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    [REQ] Plugin Multi-View Elevations

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    • KrisidiousK Offline
      Krisidious
      last edited by

      The name of the symbol is an Elevation Marker. Perhaps "MarkerMaker"?

      By: Kristoff Rand
      Home DesignerUnique House Plans

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      • renderizaR Offline
        renderiza
        last edited by

        The name is important since it will give a hint as to what the plugin do.

        "Marker Maker" - Is good

        "Elevation Maker" - Maybe good as well?

        Anyways no hurry for this but its nice to start exploring ideas. πŸ‘

        [url=https://www.sketchupcode.com/:z3kqsidd]My Extensions ...[/url:z3kqsidd]

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        • KrisidiousK Offline
          Krisidious
          last edited by

          Elevation Maker would be good if you can also make the exterior elevations... which would be an inversion of directions. The same marker is used for exterior parallel elevations.

          Easy Elevations?
          Interioriza?
          Elevation Tools?

          By: Kristoff Rand
          Home DesignerUnique House Plans

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          • CadFatherC Offline
            CadFather
            last edited by

            sectionist πŸ˜†

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            • BoxB Offline
              Box
              last edited by

              Multi Elevation Set Point

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              • TIGT Offline
                TIG Moderator
                last edited by

                Late to the party...

                ElevTag - 1 direction == outside elev marker...
                ElevTag4 - 4 direction == room elev marker...

                That's what mine is called...
                Unpublished for personal use...

                TIG

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                • CadFatherC Offline
                  CadFather
                  last edited by

                  camera samurai

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                  • KrisidiousK Offline
                    Krisidious
                    last edited by

                    You already have something that does this Tig?

                    By: Kristoff Rand
                    Home DesignerUnique House Plans

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                    • renderizaR Offline
                      renderiza
                      last edited by

                      Maybe TIG already have this but just in case here is some initial progress into making this plugin happen.

                      The following code is only purpose is to position camera to the center of a group (in this case the marker with arrows). The way the code filters other groups is by name so in this case I am naming the group "Camera".

                      model = Sketchup.active_model ;
                      sel = model.selection ;
                      ents = model.active_entities ;	
                      groups = ents.grep(Sketchup;;Group)
                      
                      groups.each do |e|
                        if e.name == "Camera"
                          boundbox = e.bounds ;
                          @center = boundbox.center ;
                        end ;
                      end ;
                      
                      view = Sketchup.active_model.active_view ;
                      
                      x = @center.x.to_f ;
                      y = @center.y.to_f ;
                      z = 50 ;
                      newEye = Geom;;Point3d.new(x,y,z) ;
                      
                      targetX = 0.0 if !targetX ; 
                      targetY = 0.0 if !targetY ; 
                      targetZ = 50.0 if !targetZ ; 
                      newTarget = Geom;;Point3d.new(targetX,targetY,targetZ)
                      
                      newUp = Geom;;Vector3d.new(0,0,1)
                      
                      newCamera = view.camera
                      newCamera.set(newEye,newTarget,newUp)
                      
                      view.camera = newCamera
                      view.invalidate()
                      

                      There is still a lot of things to but just want to post some progress code. This is just testing code that you may use with "Ruby Code Editor" to see results.

                      Cheers!

                      [url=https://www.sketchupcode.com/:z3kqsidd]My Extensions ...[/url:z3kqsidd]

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                      • CadFatherC Offline
                        CadFather
                        last edited by

                        woudn't it be more useful to actually click on the position required? (cheddar walls)

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                        • KrisidiousK Offline
                          Krisidious
                          last edited by

                          @cadfather said:

                          woudn't it be more useful to actually click on the position required? (cheddar walls)

                          yes that will be necessary. like 5 or more of these will be needed per plan... and rooms will never be in the same location.

                          By: Kristoff Rand
                          Home DesignerUnique House Plans

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                          • renderizaR Offline
                            renderiza
                            last edited by

                            What you suggested can be done no problem but having the ability to place a marker will provide visual reference which is good. Maybe you can click where you want to position camera and also place markers at the same time.

                            Cheers!

