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    [REQ] Edge 2 Groove

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    • TIGT Online
      TIG Moderator
      last edited by

      As sdmitch has found, doing it programmatically is fraught with challenges...


      Capture.PNG

      TIG

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      • pilouP Offline
        pilou
        last edited by

        like this πŸ˜‰

        Red and Green prism volumes are equal
        Groove is constant
        Click for all image
        Kill_Add.jpg

        Frenchy Pilou
        Is beautiful that please without concept!
        My Little site :)

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        • TIGT Online
          TIG Moderator
          last edited by

          That only works for parallel faced boxes - it won't work if it has non-parallel facets or only some faces are to be grooved... πŸ˜’

          TIG

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          • pilouP Offline
            pilou
            last edited by

            That is the case of the EartMover example asked
            Just angle change between elements so the prism will be not always the same

            Frenchy Pilou
            Is beautiful that please without concept!
            My Little site :)

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            • EarthMoverE Offline
              EarthMover
              last edited by

              @unknownuser said:

              @ EarthMover
              Why your model has no bottom faces?
              That will not solids! So possibilitiy to use boolean operation will be forbidden!

              Sorry Pilou, I forgot I deleted the bottom faces while playing with Profile Builder. Forgot to add them back. If you close the bottom face, you can add the edges back using "Split Sausage".

              The shape was made by drawing 2 curves, then using BZ Convert to Polyline Divider to regulate the segments. (Or SDMitch's EqSegCurve would work) I think I then used Extrude Edges by Vector in the Z direction and JPP to add volume. (Or you could go Extrude Edges by Offset, JPP) Thus maintaining the segments throughout the process.

              Not sure why select edges by length doesn't work for you. Quad Face tools, select loops and rings should work fine as it's all quads. Also , with Selection Toys > Selected Quad Face Loops to select the faces in loop. Also easy to drag select all and Selection Toys > Select only edges or faces.

              3D Artist at Clearstory 3D Imaging
              Guide Tool at Winning With Sketchup
              Content Creator at Skapeup

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              • EarthMoverE Offline
                EarthMover
                last edited by

                @tig said:

                As sdmitch has found, doing it programmatically is fraught with challenges...

                I see. The distance changes between the perpendicular offsets. I guess ideally would be to move the offset edges via their verticies, essentially moving four verts and connecting them, instead of four edges and trying to align them. Of course I have no idea if this is possible, just thinking out loud!

                What if the top and sides were run with separate operations? Or if corners were restricted to only 90 degrees? My example is a bit extreme for most users who would need a tool like this. Things like furniture, buildings and other wood structures are typically square. I do a lot curved step treads, curved knee walls, pool copings, brick banding, arches, etc. However, what I do might be too generalized for what would benefit the masses. I just don't want to put my needs ahead of others.

                3D Artist at Clearstory 3D Imaging
                Guide Tool at Winning With Sketchup
                Content Creator at Skapeup

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                • massimoM Offline
                  massimo Moderator
                  last edited by

                  @unknownuser said:

                  What is the "Split Sausage" function

                  http://forums.sketchucation.com/viewtopic.php?p=386610#p386610

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                  • pilouP Offline
                    pilou
                    last edited by

                    Many thanks : An another one that I had missed when i was absent πŸ‘

                    Frenchy Pilou
                    Is beautiful that please without concept!
                    My Little site :)

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                    • pilouP Offline
                      pilou
                      last edited by

                      What is the "Split Sausage" function and where i can find it ?

                      No problem for push the top and botton face with normal PushPull

                      Joint Push Pull don't make these vertical faces Pushed
                      The Smart Puspull make the good internal Push face alas it don't make the erasing!

                      smart.jpg

                      Frenchy Pilou
                      Is beautiful that please without concept!
                      My Little site :)

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                      • pilouP Offline
                        pilou
                        last edited by

                        Seems easy πŸ˜„
                        Just code the repeat process β˜€

                        Push.jpg

                        Frenchy Pilou
                        Is beautiful that please without concept!
                        My Little site :)

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                        • TIGT Online
                          TIG Moderator
                          last edited by

                          Pilou... you faked the image !
                          Tinker!


                          Capture.PNG

                          TIG

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                          • EarthMoverE Offline
                            EarthMover
                            last edited by

                            I think Pilou is suggesting first and second push both on the Z. The second push requiring another offset first.

