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[REQ] Edge 2 Groove

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  • P Offline
    pilou
    last edited by 28 Apr 2012, 22:45

    Yes but on other computer
    I have this old one (ten years) for test some programs for old configs for some coders ๐Ÿ˜„

    Frenchy Pilou
    Is beautiful that please without concept!
    My Little site :)

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    • P Offline
      pilou
      last edited by 28 Apr 2012, 23:13

      @ EarthMover
      Why your model has no bottom faces?
      That will not solids! So possibilitiy to use boolean operation will be forbidden!

      Frenchy Pilou
      Is beautiful that please without concept!
      My Little site :)

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      • P Offline
        pilou
        last edited by 28 Apr 2012, 23:29

        So the plug is not optimized ๐Ÿ˜‰
        Keep the good work! ๐Ÿ‘
        I have not yet found a super trick with plugs existing ๐Ÿ˜ž
        It's not very easy to select only the section between "elements" for some tricky actions ๐Ÿ˜ฎ

        And carreful here you have quadrangular sections, but your plug must work with any polygonal "sections" ! ๐Ÿค“
        So regular PushPull will not work!

        Frenchy Pilou
        Is beautiful that please without concept!
        My Little site :)

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        • P Offline
          pilou
          last edited by 28 Apr 2012, 23:32

          Curiously the Select Lines by Length By Chris Fulmer don't work with your object ๐Ÿ˜ฎ

          Frenchy Pilou
          Is beautiful that please without concept!
          My Little site :)

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          • T Offline
            TIG Moderator
            last edited by 29 Apr 2012, 10:08

            As sdmitch has found, doing it programmatically is fraught with challenges...


            Capture.PNG

            TIG

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            • P Offline
              pilou
              last edited by 29 Apr 2012, 13:05

              like this ๐Ÿ˜‰

              Red and Green prism volumes are equal
              Groove is constant
              Click for all image
              Kill_Add.jpg

              Frenchy Pilou
              Is beautiful that please without concept!
              My Little site :)

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              • T Offline
                TIG Moderator
                last edited by 29 Apr 2012, 13:47

                That only works for parallel faced boxes - it won't work if it has non-parallel facets or only some faces are to be grooved... ๐Ÿ˜’

                TIG

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                • P Offline
                  pilou
                  last edited by 29 Apr 2012, 13:53

                  That is the case of the EartMover example asked
                  Just angle change between elements so the prism will be not always the same

                  Frenchy Pilou
                  Is beautiful that please without concept!
                  My Little site :)

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                  • E Offline
                    EarthMover
                    last edited by 29 Apr 2012, 14:04

                    @unknownuser said:

                    @ EarthMover
                    Why your model has no bottom faces?
                    That will not solids! So possibilitiy to use boolean operation will be forbidden!

                    Sorry Pilou, I forgot I deleted the bottom faces while playing with Profile Builder. Forgot to add them back. If you close the bottom face, you can add the edges back using "Split Sausage".

                    The shape was made by drawing 2 curves, then using BZ Convert to Polyline Divider to regulate the segments. (Or SDMitch's EqSegCurve would work) I think I then used Extrude Edges by Vector in the Z direction and JPP to add volume. (Or you could go Extrude Edges by Offset, JPP) Thus maintaining the segments throughout the process.

                    Not sure why select edges by length doesn't work for you. Quad Face tools, select loops and rings should work fine as it's all quads. Also , with Selection Toys > Selected Quad Face Loops to select the faces in loop. Also easy to drag select all and Selection Toys > Select only edges or faces.

                    3D Artist at Clearstory 3D Imaging
                    Guide Tool at Winning With Sketchup
                    Content Creator at Skapeup

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                    • E Offline
                      EarthMover
                      last edited by 29 Apr 2012, 14:25

                      @tig said:

                      As sdmitch has found, doing it programmatically is fraught with challenges...

                      I see. The distance changes between the perpendicular offsets. I guess ideally would be to move the offset edges via their verticies, essentially moving four verts and connecting them, instead of four edges and trying to align them. Of course I have no idea if this is possible, just thinking out loud!

                      What if the top and sides were run with separate operations? Or if corners were restricted to only 90 degrees? My example is a bit extreme for most users who would need a tool like this. Things like furniture, buildings and other wood structures are typically square. I do a lot curved step treads, curved knee walls, pool copings, brick banding, arches, etc. However, what I do might be too generalized for what would benefit the masses. I just don't want to put my needs ahead of others.

