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    How could i get realistic grass? Any suggestions?

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    • Z Offline
      Zylescozar19
      last edited by

      @hieru said:

      @zylescozar19 said:

      Im not good with photoshop but if theres a tutorial step by step. I can do so. πŸ˜„

      davidh did a good mini-tutorial on this:

      viewtopic.php?f=351&t=42259&p=374885&hilit=+grass#p374885

      Hieru, Already see this tutorial but still i cant understand how to mask 😳
      I guess really need to study this.

      Anyways Thanks.

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      • Z Offline
        Zylescozar19
        last edited by

        @hieru said:

        @zylescozar19 said:

        Im not good with photoshop but if theres a tutorial step by step. I can do so. πŸ˜„

        davidh did a good mini-tutorial on this:

        viewtopic.php?f=351&t=42259&p=374885&hilit=+grass#p374885

        I guess a Video tutorial will do that would be the easiest way 🀣

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        • Z Offline
          Zylescozar19
          last edited by

          @andybot said:

          you can set up a material ID mask. Here is my tutorial for doing post-process grass in vray. Good luck.

          http://charlottesvillearchitecturalrendering.com/?p=127

          Andy, This will be great.
          I'll try to study this method.
          Thanks a lot.

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          • Z Offline
            Zylescozar19
            last edited by

            @andybot said:

            you can set up a material ID mask. Here is my tutorial for doing post-process grass in vray. Good luck.

            http://charlottesvillearchitecturalrendering.com/?p=127

            Sir andy. I saw this grass of yours. Can i ask where did u get this? i mean is this a SU model? can i download it?
            Thanks


            addison_01.jpg

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            • V Offline
              valerostudio
              last edited by

              If you're not using MatID channels and Photoshop then you are not taking advantage of the most powerful tool in a render artists kit. Learn as soon as you can!

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              • andybotA Offline
                andybot
                last edited by

                @zylescozar19 said:

                @andybot said:

                you can set up a material ID mask. Here is my tutorial for doing post-process grass in vray. Good luck.

                http://charlottesvillearchitecturalrendering.com/?p=127

                Sir andy. I saw this grass of yours. Can i ask where did u get this? i mean is this a SU model? can i download it?
                Thanks

                Sorry - that's done in vray for blender β˜€

                http://charlottesvillearchitecturalrendering.com/

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                • broomstickB Offline
                  broomstick
                  last edited by

                  @andybot said:

                  @zylescozar19 said:

                  @andybot said:

                  you can set up a material ID mask. Here is my tutorial for doing post-process grass in vray. Good luck.

                  http://charlottesvillearchitecturalrendering.com/?p=127

                  Sir andy. I saw this grass of yours. Can i ask where did u get this? i mean is this a SU model? can i download it?
                  Thanks

                  Sorry - that's done in vray for blender β˜€

                  That's funny: an unofficial version of vray works better than the official version for Sketchup. Chaosgroup needs to address these problems..

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                  • andybotA Offline
                    andybot
                    last edited by

                    @broomstick said:

                    That's funny: an unofficial version of vray works better than the official version for Sketchup. Chaosgroup needs to address these problems..

                    Well, when sketchup gets particle systems, modifiers, etc., maybe it'll get to the level of Blender... 🀣

                    oh yeah, and when SU goes to 64bit πŸ’š

                    http://charlottesvillearchitecturalrendering.com/

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                    • HieruH Offline
                      Hieru
                      last edited by

                      @zylescozar19 said:

                      I guess a Video tutorial will do that would be the easiest way 🀣

                      In which case Pixel Flakes have a good one that includes the project files (so you can work along):

                      www.pixelflakes.com/tutorial/5-concrete-cliff/

                      For those of us who already know our way around PS, masks and material ID, this time lapse video is superb:

                      www.pixelflakes.com/tutorial/8-1-hour-challenge/

                      www.davidhier.co.uk

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                      • Z Offline
                        Zylescozar19
                        last edited by

                        @valerostudio said:

                        If you're not using MatID channels and Photoshop then you are not taking advantage of the most powerful tool in a render artists kit. Learn as soon as you can!

                        😎 yea... thanks

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                        • Z Offline
                          Zylescozar19
                          last edited by

                          @hieru said:

                          @zylescozar19 said:

                          I guess a Video tutorial will do that would be the easiest way 🀣

                          In which case Pixel Flakes have a good one that includes the project files (so you can work along):

                          www.pixelflakes.com/tutorial/5-concrete-cliff/

                          For those of us who already know our way around PS, masks and material ID, this time lapse video is superb:

                          www.pixelflakes.com/tutorial/8-1-hour-challenge/

                          Thank you so much for the help!!!

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                          • dkendigD Offline
                            dkendig
                            last edited by

                            you could try using proxies... πŸ˜‰
                            http://www.youtube.com/watch?feature=player_embedded&v=UQvP9idOijo

                            ValeroStudio just posted an image on our beta forums, using proxies for grass. Matt, would you like to show it off here? You can now!

                            Devin Kendig
                            Developer

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                            • V Offline
                              valerostudio
                              last edited by

                              Proxies will change everything you thought SketchUp could do.
                              grass.jpg

                              1 Reply Last reply Reply Quote 0
                              • V Offline
                                valerostudio
                                last edited by

                                And this...

                                SwapTest.jpg

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                                • dkendigD Offline
                                  dkendig
                                  last edited by

                                  thank you Matt πŸ˜„

                                  Devin Kendig
                                  Developer

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                                  • V Offline
                                    valerostudio
                                    last edited by

                                    And this...

                                    FYI - this image is totally lit by Dome Light!

                                    EvoqueTest2.jpg

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                                    • Z Offline
                                      Zylescozar19
                                      last edited by

                                      Thank you so much for your tips.

                                      Got already a good tutorial for this.
                                      You might try this one. pref. this is photoshop πŸ˜„

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                                      • Z Offline
                                        Zylescozar19
                                        last edited by

                                        Oppppppppppss!!! Sorry this one.

                                        πŸ˜†

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                                        • Z Offline
                                          Zylescozar19
                                          last edited by

                                          Can you give me a link where can i download a vray proxy?

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                                          • dkendigD Offline
                                            dkendig
                                            last edited by

                                            proxies are made from within V-Ray for SketchUp 1.6, or from other 3d apps that have the V-Ray plugin installed. Blender, Max, Maya, etc. The .vrmesh should be fully compatible from one V-Ray plugin to another. We don't have a repository of .vrmesh files to download, but we do bundle a conversion tool with our plugin that allows you to easily convert obj, geo, or ply files in to .vrmesh files to be used as proxies in any V-Ray product, without having to go through any sort of host application. Here's a video explaining proxies further:
                                            http://www.youtube.com/watch?v=UQvP9idOijo

                                            Devin Kendig
                                            Developer

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