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    [plugin] Rotated Box [updated 30-Mar-2014]

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    • brookefoxB Offline
      brookefox
      last edited by

      @sdmitch said:

      OK, any other users think this is problem or desired feature?

      From the peanut gallery, if the choice is to create within or outside of the current group, I'd say within would be preferable for me.

      Thanks for asking.

      ~ Brooke

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      • T Offline
        the.pjt
        last edited by

        wow .... thanks thomas .. thanks ... I did it ... hey smitch , Idid it ... I'm not stupid ...

        I'm not a ruby master , all I know is to know how to change UI parts of o code .... but thanks thomthom ...
        thanks for key knowledge (active_entities)
        I changed the " @ent = @mod.active_entities " parametr of this code in the "def initialize " part of it
        and it works ... now it creates the box inside active groups ...
        thanks ..

        dear sdmitch ... I think It could much easier for you ( as a ruby master ) to do that little changes ( just a few charecters : active ) easeir than teaching me how to "cut and paste " ... πŸ˜„ ... and tou could make us happy with this little change ...

        but ... dear sdmitch ,thanks for all of coding you done.. all 282 line . and thanks a lot for making this great plugin and Fulfilling a request from a user ... thanks for all Sam πŸ˜„ .. thanks for the time that you spent for me

        download my edited version ... πŸ‘Ž
        Rotated Box.rb
        thanks agane thomthom ...
        please delet this post if there is any copyright issue ... πŸ˜‰

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        • T Offline
          the.pjt
          last edited by

          I have updated this loader plugin with lastest versions of sdmitch's plugins πŸ€“

          β˜€ plus my little tweaks : the box now creates the group inside the current active group

          http://forums.sketchucation.com/viewtopic.php?t=45923#p410167

          download the last version here : πŸ‘Ž

          3Pts_Tools.rbz

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          • J Offline
            jorge2011
            last edited by

            the.pjt or sdmitch.
            This change does not work in my pc. I use sketchup 8 and windows xp sp3.
            You can correct this error? really very useful tool

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            • thomthomT Offline
              thomthom
              last edited by

              @jorge2011 said:

              the.pjt or sdmitch.
              This change does not work in my pc. I use sketchup 8 and windows xp sp3.
              You can correct this error? really very useful tool

              Can you explain what "doesn't work" please? Do you get error messages or just unexpected results?

              Thomas Thomassen β€” SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • J Offline
                jorge2011
                last edited by

                does not work, create the geometry inside a group. Or create a group inside another group

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                • T Offline
                  the.pjt
                  last edited by

                  @jorge2011 said:

                  the.pjt or sdmitch.
                  This change does not work in my pc. I use sketchup 8 and windows xp sp3.
                  You can correct this error? really very useful tool

                  maybe becouse of I'm not a programmer ,I am just a newbie ... It works well on my ms win 8 ,SU 8 M3 .... I don't have any apple device .. 😞 ... so maybe it doesn't work on mac , I don't know
                  and ... It could be better if the author have modified it , not me ... I think he dislikes me πŸ˜„ ..

                  dear ThomThom .. Or MR sdmitch .... is it posible to check my editings ? ? I will welcome ...
                  thanks a lot ... πŸ˜‰

                  all of thing that I have done is : just changing line 32 (notepad++)
                  old :

                  
                  class RotatedBox
                  def initialize 
                  @mod = Sketchup.active_model
                  @ent = @mod.entities
                  
                  

                  new

                  
                  class RotatedBox
                  def initialize 
                  @mod = Sketchup.active_model
                  @ent = @mod.active_entities
                  
                  

                  and then it creates every thing in active group ... am I wrong ?

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                  • Rich O BrienR Offline
                    Rich O Brien Moderator
                    last edited by

                    @the.pjt

                    Can you respond to the PM I sent regards this in-post plugin uploading?

                    Download the free D'oh Book for SketchUp πŸ“–

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                    • sdmitchS Offline
                      sdmitch
                      last edited by

                      @jorge2011 said:

                      does not work, create the geometry inside a group. Or create a group inside another group

                      The change the.pjt made will only add the current box to a group if you have the group open for edit it does not open the group automatically. It should have no effect on whether or not the current box is created as a group or not. That will still depend on grouping being On or Off.

