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    Rolleiflex Automat [Model Progression Thread]

    Scheduled Pinned Locked Moved WIP
    90 Posts 15 Posters 8.5k Views 15 Watching
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    • Mike AmosM Offline
      Mike Amos
      last edited by

      The font is close enough the standard of modeling is exceptional and the detail level high. Thanks for showing this step by step, very inspirational and a fantastic production.

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      • Bryan KB Offline
        Bryan K
        last edited by

        @mike amos said:

        The font is close enough the standard of modeling is exceptional and the detail level high. Thanks for showing this step by step, very inspirational and a fantastic production.

        Thanks Mike.

        There is still quite a bit of detail left to be done. I may have this done by this weekend.

        BTW, can anyone point me to a tutorial on how to create material texture and import it in SU? The body textured material I'm using at the moment is not exactly right. The pattern needs to be a lot smaller and the one I'm using has reached its scale down limit.

        See my portfolio at https://delphiscousin.blogspot.com/

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        • soloS Offline
          solo
          last edited by

          @unknownuser said:

          BTW, can anyone point me to a tutorial on how to create material texture and import it in SU? The body textured material I'm using at the moment is not exactly right. The pattern needs to be a lot smaller and the one I'm using has reached its scale down limit.

          Leave that until very end, use a basic material as you have while modeling then when ready to render you can play with materials. What render engine do you plan on using?

          http://www.solos-art.com

          If you see a toilet in your dreams do not use it.

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          • Bryan KB Offline
            Bryan K
            last edited by

            @solo said:

            @unknownuser said:

            BTW, can anyone point me to a tutorial on how to create material texture and import it in SU? The body textured material I'm using at the moment is not exactly right. The pattern needs to be a lot smaller and the one I'm using has reached its scale down limit.

            Leave that until very end, use a basic material as you have while modeling then when ready to render you can play with materials. What render engine do you plan on using?

            I'll be using Kerky. I have a 3 light, stage cyc, model I built a few years ago I'll use for the final render.

            See my portfolio at https://delphiscousin.blogspot.com/

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            • Bryan KB Offline
              Bryan K
              last edited by

              Shutter release guard added. Feet rounded. Starting on tripod mount detail.


              Rollieflex Automat 23.jpg

              See my portfolio at https://delphiscousin.blogspot.com/

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              • Bryan KB Offline
                Bryan K
                last edited by

                Tripod mount assembly complete. There will be no threading for the screw hole. It will never be seen.


                Rollieflex Automat 24.jpg


                Rollieflex Automat 25.jpg

                See my portfolio at https://delphiscousin.blogspot.com/

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                • BoxB Offline
                  Box
                  last edited by

                  I don't know about that Bryan, every time I look at it now I'll be worried it will fall off the tripod! πŸ˜‰

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                  • Bryan KB Offline
                    Bryan K
                    last edited by

                    @box said:

                    I don't know about that Bryan, every time I look at it now I'll be worried it will fall off the tripod! πŸ˜‰

                    No problem. I just won't model a tripod. πŸ˜†

                    See my portfolio at https://delphiscousin.blogspot.com/

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                    • Bryan KB Offline
                      Bryan K
                      last edited by

                      Almost there. Probably 8 more hours of work left to do.


                      Rollieflex Automat 26.jpg

                      See my portfolio at https://delphiscousin.blogspot.com/

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                      • GarethG Offline
                        Gareth
                        last edited by

                        only 8 hours..??

                        ....you mean your are not modelling the internal mechanisms...?!! πŸ˜†

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                        • Bryan KB Offline
                          Bryan K
                          last edited by

                          @gareth said:

                          only 8 hours..??

                          ....you mean your are not modelling the internal mechanisms...?!! πŸ˜†

                          The what what? πŸ˜†

                          Sick this weekend. Still feeling low today. No updates until maybe tomorrow.

                          See my portfolio at https://delphiscousin.blogspot.com/

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                          • Bryan KB Offline
                            Bryan K
                            last edited by

                            Couldn't let it go. πŸ˜†

                            Rebuilt the nameplate face for the 5th time. I think I've got it this time. πŸ˜’

                            Extended the tripod flange handle. (you can't see it in this pic) Added the exposure chart. Nameplate join to pop-up viewfinder was wrong.

                            At this point it looks like only 2 3 more things to be done: numbers on focus knob and finger flanges on lens locking rings and logo. (see, I knew I could have this done this weekend, dang it, but I'll bet I find more details are wrong) πŸ‘Š


                            Rollieflex Automat 27.jpg

                            See my portfolio at https://delphiscousin.blogspot.com/

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                            • Bryan KB Offline
                              Bryan K
                              last edited by

                              Reworked top of view finder.

                              Still only 2 more things to do. Just 2 more things. πŸ˜†


                              Rollieflex Automat 29.jpg

                              See my portfolio at https://delphiscousin.blogspot.com/

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                              • ely862meE Offline
                                ely862me
                                last edited by

                                What a great machine you've got there !

                                Btw, it is not that tedious to make those numbers if you want to do it like this :

                                [web 100%,396:1pvof88h]http://www.screenr.com/embed/lLcH[/web:1pvof88h]

                                Elisei (sketchupper)


                                Before no life was done on Earth it was THE LIFE ITSELF...GOD
                                Come and See EliseiDesign

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                                • BoxB Offline
                                  Box
                                  last edited by

                                  You are over thinking it.
                                  You only need to position one number accurately, easily done using the glue to feature of the components, then array the numbers and replace the components as necessary. You can then explode and intersect or solid tools or component intersect etc to get the stamp effect.
                                  It's only a few minutes work.

                                  Here is a quick rough unfinished version of what I mean.
                                  [screenr:1oc6z3fl]1ucH[/screenr:1oc6z3fl]

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                                  • Bryan KB Offline
                                    Bryan K
                                    last edited by

                                    Whoa, Box! "Replace Selected"?

                                    I just learned something new.

                                    Elisei, thanks! πŸ‘

                                    See my portfolio at https://delphiscousin.blogspot.com/

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                                    • tademaT Offline
                                      tadema
                                      last edited by

                                      πŸ‘ Bryan you're a dark horse.
                                      Here's a leather texture..
                                      John


                                      kodak_leather_d.jpg


                                      kodak_leather_b.jpg

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                                      • novenaN Offline
                                        novena
                                        last edited by

                                        impressive modelling work Bryan!!! Im really enjoying how your work is coming along... looking forward to see some renderings

                                        http://hdzarkitektur.wordpress.com/

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                                        • Bryan KB Offline
                                          Bryan K
                                          last edited by

                                          Thanks and thanks again John. πŸ‘

                                          Those are the perfect textures. Very much appreciated.

                                          Thank also, novena. I can't wait to see how it renders, as well.

                                          See my portfolio at https://delphiscousin.blogspot.com/

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                                          • C Offline
                                            cuttingedge
                                            last edited by

                                            Im learning from this project Bryan, And this is how we learn, watch from the masters , Nice Tip there BOX! didnt know replacing component to be this easy. But Im wondering when SU can have Text editor to simplify things up.πŸ˜„

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