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    [Plugin][$] TopoShaper - v2.7a - 01 Apr 24

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    • KrisidiousK Offline
      Krisidious
      last edited by

      Thank You Fredo...

      By: Kristoff Rand
      Home DesignerUnique House Plans

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      • Rich O BrienR Online
        Rich O Brien Moderator
        last edited by

        Hi Fredo,

        Do you think adding csv import to Toposhaper is feasible?

        This would make terrain generation much more unified into one tool rather than installing 2 plugins to what you need in one.

        Download the free D'oh Book for SketchUp ๐Ÿ“–

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        • pbacotP Offline
          pbacot
          last edited by

          I think I said this before. Excellent work on this!

          When I use it I wish the grid could be set to a standard horizontal square dimension and set to always align to the origin. then work can be more easily patched and combined.

          Another wish is for the edges to be restricted to conform (close as possible) to land on a bounding contour. Again this will help joining with other forms.

          MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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          • pilouP Offline
            pilou
            last edited by

            does toposhaper can use this sort of file ?
            Because it generates bugs! ๐Ÿ˜ฎ
            (I have last version Prog / Lib )

            tset_topo.jpg


            test_topo.skp

            Frenchy Pilou
            Is beautiful that please without concept!
            My Little site :)

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            • fredo6F Offline
              fredo6
              last edited by

              Pilou,

              What do you mean by 'use'.

              Did you generate the terrain via Toposhaper QaudMesh instead?

              Fredo

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              • pilouP Offline
                pilou
                last edited by

                @unknownuser said:

                What do you mean by 'use'.

                Start from this file

                @unknownuser said:

                Did you generate the terrain via Toposhaper QaudMesh instead?

                No just speedy by hand for the grid (a copy/Move square) + SandBox for deformation

                Frenchy Pilou
                Is beautiful that please without concept!
                My Little site :)

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                • pbacotP Offline
                  pbacot
                  last edited by

                  The plugin requires Point cloud or isocontours.

                  MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                  • pilouP Offline
                    pilou
                    last edited by

                    @unknownuser said:

                    requires Point cloud

                    Seems that is the key ! ๐Ÿ˜„
                    When I create points from the file then use TopoShaper that works!
                    (except for the little triangle bottom left corner? )

                    PS The alert message when you select points who are not a group/ component is empty!
                    alert.jpg
                    Topoz1.jpg

                    Frenchy Pilou
                    Is beautiful that please without concept!
                    My Little site :)

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                    • fredo6F Offline
                      fredo6
                      last edited by

                      Pilou,

                      Could you post the file with the point cloud. I'll check for the missing triangle and the missing message.

                      Which Sketchup version do you use by the way?

                      Fredo

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                      • pilouP Offline
                        pilou
                        last edited by

                        It was from the file previous linked! ๐Ÿ˜„
                        But here with the points! ๐Ÿ˜‰
                        I have the 2015 and all at the last versions (plug and Lib) !

                        points_cloud.jpg


                        test_topo_points.skp

                        Frenchy Pilou
                        Is beautiful that please without concept!
                        My Little site :)

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                        • pilouP Offline
                          pilou
                          last edited by

                          Resolved! ๐Ÿ˜„
                          We must press Concave contour first! ๐Ÿ˜ณ

                          resolu.jpg

                          Frenchy Pilou
                          Is beautiful that please without concept!
                          My Little site :)

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                          • B Offline
                            Ben Ritter
                            last edited by

                            When I run the toposhaper using terrain generator, although the contour lines setting is set to 1.0' increments, the first contour line above O.O' becomes 0.783' instead of 1.0'. After that, the contour line intervals are all 1.0' apart.

                            What could be the cause of this? How can I fix this?

                            Thanks. Ben

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                            • B Offline
                              Ben Ritter
                              last edited by

                              topo.skpHere is the file of cloud points

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                              • O Offline
                                orei
                                last edited by

                                Hi my friends,

                                i have a little problem.. i tried to model a cloud point to get a soil.. everything ok, except some peek and deep that the plugin generate, and i don't know to get rid.

                                You see in the attached screen, and in the skp file with point.

                                Hope in your help! Thanks man!!


                                PE_9064 - MODELLAZIONE TERRENO_light.skp


                                anomalie.JPG

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                                • O Offline
                                  orei
                                  last edited by

                                  no one could help me?

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                                  • cottyC Offline
                                    cotty
                                    last edited by

                                    What would you expect from such a point?

                                    spike.jpg

                                    If you only have some of these, you can move the vertices afterwards manually.

                                    Or you can use a plugin to smooth the surface after the creation.

                                    my SketchUp gallery

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                                    • K Offline
                                      Kenny
                                      last edited by

                                      If you only have a limited number of these points above the terrain causing the spikes then delete these points before running Toposhaper.

                                      http://www.townscapesolutions.co.uk/

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                                      • pilouP Offline
                                        pilou
                                        last edited by

                                        Why not use Triangulate Points first by TIG ?

                                        triangle_tig.jpg

                                        Frenchy Pilou
                                        Is beautiful that please without concept!
                                        My Little site :)

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                                        • dereiD Offline
                                          derei
                                          last edited by

                                          After playing with TopoShaper I ended up with several (three) terrains overlapped. Why this happened? It seems I am missing something in functionality of this plugin, so instead of refining the just created terrain, I end up with new modified copies of the terrain.

                                          DESIGNER AND ARTIST [DEREI.UK](http://derei.uk/l)

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                                          • O Offline
                                            orei
                                            last edited by

                                            @kenny said:

                                            If you only have a limited number of these points above the terrain causing the spikes then delete these points before running Toposhaper.

                                            I have some deeps and some peeks. I don't know why this happened.
                                            I know that i can move up and down these points to get a level.. but i would like to understand how to evitate those problem.

                                            Why suggest to use triangulate point instead of toposhaper? toposhaper is much better than triangulate point for this, or not?

                                            Thanks mate!

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