                            3D Artist at Clearstory 3D Imaging
                            Guide Tool at Winning With Sketchup
                            Content Creator at Skapeup

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                            • TIGT Online
                              TIG Moderator
                              last edited by

                              @earthmover said:

                              I think Pilou is suggesting first and second push both on the Z. The second push requiring another offset first.
                              All PushPulls are made perpendicular to their the face... BUT if the original faces of the edge defining the second groove are non-coplanar then PushPull will be square to each of them NOT align with the 'vertical' sides of the first groove we've made, so that PushPull is blocked by the impending geometry clash; if we were to 'force' it in code then the perpendicular sides of the different grooves would not be guaranteed to align where they meet, and we then need either 'mitered' angles at their junctions, or awkward 'ledges'... πŸ˜•
                              I see that Pilou is PushPulling the second groove in the length not the depth, BUT if the base of the groove is not parallel with the top then it won't form a clean hole either πŸ˜’
                              It needs more of a JPP solution...

                              TIG

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                              • TIGT Online
                                TIG Moderator
                                last edited by

                                But as I closed... That's fine only if the second groove's faces have no further faces at their end OR the further faces are in the same plane as the base of the first groove. These are special cases.
                                The general case where there are other face angles etc will NOT PushPull cleanly and fail to end the groove neatly... πŸ˜•


                                Capture.PNG

                                TIG

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                                • TIGT Online
                                  TIG Moderator
                                  last edited by

                                  It's relatively easy to make the special case orthogonal grooves but the general case is more tricky... πŸ˜•

                                  TIG

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                                  • pilouP Offline
                                    pilou
                                    last edited by

                                    @unknownuser said:

                                    first and second push both on the Z

                                    Yes πŸ˜‰
                                    Line of the left element is an offset or a copy move along the side of left element
                                    Line of the right element is an offset or a copy move along the side of left element

                                    then you can push down on Z

                                    @unknownuser said:

                                    It needs more of a JPP

                                    the jpp don't make negative push 😞
                                    Smart PushPull yes as shown above but don't erase the inside !

                                    Frenchy Pilou
                                    Is beautiful that please without concept!
                                    My Little site :)

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                                    • pilouP Offline
                                      pilou
                                      last edited by

                                      @unknownuser said:

                                      BUT if the original faces of the edge defining the second groove are non-coplanar

                                      That is not the case of the EarthMover example

                                      But i believe that will be the same in the no coplanar face of elements
                                      I come back with an example πŸ˜‰

                                      no_coolanar.jpg
                                      And no problem for make the groove with normal push

                                      Ps Crossing posts
                                      your example is a double non coplanar face element πŸ˜‰
                                      but I believe that another will be the same
                                      I come back with your vicious example πŸ˜‰

                                      Frenchy Pilou
                                      Is beautiful that please without concept!
                                      My Little site :)

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                                      • pilouP Offline
                                        pilou
                                        last edited by

                                        In fact that is more easy than all previus! πŸ’­ πŸ˜’ πŸ’š 😎 β˜€
                                        Must have internal faces for make the Offset Pulling and close faces!
                                        And must work in any cases not too vicious πŸ˜‰
                                        There is an optic effect on the result on this image : groove and section seem sometime slaloming! πŸ˜„

                                        groove2.jpg

                                        troc1.jpg

                                        troc.jpg

                                        Frenchy Pilou
                                        Is beautiful that please without concept!
                                        My Little site :)

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                                        • TIGT Online
                                          TIG Moderator
                                          last edited by

                                          A clever solution... IF grooves are wanted on all faces [but it could even be adapted with coding a custom offset on selected edges only]...
                                          IF the object is a solid group then you could simply made a sacrificial over-sized block group that is the groove thickness wide and aligned on the edges' plane, and then in pro use the solid tools to subtract it from the original form, leaving the full slot; then we'd apply the offset around the newly through cut face and pushpull it by the groove width [no mid-line is needed] to fill the gap - erasing the extra inner face left behind to maintain 'solidity' for the next groove set to work...
                                          BUT again this only works if the selected edges are all coplanar; 'skewed' grooves will not work. πŸ˜•

                                          TIG

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                                          • EarthMoverE Offline
                                            EarthMover
                                            last edited by

                                            If it is a "Solid" object, the offset seems like an unnecessary step. Could you just isolate the edge itself and take a box the size of the desired groove and "follow me" it around the edge to create the cutting (Subtracting) component, thus only taking away what was necessary for the groove? Similar to Jeff's technique in this thread - http://forums.sketchucation.com/viewtopic.php?f=15&t=41095&p=365238&hilit=groove#p364287

                                            I would be okay if the tool only worked on solid objects.

                                            3D Artist at Clearstory 3D Imaging
                                            Guide Tool at Winning With Sketchup
                                            Content Creator at Skapeup

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