                      Nothing is worthless, it can always be used as a bad example.

                      http://sdmitch.blogspot.com/

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                      • J Offline
                        jorge2011
                        last edited by

                        sdmitch, sorry, I do not understand your explanation. my English is not good.

                        You can create a group inside another group, or a grometria within a group or component?
                        You can add this feature?

                        thank you very much for your kindness and your time

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                        • TIGT Offline
                          TIG Moderator
                          last edited by

                          If I might interject. πŸ€“
                          All native and most 3rd-party tools add new geometry etc into the "current context" [ model.active_entities] - even if the added 'object' itself is a group of new geometry.
                          To always force new stuff into model.entities as its context will be very confusing, unless the two entities' contexts are not the sample.
                          So if you are editing a component or a group and you use this tool to add a 'box' then the newly made object will currently then be added outside of the current context... which is not what you'd expect at all - e.g. if you draw a 'line' it's added inside the context, not outside in the model.entities πŸ˜’
                          It IS a very simple adjustment to the code to make these tools intuitive in the way it adds its geometry like the native tools...
                          πŸ€“

                          TIG

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                          • sdmitchS Offline
                            sdmitch
                            last edited by

                            For all of you who have been anxiously awaiting the change of mod.entities to mod.active_entities, your wait is over and Version 1.2.1 is for you.

                            Nothing is worthless, it can always be used as a bad example.

                            http://sdmitch.blogspot.com/

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                            • brookefoxB Offline
                              brookefox
                              last edited by

                              I'm all over it. Thank you, Sam.

                              ~ Brooke

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                              • sdmitchS Offline
                                sdmitch
                                last edited by

                                Updated to be SU2014 compatible.

                                Nothing is worthless, it can always be used as a bad example.

                                http://sdmitch.blogspot.com/

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                                • TIGT Offline
                                  TIG Moderator
                                  last edited by

                                  I have added it to the PluginStore.
                                  http://sketchucation.com/pluginstore?pln=Rotated_Box

                                  TIG

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                                  • D Offline
                                    dedmin
                                    last edited by

                                    See the video.
                                    Video_2014-03-29_033416.wmv

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                                    • sdmitchS Offline
                                      sdmitch
                                      last edited by

                                      Very interesting. I'll try to solve the mystery.

                                      Nothing is worthless, it can always be used as a bad example.

                                      http://sdmitch.blogspot.com/

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                                      • J Offline
                                        Jim
                                        last edited by

                                        Just something I noted from the video - implement the Tool#getExtents method to fix the clipping of your temporary geometry.

                                        Hi

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                                        • Bob JamesB Offline
                                          Bob James
                                          last edited by

                                          @the.pjt
                                          3Pts_Tools is a great tool set (yours and Sam's) and the toolbar.

                                          Comments:

                                          1. Works fine in SU13, but the cylinder creation is somewhat counter-intuitive: In the Box Tool the base is created first, then the height. In the Cylinder Tool it is the opposite: the height is created first, then the radius. Not a deal-breaker, but it would be better (IMO) if they were both in the same order; base, then height.

                                          2. In SU13 it works whether in the 'standard' plugin folder or in an 'additional' folder. In SU14 it does not load successfully in either location: I get load errors in either folder.

                                          i7-4930K 3.4Ghz, 2x GTX780 6GB, 32GB DDR3-1600 ECC, OCZ Vertex 4 500GB, WD Black 3TB, 32TB NAS, 4x 27" Monitors, SpaceMouse Pro, X-keys XK-60

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                                          • sdmitchS Offline
                                            sdmitch
                                            last edited by

                                            In the case of the cylinder, the definition of the height also defines the normal for the cylinder. If you were only doing cylinders oriented along one of the axes, then you could just as easily do it the other way.

                                            I think I have found and fixed the bug in Rotated Box that caused the box to be displaced when dimensions were keyed in.

                                            Nothing is worthless, it can always be used as a bad example.

                                            http://sdmitch.blogspot.com/

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