Reverse face without textures
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Hello, i'm newbie with sketchup, and i have a problem, i trying to learn how can i reverse face without texture, i hope it's possible manual or maybe some plugin?
Thank you very much for any help.
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"...reverse face without texture"
What do you mean by this? You don't need a plugin to correct reversed faces. Just right click on the reversed face and choose Reverse faces. Or select the reversed faces and do the same. Or click on a correctly oriented face and choose Orient faces. All reversed faces in the same context should be reversed to match the one you clicked on.
Stay on top of reversed faces and correct them right away so they don't cause you issues later.
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Can u write where exactly i must click, step by step?
Please i very need this, thank you very much for any help.
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I must click on the white or blue, please help me ;/
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Have patience.
I explained it in my previous post. If you right click on a blue face, choose Reverse faces. If you click on a white face, choose Orient faces. It depends upon what is appropriate for the situation.
You ought to try it and see what happens. You can't break it and you'll likely learn something.
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When i click on the blue faces it's again replaced with texture, but it must white, right?
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Post an image of your problem, it's not clear what you are trying to do.
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@advo said:
When i click on the blue faces it's again replaced with texture, but it must white, right?
If you have a texture applied on a front face and then the face was flipped for some reason, you see the back (blue) face, but when you reverse it you'll see the front face with the texture applied. Just pick the default material and paint the face with it if you want to get rid of that texture.
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Let me see if I understand... You have a model that you want to correct reversed faces and you have unwanted textures on the as well. This is very common problem that has happened to me when working on other people is model.
To get rid of the textures that are on reversed faces you can try to copy past this code.
model = Sketchup.active_model ents = model.active_entities faces = ents.grep(Sketchup;;Face) faces.each do |face| back = face.back_material back.clear end
Note: Here are some code editors;
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Perhaps my 'Fix Reversed Face Materials'...
http://sketchucation.com/resources/pluginstore?pln=FixReversedFaceMaterialsThere are several permutations... put basically... if you have applied UV mapped textures onto the backs of faces that are actually looking in the direction that their fronts should have been
, then simply reversing the faces also flips their materials with them: moving their textures to the now 'hidden' backsides: to save you... this tool reverses the faces so their fronts are in the direction they ought to be [looking 'out'], and at the same time it flips their material, so that the front faces now have the textures that were previously on the back, and their UV mapping is also replicated properly; the back material is turned to 'default'...
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