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    Sculpt using UVs and displacement maps

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    • michaliszissiouM 離線
      michaliszissiou
      最後由 michaliszissiou 編輯

      Inspired from some zbrush technics of my good Zfriend MelaleaYing. ☀
      http://www.zbrushcentral.com/showthread.php?103320-Now-Im-having-fun/page59
      Most of all, inspired from the Prometheus movie and specifically from the work of http://www.zbrushcentral.com/showthread.php?80531-Landscapes-L51&p=984516&viewfull=1#post984516.
      He's the man behind the 3d rebuilding of the alien ship. 👍
      OK, common technics in zbrush but what about blender or other apps?

      Here's some tests on the following technic. (made in blender)
      All these doodles took ~10-20 mins each. Some more time spent on constructing and baking displacement patterns. (explained on tutorial)

      https://dl.dropbox.com/u/24090090/spShDisplx2.jpg

      https://dl.dropbox.com/u/24090090/alienBelly1.jpg

      https://dl.dropbox.com/u/24090090/dedalus.jpg

      https://dl.dropbox.com/u/24090090/spAlLoops1.jpg

      https://dl.dropbox.com/u/24090090/loops.jpg

      https://dl.dropbox.com/u/24090090/GigLoops2.jpg

      The technic, mostly for blender users but can fit well on some other advanced apps.
      A link on blenderartists.org; small tutorial.
      http://blenderartists.org/forum/showthread.php?273033-Sculpting-with-UVs-and-displacements

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      • pilouP 離線
        pilou
        最後由 編輯

        Cool exploration! ☀

        MelaleaYing is very cool ! he (she (?)) has made an hommage Insert Multimesh plugin with my name "Frenchy Pilou" for the plugin! ☀ 😎
        (you can load and use it of course with Zbrush! 🤓

        A very creative artist! Many thanks for that! 👍

        http://www.zbrushcentral.com/attachment.php?attachmentid=317004

        Frenchy Pilou
        Is beautiful that please without concept!
        My Little site :)

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        • michaliszissiouM 離線
          michaliszissiou
          最後由 編輯

          And a very blendish way to say good bye to all of you.
          Meet me in blenderartists forum if you like to. I doubt but thats ok.

          https://dl.dropbox.com/u/24090090/suzanne.jpg

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          • michaliszissiouM 離線
            michaliszissiou
            最後由 編輯

            Thanks for visiting this thread Pilou.
            This is a forum, closer to architectural design I guess.
            So, people didn't get my message right.
            Well, I constructed a workaround, a design engine.
            Here, testing the method, in 20 minutes. Using panels for spaceships. Now, I started building panels from Fletcher's book.

            https://dl.dropbox.com/u/24090090/goth1H.jpg

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            • olisheaO 離線
              olishea
              最後由 編輯

              Christ Michalis! These are glorious images! 10-20 mins each?! The detail is just staggering, mind boggling!!

              Oh, and the happy ending! 😆 funny one!

              No need to leave Michalis, you are an inspiration on this forum.

              oli

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              • michaliszissiouM 離線
                michaliszissiou
                最後由 編輯

                Thank you Oli.
                I'm really introducing a design engine.
                Model your panels anywhere, in SU it's fine. Reliefs full of elements horizontals and verticals as possible.
                Bring it into blender or elsewhere, bake a depth map from this. As 32bit exr (this is important).
                Start constructing very simple forms, like boxmodelling, evenly vertically subdivided cylinders, quite the basics.
                Then use the UVunwrapping and the UV editor to start placing them. A similar workaround, like texturing in SU. Subdivide and displace in blender.
                I posted a small tut on blenderartists forum.
                You can export the mesh, have baked low poly version with one click, base topology is very clean, the whole construction is a true precise 3d model,with right scale.
                I thought that people here could be interested.
                Anyway.

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                • pilouP 離線
                  pilou
                  最後由 編輯

                  Thx for info about MealeaYing! ☀

                  Ah damned! 😮
                  You don't use any more Zbrush too?

                  So we go to Blender artists for follow you for the following story art! 😄

                  Frenchy Pilou
                  Is beautiful that please without concept!
                  My Little site :)

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                  • Rich O BrienR 離線
                    Rich O Brien Moderator
                    最後由 編輯

                    @michaliszissiou said:

                    And a very blendish way to say good bye to all of you.
                    Meet me in blenderartists forum if you like to. I doubt but thats ok.

                    who gave you permission to leave? 😉

                    It's a great tut and I for one am really looking for to the next Blender release 👍 the new decimation looks great.

