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[PLUGIN]MITSUBA Render Exporter v1.5.0(20141109)

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  • D Offline
    driven
    last edited by 19 Mar 2014, 14:32

    hi
    got it working...
    will need tidying...
    line 264

    			commandline = %Q{cd /Applications && Mitsuba.app/Contents/MacOS/mtsimport #{objfile.gsub(/\\/,'/')} #{xmlfile.gsub(/\\/,'/')}}
    
    

    OSX 10.9.2 must be stricter about the context...

    john

    learn from the mistakes of others, you may not live long enough to make them all yourself...

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    • T Offline
      tak2hata
      last edited by 19 Mar 2014, 15:50

      @driven said:

      hi
      got it working...
      will need tidying...
      line 264

      			commandline = %Q{cd /Applications && Mitsuba.app/Contents/MacOS/mtsimport #{objfile.gsub(/\\/,'/')} #{xmlfile.gsub(/\\/,'/')}}
      > 
      

      OSX 10.9.2 must be stricter about the context...

      john

      Hi,john.
      Thanks!!!

      I change that line.and I update this to v1.2.1.

      I am very Happy.

      Thank you very much!


      by TAK2HATA

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      • T Offline
        tak2hata
        last edited by 19 Mar 2014, 15:59

        @sadyo said:

        Mitsuba seem work fine on my Sketchup 2014-Windowc 8.1 64bit
        But,
        How to implementing the clipmap/2D object in Mitsuba โ“ โ“

        http://s1.postimg.org/jtfu9opfj/image.jpg

        it won't appear in Renderer

        Hi sadyo.
        This problem is still exists.
        if it is clip mapped material ,please use mask option in "OTHER" tab of material editor.

        But the Image object is not material.
        So it can not edit by material editor.
        Please explode it to face and material.

        The image object is no supported in this plugin ,yet
        It will support in future version.
        But clipping of Image object will not be supported.

        And other notice,mitsuba render can not read TIFF and PSD.

        Thanks!


        by TAK2HATA

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        • D Offline
          driven
          last edited by 19 Mar 2014, 16:16

          downloaded v1.2.1 and notice you left the log code in...

          		system(commandline, ;out => ['/tmp/log.txt', 'a'], ;err => ['/tmp/log.txt', 'a'])
          

          not sure if it breaks PC's
          john

          learn from the mistakes of others, you may not live long enough to make them all yourself...

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          • T Offline
            tak2hata
            last edited by 19 Mar 2014, 16:43

            @driven said:

            downloaded v1.2.1 and notice you left the log code in...

            		system(commandline, ;out => ['/tmp/log.txt', 'a'], ;err => ['/tmp/log.txt', 'a'])
            

            not sure if it breaks PC's
            john

            Sorry.

            Now I deleted that log option.and updated.

            Thanks john!


            by TAK2HATA

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            • S Offline
              sergonavt
              last edited by 19 Mar 2014, 18:02

              ""sophi skin"" ๐Ÿ˜ž((
              windows-7, 64-bit, SU-7.

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              • M Offline
                Mike Amos
                last edited by 20 Mar 2014, 19:40

                Does anyone have any genderal advice on installing mitsuba? I am getting a report that a dll is missing and installation stops. Basically I can find no proper install documentation. Thanks.

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                • D Offline
                  driven
                  last edited by 20 Mar 2014, 20:01

                  @mike
                  did you try either/both of these window.exe downloads?http://www.mitsuba-renderer.org/download.html

                  maybe some machine specs would help us out, helping you...

                  john

                  learn from the mistakes of others, you may not live long enough to make them all yourself...

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                  • M Offline
                    Mike Amos
                    last edited by 20 Mar 2014, 21:23

                    Thanks John, I feel like a right muppet not including specs, not as if I do not know, please put it down to a muppet day. I have tried the 64 bit program from that site/location.

                    Specs as in the attached image.

                    NVIDIA graphics card 1gb vram. This is updated as of about 1 week ago for drivers.