                            [url=https://www.sketchupcode.com/:z3kqsidd]My Extensions ...[/url:z3kqsidd]

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                            • OxerO Offline
                              Oxer
                              last edited by

                              Are you probe CubicPanoOut? You can free downloading it here CubicPanoOut.rb
                              The plugin create six Views/Scenes-->Front, Right, Left, Back, Up and Down and you have the possibility to save the six images with size option.
                              With the Place Camera SU Tool, put the camera for example in the center of a room and automatically the CubicPanoOut generate the six Views/Scenes.
                              The problem is that the images generates are square, same width & height but you can go to File/Export/2D Graphic and save the image in the size that you want.

                              "The result is the end what is important is the process" by Oxer
                              [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

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                              • KrisidiousK Offline
                                Krisidious
                                last edited by

                                I'll have a look at it.

                                By: Kristoff Rand
                                Home DesignerUnique House Plans

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                                • S Offline
                                  sepo
                                  last edited by

                                  We are talking about sections here rather than elevations, right? Elevations would just show internal orthogonal views and sections would cut through the walls.
                                  Surely that would be awesome tool to have.

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                                  • KrisidiousK Offline
                                    Krisidious
                                    last edited by

                                    In drafting we just call them elevations, but yes it is a section and in SU a section would be used to accomplish it. having the walls on either side cut out would be good. However, I have seen architects and designers show varying methods of showing them. some don't show any walls past the interior surface, some show the section of the wall, floor and roof/ceiling...

                                    By: Kristoff Rand
                                    Home DesignerUnique House Plans

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                                    • S Offline
                                      sepo
                                      last edited by

                                      If you are showing design only than cut walls could be omitted, but if you are preparing working drawings than one would show cut walls. In any case I always show cut walls as they convey idea of proximity of windows /doors to the floor/ceiling.
                                      So idea of this plugin is really advanced section tool. That would save a lot of time if possible to implement, so +1 from me.

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                                      • renderizaR Offline
                                        renderiza
                                        last edited by

                                        Hi,

                                        Here is an update of what I have done so far;

                                        
                                        #########Guide
                                        # camdist = 80*12
                                        # Elavation A (Front) = x , y+camdist
                                        # Elavation B (Right) = x+camdist , y
                                        # Elavation D (Left)  = x-camdist , y
                                        # Elavation C (Back)  = x , y-camdist
                                        ########
                                        
                                        model = Sketchup.active_model ;
                                        view = model.active_view ;
                                        camera = view.camera ;
                                        pages = model.pages ;
                                        page = pages.selected_page
                                        sel = model.selection ;
                                        ents = model.active_entities ;   
                                        groups = ents.grep(Sketchup;;Group)
                                        
                                        groups.each do |e|
                                          if e.name == "Camera"
                                            boundbox = e.bounds ;
                                            @center = boundbox.center ;
                                          end ;
                                        end ;
                                        
                                        x = @center.x.to_f ;
                                        y = @center.y.to_f ;
                                        z = 6*12 ;
                                        newEye = Geom;;Point3d.new(x,y,z) ;
                                        newUp = Geom;;Vector3d.new(0,0,1)
                                        camdist = 80*12
                                        
                                        if page == nil
                                        pages.add "Elevation A" 
                                        pages.add "Elevation B" 
                                        pages.add "Elevation C" 
                                        pages.add "Elevation D" 
                                        end
                                        
                                        elev1 = "Elevation A" ;
                                        elev2 = "Elevation B" ;
                                        elev3 = "Elevation D" ;
                                        elev4 = "Elevation C" ;
                                        page_num = 0 ;
                                        
                                        pages.each {|page|
                                        	if page.name == elev1
                                        		pages.selected_page = model.pages[page_num] ;
                                        		break
                                        	end ;
                                        	page_num+=1 ;
                                        } #Pages.each
                                        if page.name != "Elevation A"
                                        pages.add "Elevation A" 
                                        end
                                        
                                        targetX = x ;
                                        targetY = y+camdist ;
                                        targetZ = z ;
                                        newTarget = Geom;;Point3d.new(targetX,targetY,targetZ)
                                        
                                        elevACam = view.camera
                                        elevACam.set(newEye,newTarget,newUp)
                                        
                                        view.camera = elevACam
                                        view.invalidate()
                                        
                                        camera.perspective = true ;
                                        camera.perspective = false ;
                                        page = pages.selected_page.update(1) ;
                                        