                    Download the free D'oh Book for SketchUp 📖

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                    • michaliszissiouM 離線
                      michaliszissiou
                      最後由 編輯

                      OK Rich
                      It was one of these days. Sorry for this.
                      I don't have your permission to leave. Understood.

                      BTW the new decimator (though irrelevant to this method) is "almost" great.
                      ZBrush still remains the best app on this. (decimator master), (rebuild subdivisions)

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                      • olisheaO 離線
                        olishea
                        最後由 編輯

                        😍 😍 😍

                        Call off the search party! He came back!

                        oli

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                        • pbacotP 離線
                          pbacot
                          最後由 編輯

                          Somehow my last post didn't go on or stay on. Michalis:

                          I find these tools and your art very inspiring. It's so far beyond what I do at present, or what would really relate to my work, not sure what to say...but you have me wanting to explore Blender. I've DL'd and "looked" at it so far... Thanks for posting these fantastic images!

                          MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                          • michaliszissiouM 離線
                            michaliszissiou
                            最後由 編輯

                            Mealea is a girl who loves the sea. She lives on a boat.
                            Another one, hr giger like.

                            https://dl.dropbox.com/u/24090090/chair.jpg

                            Because SpaceOdysseys must have a happy end 😆

                            https://dl.dropbox.com/u/24090090/the12H.jpg

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                            • michaliszissiouM 離線
                              michaliszissiou
                              最後由 編輯

                              @Oli
                              You came back, not me LOL
                              (just watched this movie with arnold saying that he's back, lol, what a crap)
                              @pbacot
                              Thanks, what I tried to demonstrate here is a way to sculpt via displacements. A nice UV editor is needed and seems that only few apps have such a tool. (LOL)
                              Let's say, an epidermal and a subdermal sculpting.
                              DO your basic box modeling, UV it, the rest is sculpt on epidermal subdivided surface. As Zb, Mb, or Mode (recently) do. Any sculpting on a base mesh is a displacement.
                              Exceptions come from SCulptris, 3dcoat, zbrush(dyntopo), blender (Dynamesh experimental builds) Such apps produce realtime, real topology to describe a sculpted mesh.

                              A more semi-organic attempt, closer to the alien HRGiger like thing.

                              https://dl.dropbox.com/u/24090090/organics1.jpg

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                              • olisheaO 離線
                                olishea
                                最後由 編輯

                                Yeah that film is pretty terrible, apart from Chuck Norris!! You can't go wrong! 😆 I can't believe you actually watched it 😆

                                I've been working on a sci-fi scene on the side and this is really inspiring stuff, each panel looks like an entire landscape, a whole SU model per panel 😲 great stuff,the ship's got sinews! 😎

                                oli

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                                • michaliszissiouM 離線
                                  michaliszissiou
                                  最後由 編輯

                                  @unknownuser said:

                                  I can't believe you actually watched it

                                  I was sleeping, most of the time. LOL
                                  But, I was lucky, saw Arnold's part.
                                  wow, tell me more about this scifi scene.

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                                  • michaliszissiouM 離線
                                    michaliszissiou
                                    最後由 編輯

                                    A funny space ship. 😆

                                    https://dl.dropbox.com/u/24090090/GshipLoops1.jpg

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                                    • pilouP 離線
                                      pilou
                                      最後由 編輯

                                      A stone star ship very detailed! 😄

                                      Frenchy Pilou
                                      Is beautiful that please without concept!
                                      My Little site :)

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                                      • michaliszissiouM 離線
                                        michaliszissiou
                                        最後由 編輯

                                        LOL, Pilou
                                        What about this one? I can't figure out what it is. 😆

                                        https://dl.dropbox.com/u/24090090/goAlGr1.jpg

                                        And one of MealeaYing's sculpts, rendered in cycles by me.

                                        https://dl.dropbox.com/u/24090090/MelY.jpg

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                                        • majidM 離線
                                          majid
                                          最後由 編輯

                                          Michalis , I like your sculps and also the trick you use. but am really confused with unwrapping (I;ve only tested 3ds max,...... Blender is almost horrible to me,... I scare the interface... )

                                          My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

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                                          • olisheaO 離線
                                            olishea
                                            最後由 編輯

                                            The sci-fi scene was just something I'm playing with, trying to push SU to breaking point basically!! These sculpts are fantastic 👍

                                            oli

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