                                          • massimoM Offline
                                            massimo Moderator
                                            last edited by

                                            @al hart said:

                                            without spending a lot if time trying to achieve a more profound studio effect.

                                            That's indeed time consuming, but you have a lot more control on the effects and, at the end, indeed a "more profound effect" as you said.

                                            @al hart said:

                                            Woukd you mind if i included your schematic and rendering in another article I am writing about basic rendering concepts. I will be glad to credit you your contribution.

                                            No problem. Anyway I took the basic set-up from here. It's in italian, but you have a lot of images to look at.

                                            @al hart said:

                                            Did you actually use a model like the schematic

                                            Yes, what I've posted is the Thea's workspace view from above.

                                            @al hart said:

                                            ...and if so, where dud the eye go?

                                            Sorry, not sure to understand this. You mean where is placed the camera?

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