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    Can any one do this facade by SU ?

    Scheduled Pinned Locked Moved Organic Modelling
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    • A Offline
      anas
      last edited by

      it's make me dizzy

      Aqua tower in chicago

      [xxl-img:1zo64wqv]http://static.guim.co.uk/sys-images/Guardian/Pix/pictures/2009/10/21/1256112457245/Aqua-building-in-Chicago--001.jpg[/xxl-img:1zo64wqv]
      [xxl-img:1zo64wqv]http://www.chicagoarchitecture.info/CAI/Images/User/201001/DSCN1032.jpg[/xxl-img:1zo64wqv]
      [xxl-img:1zo64wqv]http://www.chicagoarchitecture.info/CAI/Images/200805/Aqua-Oct08-012a.jpg[/xxl-img:1zo64wqv]

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      • pilouP Offline
        pilou
        last edited by

        Normally any body can make that with SU
        It's just a question of time and have the blue print for take the measures of the 86 levels!

        Seems it's here ☀
        but not sure that is a detailed model! 😉

        Frenchy Pilou
        Is beautiful that please without concept!
        My Little site :)

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        • mitcorbM Offline
          mitcorb
          last edited by

          This can be done with Sketchup, but was probably done with Rhino.

          I take the slow, deliberate approach in my aimless wandering.

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          • jeff hammondJ Offline
            jeff hammond
            last edited by

            .

            an exploratory go at it..

            floors2.jpg

            conclusion(s):

            -yes, you can definitely draw this in sketchup
            -it's going to take a lot of work (not such a bad thing but in this case, a lot of tedious work)
            -probably 2 if not 3 attempts to get the shell shape to your liking..
            -i used uniform B-splines then curviloft's Loft to get solid outer shell which then was intersected with the floors.. an alternate approach could be artisan to sculpt the outer shell.

            dotdotdot

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            • brookefoxB Offline
              brookefox
              last edited by

              You're sweet, Jeff, and Pilou, but there's no boulder in your future.

              (Because you don't want it so, for one.)

              ~ Brooke

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              • F Offline
                fakircho
                last edited by

                That is actually very easy, only looks hard beacause every floor plate has a different shape and that gives the 3D effect

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                • TIGT Offline
                  TIG Moderator
                  last edited by

                  Make a big ripply box, grouped.
                  Smoove tool or Artisan etc will help with this from a proxy...
                  There's also the RandomizeTIN tool...
                  Use Slicer5 in Z with spacing at FFLtoFFL and thickness=FloorSlab.
                  [Or try the older Slicer if not a v8pro user]
                  Then you have the wavy edged floorplates.
                  Make a single floor of linear glazing for the orthogonal elements, as a component, and array copy up vertically by the FFLtoFFL value...

                  TIG

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                  • DareDevilD Offline
                    DareDevil
                    last edited by

                    I like this tower, and I asked myself how can I do it too.
                    Of course, you can easily do it with other soft like Rhino, MoI or Bonzai. But you can do it with SU too, and you can use plugins like Artisan (not free) or other or do without.

                    I tried with the sand box tools to make waves on four horizontal facades and I turn them vertically. After, I intersect with floor planes and I extrude them. Finally, I made the glass block inside. The only thing hard to do without plugin its the joins between the facades, so I used Curviloft.
                    I cant put the file here because it's more than 5mb, but there is the result (with wave facade before the cut)
                    Aqua2.jpg

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                    • jeff hammondJ Offline
                      jeff hammond
                      last edited by

                      i thought about trying this again using thomthom's bitmap to mesh but i couldn't get it to work right..

                      ended up doing it in rhino with it's heightfield from image command using a more turbulent water bumpmap (i'm assuming that how the building was done.. the didn't model the water shape.. they imported an image of actual water..)

                      tr_waterbump07.jpg

                      click pic -> bigger

                      [and i guess i will say.. rhino would be way better for doing this.. simply because it has superior boolean tools.. ie- a lot faster 😉 ]

                      dotdotdot

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                      • brookefoxB Offline
                        brookefox
                        last edited by

                        Great job, guys.

                        Now what will be done and why.

                        ~ Brooke

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