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    [PLUGIN]MITSUBA Render Exporter v1.5.0(20141109)

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    • T Offline
      tak2hata
      last edited by

      @driven said:

      I just had a thought and did some tests...

      commandline tool need to modify .bashrc to point to python...

      I don't use a .bashrc file, i use .bashprofile, so I created one under User/me/.bashrc and it's not written to...

      where is your .bashrc located, and exactly what does it contain??

      john

      I search in my mac.
      I found "bashrc" in "/private/etc"
      it contains this.

      # System-wide .bashrc file for interactive bash(1) shells.
      if [ -z "$PS1" ]; then
         return
      fi
      
      PS1='¥h;¥W ¥u¥$ '
      # Make bash check its window size after a process completes
      shopt -s checkwinsize
      # Tell the terminal about the working directory at each prompt.
      if [ "$TERM_PROGRAM" == "Apple_Terminal" ] && [ -z "$INSIDE_EMACS" ]; then
          update_terminal_cwd() {
              # Identify the directory using a "file;" scheme URL,
              # including the host name to disambiguate local vs.
              # remote connections. Percent-escape spaces.
      	local SEARCH=' '
      	local REPLACE='%20'
      	local PWD_URL="file;//$HOSTNAME${PWD//$SEARCH/$REPLACE}"
      	printf '¥e]7;%s¥a' "$PWD_URL"
          }
          PROMPT_COMMAND="update_terminal_cwd; $PROMPT_COMMAND"
      fi
      								    
      
      

      by TAK2HATA

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      • D Offline
        driven
        last edited by

        thanks for that,
        I found a note in the 'Mitsuba' source repository that the .bashrc file was no longer written to, so their message-box needs updating.
        It does seem to be a simple path issue, that halts the process...
        I just can't find it.
        I have a separate instal of 'boost', so it may be a version/path conflict when Mitsuba calls it from shell...

        Mitsuba works with other .dae files when imported, and I have older scene files from a previous instal, that run after they are auto updated on loading...

        I'll remove my copy of boost and see if that makes a difference...

        john

        learn from the mistakes of others, you may not live long enough to make them all yourself...

        1 Reply Last reply Reply Quote 0
        • D Offline
          driven
          last edited by

          hi
          got it working...
          will need tidying...
          line 264

          			commandline = %Q{cd /Applications && Mitsuba.app/Contents/MacOS/mtsimport #{objfile.gsub(/\\/,'/')} #{xmlfile.gsub(/\\/,'/')}}
          
          

          OSX 10.9.2 must be stricter about the context...

          john

          learn from the mistakes of others, you may not live long enough to make them all yourself...

          1 Reply Last reply Reply Quote 0
          • T Offline
            tak2hata
            last edited by

            @driven said:

            hi
            got it working...
            will need tidying...
            line 264

            			commandline = %Q{cd /Applications && Mitsuba.app/Contents/MacOS/mtsimport #{objfile.gsub(/\\/,'/')} #{xmlfile.gsub(/\\/,'/')}}
            > 
            

            OSX 10.9.2 must be stricter about the context...

            john

            Hi,john.
            Thanks!!!

            I change that line.and I update this to v1.2.1.

            I am very Happy.

            Thank you very much!


            by TAK2HATA

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            • T Offline
              tak2hata
              last edited by

              @sadyo said:

              Mitsuba seem work fine on my Sketchup 2014-Windowc 8.1 64bit
              But,
              How to implementing the clipmap/2D object in Mitsuba ❓ ❓

              http://s1.postimg.org/jtfu9opfj/image.jpg

              it won't appear in Renderer

              Hi sadyo.
              This problem is still exists.
              if it is clip mapped material ,please use mask option in "OTHER" tab of material editor.

              But the Image object is not material.
              So it can not edit by material editor.
              Please explode it to face and material.

              The image object is no supported in this plugin ,yet
              It will support in future version.
              But clipping of Image object will not be supported.

              And other notice,mitsuba render can not read TIFF and PSD.

              Thanks!


              by TAK2HATA

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              • D Offline
                driven
                last edited by

                downloaded v1.2.1 and notice you left the log code in...

                		system(commandline, ;out => ['/tmp/log.txt', 'a'], ;err => ['/tmp/log.txt', 'a'])
                

                not sure if it breaks PC's
                john

                learn from the mistakes of others, you may not live long enough to make them all yourself...

                1 Reply Last reply Reply Quote 0
                • T Offline
                  tak2hata
                  last edited by

                  @driven said:

                  downloaded v1.2.1 and notice you left the log code in...

                  		system(commandline, ;out => ['/tmp/log.txt', 'a'], ;err => ['/tmp/log.txt', 'a'])
                  

                  not sure if it breaks PC's
                  john

                  Sorry.

                  Now I deleted that log option.and updated.