                    System Specs

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                    • T Offline
                      tak2hata
                      last edited by 21 Mar 2014, 01:47

                      Hi,All.
                      I update this to v1.2.4. in 2014-03-21.
                      I finally understood this problem of running mtsimport.
                      I add code setting current directory in ruby.
                      So mtsimport will make "textures" in setter directory.
                      Thanks John.

                      @mike amos said:

                      Thanks John, I feel like a right muppet not including specs, not as if I do not know, please put it down to a muppet day. I have tried the 64 bit program from that site/location.

                      Specs as in the attached image.

                      NVIDIA graphics card 1gb vram. This is updated as of about 1 week ago for drivers.

                      Hi,Mike.
                      There is "vcredist_2013_x64.exe" in folder unzipped mitsuba render package.
                      It is microsoft visual studio 2014 x64 redisributable package"
                      Please install it.
                      Mitsuba will work.

                      Thanks!


                      by TAK2HATA

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                      • D Offline
                        driven
                        last edited by 21 Mar 2014, 02:02

                        thank you...

                        next thought is, can we 'tag the view' before export, and if it is the 'same tag' after a materials tweak, skip the geometry re-creation? maybe an update button on the materials dialog?
                        jonh

                        learn from the mistakes of others, you may not live long enough to make them all yourself...

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                        • M Offline
                          Mike Amos
                          last edited by 21 Mar 2014, 20:10

                          Thanks very much, its appreciated.

                          1 Reply Last reply Reply Quote 0
                          • D Offline
                            driven
                            last edited by 21 Mar 2014, 20:59

                            sketchup model, materials, no lights
                            slowly getting the hang of it...

                            learn from the mistakes of others, you may not live long enough to make them all yourself...

                            1 Reply Last reply Reply Quote 0
                            • D Offline
                              driven
                              last edited by 22 Mar 2014, 00:12

                              a bit to shinny, but getting there... I think
                              learning the slow way...

                              learn from the mistakes of others, you may not live long enough to make them all yourself...

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                              • T Offline
                                tak2hata
                                last edited by 22 Mar 2014, 02:04

                                @driven said:

                                a bit to shinny, but getting there... I think
                                [attachment=0:7vyebg0v]<!-- ia0 -->bar_clamp_ext_vol.jpg<!-- ia0 -->[/attachment:7vyebg0v]

                                Hi
                                Cool Rendering image.

                                TAK2HATA


                                by TAK2HATA

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                                • P Offline
                                  pilou
                                  last edited by 22 Mar 2014, 09:13

                                  Very nice ones! โ˜€
                                  Any ideas of the rendering time for one image?

                                  Frenchy Pilou
                                  Is beautiful that please without concept!
                                  My Little site :)

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                                  • D Offline
                                    driven
                                    last edited by 22 Mar 2014, 11:02

                                    this one is a 13.3 MB skp file, the others took less time each.information stamped  exr are saved on render...

                                    learn from the mistakes of others, you may not live long enough to make them all yourself...

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                                    • M Offline
                                      Mike Amos
                                      last edited by 22 Mar 2014, 11:54

                                      OK, got the plugin working, sort of . The ui I get when runinning mitsuba do0es not allow for changing mats/textures etc, is there a ui I am missing or is there a simple explanation I am missing? I get that I do not have the full picture and having found the readme file in the mitsuba directory am kicking myself for my earlier question ans the answer is there. What am I missing?


                                      What I see.

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                                      • D Offline
                                        driven
                                        last edited by 22 Mar 2014, 12:03

                                        @mike

                                        the materials editor is part of this plugin, load it through the SCF download tool and it open mitsuba after you use it.

                                        john

                                        learn from the mistakes of others, you may not live long enough to make them all yourself...

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                                        • M Offline
                                          Mike Amos
                                          last edited by 22 Mar 2014, 12:13

                                          Thanks, please excuse me again, I must be working on flat batteries and an old optic prescription. Slower, more notice............

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