Plymouth GTX
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Dug up an old model I was working on a couple of year ago. Mainly V-Ray material tests. But I kind of liked them - started on making the low poly car smoother - but never finished it.
Very simple scene. Low poly model. HDRI background. Textures from CGTextures.






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Wires?
Nice textures

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@unknownuser said:
Wires?
Nice textures

Updated main post with wireframes. As you can see it's very low poly. I started adding more polys around the front - I spend a long time with the front lights. Textures are from CGTextures.
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That sport striping crossing the rusty door is in prefect condition compared to the surrounding paint. You could make a lot of money selling that rust-proof paint!
Well done render and placement. It could pass for a photo. +1 for bringing an old hot rod to life.
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@escapeartist said:
That sport striping crossing the rusty door is in prefect condition compared to the surrounding paint. You could make a lot of money selling that rust-proof paint!
Yea, it was another detail I never got around to sort out. I had plans of making it flaked - peeling - with the underlying colour being darker where the pinstripe has recently peeled off. Alas...
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I'm always amazed by you guys who can create realistic models of cars. Too many complex curves for my skills.
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I should note that I did not model the car - I got it from the Warehouse if I remember correctly. I only remodelled parts of it to add detail - mostly I just experimented with V-Ray materials.
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I think a very good model, and texture.

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A slightly darker shadow under the car and it would be perfect. I truly thought it was a photo at first and scrolled down looking for the model.

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@bryan k said:
A slightly darker shadow under the car and it would be perfect.
True, it's lit only by HDRI - and a not very high quality HDRI - hence the poor shadows. What I learned later was how to combine HDRI and Sun/Sky.
It would be fun to revisit this project with smoother mesh and better HDRI background & light. Also some smoke effect from the tyres... hmmm....
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Nice job on texturing and lighting set up. Good job mate.
cheers
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With your input, this post could be even better π
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