[REQ] Edge 2 Groove
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@unknownuser said:
what you've done can be achieved with a single tool - "Protrude" from Jim.
Effectively!
Can you post you your example in V6 ?
Does has "internal faces" ? -
@unknownuser said:
Effectively!
Can you post you your example in V6 ?
Does has "internal faces" ?Sorry Pilou...don't have V6 installed anymore. See shots from V8. The internal faces are removed.
The protrude tool (http://sketchuptips.blogspot.com/2007/10/plugin-protrude.html) is effective for doing flat surface grooves such as hardwood flooring, etc. It's where the groove has to turn a corner that is the issue. I wonder if it could be adapted to do the same thing, but instead of regular offset and push pull, use the Offset on Surface method and Joint Push pull. This would allow you to soften the corners, then the tool could just offset the grooves and JPP the faces.
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@unknownuser said:
I wish Profile Builder worked on multiple paths at the same time.
it does.. select all the lines then use the 2nd icon (build along path followme.. or smthg like that)
the problem however is going to be that the vertical tubes won't orient properly in your drawing.. they'll all be on the XY instead of rotating.
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@unknownuser said:
@unknownuser said:
I wish Profile Builder worked on multiple paths at the same time.
it does.. select all the lines then use the 2nd icon (build along path followme.. or smthg like that)
Doesn't seem to work on multiple closed edge loops, i.e. the test model I posted. Although you are right, on non closed edge loops, multiple selections does work, which is great. Creating the profile from middle and then outer shelling them makes a great groove cutting group, even with curves.
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@earthmover said:
@unknownuser said:
@unknownuser said:
I wish Profile Builder worked on multiple paths at the same time.
it does.. select all the lines then use the 2nd icon (build along path followme.. or smthg like that)
Doesn't seem to work on multiple closed edge loops, i.e. the test model I posted. Although you are right, on non closed edge loops, multiple selections does work, which is great. Creating the profile from middle and then outer shelling them makes a great groove cutting group, even with curves.
oh. my bad. I'm on a phone today with only a slight memory of seeing your model last night
I thought the grooves were Cs instead of rectangles. -
@unknownuser said:
Sorry Pilou...don't have V6 installed anymore.
Last V8 don't permit Save as V6 ?
The viewer V8 don't work on my old computer!
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I remember also, just can't seem to find it.
Actually support for adjoining faces which are not coplanar would be preferable.
I would like to add groves to something like the following -
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@unknownuser said:
@unknownuser said:
Sorry Pilou...don't have V6 installed anymore.
Last V8 don't permit Save as V6 ?
The viewer V8 don't work on my old computer!
Sorry Pilou, I misunderstood. I updated the test model saved as V6.
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No Problem
Many Thanks !
In therory if the there no special element like DC or other news it's better to save in V6
As like, V6, V7, V8 users can reload it -
Do you have v8 installed? Surely you must...
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In my plugin, the top groove is not a problem. But the side grooves either cross or diverge when pushpulled due to the faces not being coplanar.
as the image shows.
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Yes but on other computer
I have this old one (ten years) for test some programs for old configs for some coders -
@ EarthMover
Why your model has no bottom faces?
That will not solids! So possibilitiy to use boolean operation will be forbidden! -
So the plug is not optimized
Keep the good work!
I have not yet found a super trick with plugs existing
It's not very easy to select only the section between "elements" for some tricky actionsAnd carreful here you have quadrangular sections, but your plug must work with any polygonal "sections" !
So regular PushPull will not work! -
Curiously the Select Lines by Length By Chris Fulmer don't work with your object
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As sdmitch has found, doing it programmatically is fraught with challenges...
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like this
Red and Green prism volumes are equal
Groove is constant
Click for all image
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That only works for parallel faced boxes - it won't work if it has non-parallel facets or only some faces are to be grooved...
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That is the case of the EartMover example asked
Just angle change between elements so the prism will be not always the same -
@unknownuser said:
@ EarthMover
Why your model has no bottom faces?
That will not solids! So possibilitiy to use boolean operation will be forbidden!Sorry Pilou, I forgot I deleted the bottom faces while playing with Profile Builder. Forgot to add them back. If you close the bottom face, you can add the edges back using "Split Sausage".
The shape was made by drawing 2 curves, then using BZ Convert to Polyline Divider to regulate the segments. (Or SDMitch's EqSegCurve would work) I think I then used Extrude Edges by Vector in the Z direction and JPP to add volume. (Or you could go Extrude Edges by Offset, JPP) Thus maintaining the segments throughout the process.
Not sure why select edges by length doesn't work for you. Quad Face tools, select loops and rings should work fine as it's all quads. Also , with Selection Toys > Selected Quad Face Loops to select the faces in loop. Also easy to drag select all and Selection Toys > Select only edges or faces.
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