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    [plugin] Rotated Box [updated 30-Mar-2014]

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    • J Offline
      jorge2011
      last edited by

      the.pjt or sdmitch.
      This change does not work in my pc. I use sketchup 8 and windows xp sp3.
      You can correct this error? really very useful tool

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      • thomthomT Offline
        thomthom
        last edited by

        @jorge2011 said:

        the.pjt or sdmitch.
        This change does not work in my pc. I use sketchup 8 and windows xp sp3.
        You can correct this error? really very useful tool

        Can you explain what "doesn't work" please? Do you get error messages or just unexpected results?

        Thomas Thomassen β€” SketchUp Monkey & Coding addict
        List of my plugins and link to the CookieWare fund

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        • J Offline
          jorge2011
          last edited by

          does not work, create the geometry inside a group. Or create a group inside another group

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          • T Offline
            the.pjt
            last edited by

            @jorge2011 said:

            the.pjt or sdmitch.
            This change does not work in my pc. I use sketchup 8 and windows xp sp3.
            You can correct this error? really very useful tool

            maybe becouse of I'm not a programmer ,I am just a newbie ... It works well on my ms win 8 ,SU 8 M3 .... I don't have any apple device .. 😞 ... so maybe it doesn't work on mac , I don't know
            and ... It could be better if the author have modified it , not me ... I think he dislikes me πŸ˜„ ..

            dear ThomThom .. Or MR sdmitch .... is it posible to check my editings ? ? I will welcome ...
            thanks a lot ... πŸ˜‰

            all of thing that I have done is : just changing line 32 (notepad++)
            old :

            
            class RotatedBox
            def initialize 
            @mod = Sketchup.active_model
            @ent = @mod.entities
            
            

            new

            
            class RotatedBox
            def initialize 
            @mod = Sketchup.active_model
            @ent = @mod.active_entities
            
            

            and then it creates every thing in active group ... am I wrong ?

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            • Rich O BrienR Offline
              Rich O Brien Moderator
              last edited by

              @the.pjt

              Can you respond to the PM I sent regards this in-post plugin uploading?

              Download the free D'oh Book for SketchUp πŸ“–

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              • sdmitchS Offline
                sdmitch
                last edited by

                @jorge2011 said:

                does not work, create the geometry inside a group. Or create a group inside another group

                The change the.pjt made will only add the current box to a group if you have the group open for edit it does not open the group automatically. It should have no effect on whether or not the current box is created as a group or not. That will still depend on grouping being On or Off.

                Nothing is worthless, it can always be used as a bad example.

                http://sdmitch.blogspot.com/

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                • J Offline
                  jorge2011
                  last edited by

                  sdmitch, sorry, I do not understand your explanation. my English is not good.

                  You can create a group inside another group, or a grometria within a group or component?
                  You can add this feature?

                  thank you very much for your kindness and your time

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                  • TIGT Offline
                    TIG Moderator
                    last edited by

                    If I might interject. πŸ€“
                    All native and most 3rd-party tools add new geometry etc into the "current context" [ model.active_entities] - even if the added 'object' itself is a group of new geometry.
                    To always force new stuff into model.entities as its context will be very confusing, unless the two entities' contexts are not the sample.
                    So if you are editing a component or a group and you use this tool to add a 'box' then the newly made object will currently then be added outside of the current context... which is not what you'd expect at all - e.g. if you draw a 'line' it's added inside the context, not outside in the model.entities πŸ˜’
                    It IS a very simple adjustment to the code to make these tools intuitive in the way it adds its geometry like the native tools...
                    πŸ€“

                    TIG

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                    • sdmitchS Offline
                      sdmitch
                      last edited by

                      For all of you who have been anxiously awaiting the change of mod.entities to mod.active_entities, your wait is over and Version 1.2.1 is for you.

                      Nothing is worthless, it can always be used as a bad example.

                      http://sdmitch.blogspot.com/

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                      • brookefoxB Offline
                        brookefox
                        last edited by

                        I'm all over it. Thank you, Sam.

                        ~ Brooke

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                        • sdmitchS Offline
                          sdmitch
                          last edited by

                          Updated to be SU2014 compatible.

                          Nothing is worthless, it can always be used as a bad example.

                          http://sdmitch.blogspot.com/

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                          • TIGT Offline
                            TIG Moderator
                            last edited by

                            I have added it to the PluginStore.
                            http://sketchucation.com/pluginstore?pln=Rotated_Box

                            TIG

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                            • D Offline
                              dedmin
                              last edited by

                              See the video.
                              Video_2014-03-29_033416.wmv

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                              • sdmitchS Offline
                                sdmitch
                                last edited by

                                Very interesting. I'll try to solve the mystery.

                                Nothing is worthless, it can always be used as a bad example.

                                http://sdmitch.blogspot.com/

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                                • J Offline
                                  Jim
                                  last edited by

                                  Just something I noted from the video - implement the Tool#getExtents method to fix the clipping of your temporary geometry.

                                  Hi

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                                  • Bob JamesB Offline
                                    Bob James
                                    last edited by

                                    @the.pjt
                                    3Pts_Tools is a great tool set (yours and Sam's) and the toolbar.

                                    Comments:

                                    1. Works fine in SU13, but the cylinder creation is somewhat counter-intuitive: In the Box Tool the base is created first, then the height. In the Cylinder Tool it is the opposite: the height is created first, then the radius. Not a deal-breaker, but it would be better (IMO) if they were both in the same order; base, then height.

                                    2. In SU13 it works whether in the 'standard' plugin folder or in an 'additional' folder. In SU14 it does not load successfully in either location: I get load errors in either folder.

                                    i7-4930K 3.4Ghz, 2x GTX780 6GB, 32GB DDR3-1600 ECC, OCZ Vertex 4 500GB, WD Black 3TB, 32TB NAS, 4x 27" Monitors, SpaceMouse Pro, X-keys XK-60

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                                    • sdmitchS Offline
                                      sdmitch
                                      last edited by

                                      In the case of the cylinder, the definition of the height also defines the normal for the cylinder. If you were only doing cylinders oriented along one of the axes, then you could just as easily do it the other way.

                                      I think I have found and fixed the bug in Rotated Box that caused the box to be displaced when dimensions were keyed in.

                                      Nothing is worthless, it can always be used as a bad example.

                                      http://sdmitch.blogspot.com/

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                                      • D Offline
                                        dedmin
                                        last edited by

                                        Can the default be NOT to add to a group? It is very frustrating!

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                                        • sdmitchS Offline
                                          sdmitch
                                          last edited by

                                          @dedmin said:

                                          Can the default be NOT to add to a group? It is very frustrating!

                                          Yes of course. Using Notepad, change the line "@group_box = true" to "@group_box = false".

                                          Nothing is worthless, it can always be used as a bad example.

                                          http://sdmitch.blogspot.com/

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                                          • D Offline
                                            dedmin
                                            last edited by

                                            β˜€ πŸ‘

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