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    Sample Model for Rendering - Water

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    • V Offline
      vidy
      last edited by

      @sketchgeek said:

      Good thread - like seeing the different styles/rendering engines.

      indeed.. i'd love to see all the render that provides for SU..(i know it's a long listing) but it will be very fun..
      unity in diversity πŸ‘

      regards,

      still so much to learn..

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      • P Offline
        pibuz
        last edited by

        @al hart said:

        @pibuz said:

        Nice scene Al!
        Could you post a v7 skp file too?

        Tye 3D Warehouse page has both SU7 and SU8 downloads: D Warehouse page

        ....so sorry Al... 😳 😳 😳
        Thanks....

        WEB (ita) - https://filipposcarso.wixsite.com/ordinentropico

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        • micioneM Offline
          micione
          last edited by

          Hello, Here is a test Renditioner. time: 4 minutes.


          Sample .jpg

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          • G Offline
            giomelkadze
            last edited by

            Hi, anyone can you teach me how do same realistic water with twilight render, i want to get realistic transparent water. thanks.

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            • J Offline
              jpalm32
              last edited by

              @giomelkadze said:

              Hi, anyone can you teach me how do same realistic water with twilight render, i want to get realistic transparent water. thanks.

              Why don't you post on Twilight site?
              They have plenty of examples and tuts.

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              • jo-keJ Offline
                jo-ke
                last edited by

                Download majid's poolwater, it works fine

                http://www.zz7.de

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                • K Offline
                  kaas
                  last edited by

                  Here a go at this scene with LightUp.

                  Added some light emitters in front of the windows. Changed the transparency of the roof because the scene was too bright. Changed several materials, added a watershader, turned some backfaces. Added a hdr as a background and as lighting source from http://www.hdrlabs.com

                  Calculation time: 6 minutes 15 seconds.
                  Edit:No post-processing.

                  Greetings, Max


                  sampleWater_LightUp.jpg

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                  • B Offline
                    Brighter3D
                    last edited by

                    Brighter3D 1.15.0 PRO, 283 seconds (a lot of time for antialiasing),
                    daylight + HDR as a background,
                    P3 tone mapper with contrast and glare

                    swimpollp3.png

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                    • V Offline
                      vidy
                      last edited by

                      @rick27 said:

                      I am a member at his forum for some time now, but never really posted something.
                      When i saw this thread i decided to give it a try:
                      Rick.

                      Hi Rick,

                      Mind to shared us about the render engine you use, and what time it takes to render it?

                      Regards
                      VD

                      still so much to learn..

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                      • R Offline
                        Rick27
                        last edited by

                        Helle everyone,

                        I am a member at his forum for some time now, but never really posted something.
                        When i saw this thread i decided to give it a try:

                        EDIT: i used kerkythea MLT, did some noise reduction, aprox. 4hours render time.

                        Rick.


                        522.jpg

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                        • regnarR Offline
                          regnar
                          last edited by

                          Seeing this old thread reminded me of a couple renders I had
                          done last August, but haven't posted.
                          The rendering where done in Maxwell Render Suite Ver 2.7
                          the sample levels for both images where around 13.0 with a
                          rendering time of hour and forty minutes and a benchmark of 146


                          View 1


                          View 2

                          Windows 10 Professional 64 bit
                          Intel I9 7900X Asus Prime X299-Delux
                          EVGA GeForce RTX 3080 TI 12gb
                          64 GB Ram Samsung 960 EVO Series 1TB PCIe NVMe M.2

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                          • D Offline
                            dtrarch
                            last edited by

                            Artlantis 4.1 added to the mix
                            Water fresnel shader
                            No post-pro anything
                            Just water adjustment.
                            3:0 minutes
                            3200 px
                            i7 quad
                            Win 7 Pro

                            dtr


                            ATL POOL Scene 1.jpg


                            ATL POOL Scene 1A.jpg

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