                  Thanks john!


                  by TAK2HATA

                  1 Reply Last reply Reply Quote 0
                  • S Offline
                    sergonavt
                    last edited by

                    ""sophi skin"" 😞((
                    windows-7, 64-bit, SU-7.

                    1 Reply Last reply Reply Quote 0
                    • Mike AmosM Offline
                      Mike Amos
                      last edited by

                      Does anyone have any genderal advice on installing mitsuba? I am getting a report that a dll is missing and installation stops. Basically I can find no proper install documentation. Thanks.

                      1 Reply Last reply Reply Quote 0
                      • D Offline
                        driven
                        last edited by

                        @mike
                        did you try either/both of these window.exe downloads?http://www.mitsuba-renderer.org/download.html

                        maybe some machine specs would help us out, helping you...

                        john

                        learn from the mistakes of others, you may not live long enough to make them all yourself...

                        1 Reply Last reply Reply Quote 0
                        • Mike AmosM Offline
                          Mike Amos
                          last edited by

                          Thanks John, I feel like a right muppet not including specs, not as if I do not know, please put it down to a muppet day. I have tried the 64 bit program from that site/location.

                          Specs as in the attached image.

                          NVIDIA graphics card 1gb vram. This is updated as of about 1 week ago for drivers.


                          System Specs

                          1 Reply Last reply Reply Quote 0
                          • T Offline
                            tak2hata
                            last edited by

                            Hi,All.
                            I update this to v1.2.4. in 2014-03-21.
                            I finally understood this problem of running mtsimport.
                            I add code setting current directory in ruby.
                            So mtsimport will make "textures" in setter directory.
                            Thanks John.

                            @mike amos said:

                            Thanks John, I feel like a right muppet not including specs, not as if I do not know, please put it down to a muppet day. I have tried the 64 bit program from that site/location.

                            Specs as in the attached image.

                            NVIDIA graphics card 1gb vram. This is updated as of about 1 week ago for drivers.

                            Hi,Mike.
                            There is "vcredist_2013_x64.exe" in folder unzipped mitsuba render package.
                            It is microsoft visual studio 2014 x64 redisributable package"
                            Please install it.
                            Mitsuba will work.

                            Thanks!


                            by TAK2HATA

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                            • D Offline
                              driven
                              last edited by

                              thank you...

                              next thought is, can we 'tag the view' before export, and if it is the 'same tag' after a materials tweak, skip the geometry re-creation? maybe an update button on the materials dialog?
                              jonh

                              learn from the mistakes of others, you may not live long enough to make them all yourself...

                              1 Reply Last reply Reply Quote 0
                              • Mike AmosM Offline
                                Mike Amos
                                last edited by

                                Thanks very much, its appreciated.

                                1 Reply Last reply Reply Quote 0
                                • D Offline
                                  driven
                                  last edited by

                                  sketchup model, materials, no lights
                                  slowly getting the hang of it...

                                  learn from the mistakes of others, you may not live long enough to make them all yourself...

                                  1 Reply Last reply Reply Quote 0
                                  • D Offline
                                    driven
                                    last edited by

                                    a bit to shinny, but getting there... I think
                                    learning the slow way...

                                    learn from the mistakes of others, you may not live long enough to make them all yourself...

                                    1 Reply Last reply Reply Quote 0
                                    • T Offline
                                      tak2hata
                                      last edited by

                                      @driven said:

                                      a bit to shinny, but getting there... I think
                                      [attachment=0:7vyebg0v]<!-- ia0 -->bar_clamp_ext_vol.jpg<!-- ia0 -->[/attachment:7vyebg0v]

                                      Hi
                                      Cool Rendering image.

                                      TAK2HATA


                                      by TAK2HATA

                                      1 Reply Last reply Reply Quote 0
                                      • pilouP Offline
                                        pilou
                                        last edited by

                                        Very nice ones! ☀
                                        Any ideas of the rendering time for one image?

                                        Frenchy Pilou
                                        Is beautiful that please without concept!
                                        My Little site :)

                                        1 Reply Last reply Reply Quote 0
                                        • D Offline
                                          driven
                                          last edited by

                                          this one is a 13.3 MB skp file, the others took less time each.information stamped  exr are saved on render...

                                          learn from the mistakes of others, you may not live long enough to make them all yourself...

                                          1 Reply Last reply Reply Quote 0
                                          • Mike AmosM Offline
                                            Mike Amos
                                            last edited by

                                            OK, got the plugin working, sort of . The ui I get when runinning mitsuba do0es not allow for changing mats/textures etc, is there a ui I am missing or is there a simple explanation I am missing? I get that I do not have the full picture and having found the readme file in the mitsuba directory am kicking myself for my earlier question ans the answer is there. What am I missing?


                                            What I see.

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