                      3D Artist at Clearstory 3D Imaging
                      Guide Tool at Winning With Sketchup
                      Content Creator at Skapeup

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                      • M Offline
                        massimo Moderator
                        last edited by 29 Apr 2012, 14:46

                        @unknownuser said:

                        What is the "Split Sausage" function

                        http://forums.sketchucation.com/viewtopic.php?p=386610#p386610

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                        • P Offline
                          pilou
                          last edited by 29 Apr 2012, 15:55

                          Many thanks : An another one that I had missed when i was absent ๐Ÿ‘

                          Frenchy Pilou
                          Is beautiful that please without concept!
                          My Little site :)

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                          • P Offline
                            pilou
                            last edited by 29 Apr 2012, 15:57

                            What is the "Split Sausage" function and where i can find it ?

                            No problem for push the top and botton face with normal PushPull

                            Joint Push Pull don't make these vertical faces Pushed
                            The Smart Puspull make the good internal Push face alas it don't make the erasing!

                            smart.jpg

                            Frenchy Pilou
                            Is beautiful that please without concept!
                            My Little site :)

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                            • P Offline
                              pilou
                              last edited by 29 Apr 2012, 17:02

                              Seems easy ๐Ÿ˜„
                              Just code the repeat process โ˜€

                              Push.jpg

                              Frenchy Pilou
                              Is beautiful that please without concept!
                              My Little site :)

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                              • T Offline
                                TIG Moderator
                                last edited by 29 Apr 2012, 18:04

                                Pilou... you faked the image !
                                Tinker!


                                Capture.PNG

                                TIG

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                                • E Offline
                                  EarthMover
                                  last edited by 29 Apr 2012, 21:15

                                  I think Pilou is suggesting first and second push both on the Z. The second push requiring another offset first.

                                  3D Artist at Clearstory 3D Imaging
                                  Guide Tool at Winning With Sketchup
                                  Content Creator at Skapeup

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                                  • T Offline
                                    TIG Moderator
                                    last edited by 29 Apr 2012, 21:23

                                    @earthmover said:

                                    I think Pilou is suggesting first and second push both on the Z. The second push requiring another offset first.
                                    All PushPulls are made perpendicular to their the face... BUT if the original faces of the edge defining the second groove are non-coplanar then PushPull will be square to each of them NOT align with the 'vertical' sides of the first groove we've made, so that PushPull is blocked by the impending geometry clash; if we were to 'force' it in code then the perpendicular sides of the different grooves would not be guaranteed to align where they meet, and we then need either 'mitered' angles at their junctions, or awkward 'ledges'... ๐Ÿ˜•
                                    I see that Pilou is PushPulling the second groove in the length not the depth, BUT if the base of the groove is not parallel with the top then it won't form a clean hole either ๐Ÿ˜’
                                    It needs more of a JPP solution...

                                    TIG

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                                    • T Offline
                                      TIG Moderator
                                      last edited by 29 Apr 2012, 21:30

                                      But as I closed... That's fine only if the second groove's faces have no further faces at their end OR the further faces are in the same plane as the base of the first groove. These are special cases.
                                      The general case where there are other face angles etc will NOT PushPull cleanly and fail to end the groove neatly... ๐Ÿ˜•


                                      Capture.PNG

                                      TIG

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                                      • T Offline
                                        TIG Moderator
                                        last edited by 29 Apr 2012, 21:37

                                        It's relatively easy to make the special case orthogonal grooves but the general case is more tricky... ๐Ÿ˜•

                                        TIG

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                                        • P Offline
                                          pilou
                                          last edited by 29 Apr 2012, 21:57

                                          @unknownuser said:

                                          first and second push both on the Z

                                          Yes ๐Ÿ˜‰
                                          Line of the left element is an offset or a copy move along the side of left element
                                          Line of the right element is an offset or a copy move along the side of left element

                                          then you can push down on Z

                                          @unknownuser said:

                                          It needs more of a JPP

                                          the jpp don't make negative push ๐Ÿ˜ž
                                          Smart PushPull yes as shown above but don't erase the inside !

                                          Frenchy Pilou
                                          Is beautiful that please without concept!
                                          My Little site :)

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