                                        #####################################################################
                                        x = @center.x.to_f ;
                                        y = @center.y.to_f ;
                                        page_num = 0 ;
                                        pages.each {|page|
                                        	if page.name == elev2
                                        		pages.selected_page = model.pages[page_num] ;
                                        		break
                                        	end ;
                                        	page_num+=1 ;
                                        } #Pages.each
                                        if page.name != "Elevation B" 
                                        pages.add "Elevation B" 
                                        end
                                        
                                        targetX = x+camdist ;
                                        targetY = y ;
                                        targetZ = z ;
                                        newTarget = Geom;;Point3d.new(targetX,targetY,targetZ)
                                        
                                        elevBCam = view.camera
                                        elevBCam.set(newEye,newTarget,newUp)
                                        
                                        view.camera = elevBCam
                                        view.invalidate()
                                        
                                        camera.perspective = false ;
                                        page = pages.selected_page.update(1) ;
                                        
                                        #####################################################################
                                        x = @center.x.to_f ;
                                        y = @center.y.to_f ;
                                        page_num = 0 ;
                                        pages.each {|page|
                                        	if page.name == elev3
                                        		pages.selected_page = model.pages[page_num] ;
                                        		break
                                        	end ;
                                        	page_num+=1 ;
                                        } #Pages.each
                                        if page.name != "Elevation D" 
                                        pages.add "Elevation D" 
                                        end
                                        
                                        targetX = x-camdist ;
                                        targetY = y ;
                                        targetZ = z ;
                                        newTarget = Geom;;Point3d.new(targetX,targetY,targetZ)
                                        
                                        elevBCam = view.camera
                                        elevBCam.set(newEye,newTarget,newUp)
                                        
                                        view.camera = elevBCam
                                        view.invalidate()
                                        
                                        camera.perspective = false ;
                                        page = pages.selected_page.update(1) ;
                                        
                                        #####################################################################
                                        x = @center.x.to_f ;
                                        y = @center.y.to_f ;
                                        page_num = 0 ;
                                        pages.each {|page|
                                        	if page.name == elev4
                                        		pages.selected_page = model.pages[page_num] ;
                                        		break
                                        	end ;
                                        	page_num+=1 ;
                                        } #Pages.each
                                        if page.name != "Elevation C" 
                                        pages.add "Elevation C" 
                                        end
                                        
                                        targetX = x ;
                                        targetY = y-camdist ;
                                        targetZ = z ;
                                        newTarget = Geom;;Point3d.new(targetX,targetY,targetZ)
                                        
                                        elevBCam = view.camera
                                        elevBCam.set(newEye,newTarget,newUp)
                                        
                                        view.camera = elevBCam
                                        view.invalidate()
                                        
                                        camera.perspective = false ;
                                        page = pages.selected_page.update(1) ;
                                        
                                        #####################################################################
                                        page_num = 0 ;
                                        pages.each {|page|
                                        	if page.name == elev1
                                        		pages.selected_page = model.pages[page_num] ;
                                        		break
                                        	end ;
                                        	page_num+=1 ;
                                        } #Pages.each
                                        
                                        

                                        Important to realize that the above code is just a sketch which still needs to be polish but it offers an idea of the progress. Also I post it so that if anyone spots something that I can improve then please by all means let me know.

                                        If you want to test this its important to do the following;

                                        1. Crete group to serve as a marker
                                        2. Right click that group and pick "Entity info"
                                        3. Under Name enter "Camera"
                                        4. Open "Ruby Code Editor" plugin
                                        5. Copy & Paste the above code I provided to "Ruby Code Editor"
                                        6. Execute Code
                                        7. Done!

                                        Anyways hope to keep working on this so I can finish and make Beta rb file...Cheers!

                                        [url=https://www.sketchupcode.com/:z3kqsidd]My Extensions ...[/url:z3kqsidd]

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                                        • TIGT Offline
                                          TIG Moderator
                                          last edited by

                                          I have PM'd a 2013 compliant version of my tool 'TIG-ElevTag' to some of you for beta-testing...
                                          All comments welcome [by PM] before it gets published...

                                          TIG

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                                          • Rich O BrienR Offline
                                            Rich O Brien Moderator
                                            last edited by

                                            Are you gonna publish it how i think you're gonna publish it?

                                            Download the free D'oh Book for SketchUp πŸ“–

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