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    Reverse face without textures

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    • A Offline
      Advo
      last edited by

      Hello, i'm newbie with sketchup, and i have a problem, i trying to learn how can i reverse face without texture, i hope it's possible manual or maybe some plugin?

      Thank you very much for any help.

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      • Dave RD Offline
        Dave R
        last edited by

        "...reverse face without texture"

        What do you mean by this? You don't need a plugin to correct reversed faces. Just right click on the reversed face and choose Reverse faces. Or select the reversed faces and do the same. Or click on a correctly oriented face and choose Orient faces. All reversed faces in the same context should be reversed to match the one you clicked on.

        Stay on top of reversed faces and correct them right away so they don't cause you issues later.

        Etaoin Shrdlu

        %

        (THERE'S NO PLACE LIKE)

        G28 X0.0 Y0.0 Z0.0

        M30

        %

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        • A Offline
          Advo
          last edited by

          Can u write where exactly i must click, step by step?

          Please i very need this, thank you very much for any help.

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          • A Offline
            Advo
            last edited by

            I must click on the white or blue, please help me ;/

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            • Dave RD Offline
              Dave R
              last edited by

              Have patience. ๐Ÿ˜’

              I explained it in my previous post. If you right click on a blue face, choose Reverse faces. If you click on a white face, choose Orient faces. It depends upon what is appropriate for the situation.

              You ought to try it and see what happens. You can't break it and you'll likely learn something.

              Etaoin Shrdlu

              %

              (THERE'S NO PLACE LIKE)

              G28 X0.0 Y0.0 Z0.0

              M30

              %

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              • A Offline
                Advo
                last edited by

                When i click on the blue faces it's again replaced with texture, but it must white, right?

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                • BoxB Offline
                  Box
                  last edited by

                  Post an image of your problem, it's not clear what you are trying to do.

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                  • massimoM Offline
                    massimo Moderator
                    last edited by

                    @advo said:

                    When i click on the blue faces it's again replaced with texture, but it must white, right?

                    If you have a texture applied on a front face and then the face was flipped for some reason, you see the back (blue) face, but when you reverse it you'll see the front face with the texture applied. Just pick the default material and paint the face with it if you want to get rid of that texture.

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                    • renderizaR Offline
                      renderiza
                      last edited by

                      Let me see if I understand... You have a model that you want to correct reversed faces and you have unwanted textures on the as well. This is very common problem that has happened to me when working on other people is model.

                      To get rid of the textures that are on reversed faces you can try to copy past this code.

                      model = Sketchup.active_model
                      ents = model.active_entities
                      faces = ents.grep(Sketchup;;Face)
                      
                      faces.each do |face|
                      	back = face.back_material
                      	back.clear
                      end
                      

                      Note: Here are some code editors;

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                      • TIGT Offline
                        TIG Moderator
                        last edited by

                        Perhaps my 'Fix Reversed Face Materials'... ๐Ÿ˜•
                        http://sketchucation.com/resources/pluginstore?pln=FixReversedFaceMaterials

                        There are several permutations... put basically... if you have applied UV mapped textures onto the backs of faces that are actually looking in the direction that their fronts should have been ๐Ÿ˜ฎ , then simply reversing the faces also flips their materials with them: moving their textures to the now 'hidden' backsides: to save you... this tool reverses the faces so their fronts are in the direction they ought to be [looking 'out'], and at the same time it flips their material, so that the front faces now have the textures that were previously on the back, and their UV mapping is also replicated properly; the back material is turned to 'default'... ๐Ÿค“

                        TIG

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